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A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device. The word video in video game traditionally referred to a raster display on a device. However, with the popular use of the term "video game", it now implies any type of display device. The electronic systems used to play video games are known as platforms; examples of these are video game consoles, personal computers, and mobile devices. Specialized video games such as arcade games, while previously common, have gradually declined in use.

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StarCraft: Ghost is a military science fiction stealth-action video game under suspended development by Blizzard Entertainment. Part of Blizzard's StarCraft series, the game was announced in 2002 and was to be developed by Nihilistic Software for the Nintendo GameCube, Xbox, and PlayStation 2 video game consoles. Several delays in development caused Blizzard to move back the release date and the game has not yet materialized. Nihilistic Software ceded development to Swingin' Ape Studios in 2004 before Blizzard bought the company, and plans for the GameCube version were canceled in 2005. Blizzard announced in March 2006 that the game is on "indefinite hold" while the company investigated seventh generation video game console possibilities. Subsequent public statements from company personnel have been contradictory about whether production will be renewed or planned story elements will be worked into other products. The continued delay of Ghost has caused it to be labeled as vaporware, and it was ranked fifth in Wired News' annual Vaporware Awards in 2005. Although Blizzard Entertainment refuses to list it as such, video game journalism outlets including IGN and GameSpot list Ghost as canceled. Unlike its real-time strategy predecessor StarCraft, Ghost is a third-person shooter, and was intended to give players a closer and more personal view of the StarCraft universe. (more...)

Did you know...

  • ... that video game publisher Inscape's founder Michael Nash chose the company's name "to focus on multimedia's capability to transport us to compelling inner landscapes"?
Did you know?
  • ... that when the 1983 arcade game Up'n Down was ported to the Atari 2600, its "bluesy" background music was replaced with "a very unsettling version" due to limitations in the 2600's sound capabilities?

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German film director Uwe Boll has produced many film adaptions of video games.


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