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Portal:Computer programming


Introduction

If the white bishop (at b3) moves to a2 capturing the black knight, then the black pawn at b1 is programmed to capture the bishop back (indicated by purple color) at a2. Black has just moved (yellow). Example from a chess game. Notation: if B×N then b1×B.

Computer programming is the process of designing and building an executable computer program for accomplishing a specific computing task. Programming involves tasks such as analysis, generating algorithms, profiling algorithms' accuracy and resource consumption, and the implementation of algorithms in a chosen programming language (commonly referred to as coding). The source code of a program is written in one or more programming languages. The purpose of programming is to find a sequence of instructions that will automate the performance of a task for solving a given problem. The process of programming thus often requires expertise in several different subjects, including knowledge of the application domain, specialized algorithms, and formal logic.

Related programming tasks include testing, debugging, maintaining a program's source code, implementation of build systems, and management of derived artifacts such as machine code of computer programs. These might be considered part of the programming process, but often the term software development is used for this larger process with the term programming, implementation, or coding reserved for the actual writing of source code. Software engineering combines engineering techniques with software development practices.

Selected article

System 3 punch card.jpg

A punched card, punch card, IBM card, or Hollerith card is a piece of stiff paper that contains digital information represented by the presence or absence of holes in predefined positions. Now an obsolete recording medium, punched cards were widely used throughout the 19th century for controlling textile looms and in the late 19th and early 20th century for operating fairground organs and related instruments. They were used through the 20th century in unit record machines for input, processing, and data storage. Early digital computers used punched cards, often prepared using keypunch machines, as the primary medium for input of both computer programs and data. Some voting machines use punched cards.

Selected biography

Ronald Paul "Ron" Fedkiw (/ˈfɛdk/; born February 27, 1968) is an associate professor in the Stanford University department of computer science and a leading researcher in the field of computer graphics, focusing on topics relating to physically based simulation of natural phenomena and level sets. His techniques have been employed in over twenty motion pictures. He has earned recognition at the 80th Academy Awards as well as from the National Academy for Science.

Selected image

A black tower on a blue base.
Credit: James the photographer

Deep Blue was a chess-playing computer developed by IBM. On 11 May 1997, the machine won a six-game match by two wins to one with three draws against world champion Garry Kasparov.

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