PlayStation 5

The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. Announced in 2019 as the successor to the PlayStation 4, the PS5 was released on November 12, 2020, in Australia, Japan, New Zealand, North America, and South Korea, with worldwide release following a week later. The PS5, along with Microsoft's Xbox Series X and Series S consoles were released in the same month, is part of the ninth generation of video game consoles.

PlayStation 5
PlayStation 5 logo and wordmark.svg
PlayStation 5 and DualSense with transparent background.png
The base PlayStation 5 console (with optical drive) in rest mode and DualSense controller
Also known asPS5
DeveloperSony Interactive Entertainment
ManufacturerSony
Product familyPlayStation
TypeHome video game console
GenerationNinth
Release date
November 12, 2020
    • AU/JP/KR/NA/NZ: November 12, 2020
    • WW: November 19, 2020
    • INA: January 22, 2021
    • IND: February 2, 2021
    • CHN: May 15, 2021
Lifespan2020–present
Introductory price
Units sold10 million (as of July 18, 2021)[1][2]
Units shipped10.1 million (as of June 30, 2021)[3]
Media
CPUCustom 8-core AMD Zen 2,
variable frequency, up to 3.5 GHz
Memory16 GB GDDR6 SDRAM
512 MB DDR4 RAM (for background tasks)[4]
StorageCustom 825 GB SSD
Removable storageInternal (user upgradeable) NVMe M.2 SSD, or external USB-based HDD
Display
GraphicsCustom AMD RDNA,
36 CUs @ variable frequency up to 2.23 GHz
Sound
Controller inputDualSense, DualShock 4, PlayStation Move
Connectivity
Online servicesPlayStation Network
PlayStation Now
Dimensions
  • Base: 390 mm × 260 mm × 104 mm (15.4 in × 10.2 in × 4.1 in)
  • Digital: 390 mm × 260 mm × 92 mm (15.4 in × 10.2 in × 3.6 in)
Mass
  • Base: 4.5 kilograms (9.9 lb)
  • Digital: 3.9 kilograms (8.6 lb)
Backward
compatibility
Almost all PlayStation 4 and PlayStation VR games
PredecessorPlayStation 4
Websiteplaystation.com/ps5

The base model includes an optical disc drive compatible with Ultra HD Blu-ray discs. The Digital Edition lacks this drive, allowing it to serve as a lower-cost model for those who prefer to buy games through digital download. The two variants were launched simultaneously.

The PlayStation 5's main hardware features include a solid-state drive customized for high-speed data streaming to enable significant improvements in storage performance, an AMD GPU capable of 4K resolution display at up to 120 frames per second, hardware-accelerated ray tracing for realistic lighting and reflections, and the Tempest Engine allowing for hardware-accelerated 3D audio effects. Other features include the DualSense controller with haptic feedback and backward compatibility with most of the PlayStation 4 and PlayStation VR games.

History

Development

 
Mark Cerny, the PlayStation 5's chief architect

The lead architect of the PlayStation console line, Mark Cerny, implemented a two-year feedback cycle after the launch of the PlayStation 4. This entailed regularly visiting Sony's first-party developers at two-year intervals to find out what concerns they had with shortcomings in Sony's current hardware and how such hardware could be improved in console refreshes or for the next generation. This feedback was fed into the priorities for the console development team. In the development of the PlayStation 5, a key issue was the length of loading times for games. This is based on the size of data being loaded into the game, the physical location of data on the storage medium, and the duplication of data across the medium in order to reduce load times. An important goal was to find ways to reduce loading time, particularly in games that stream or dynamically load new game areas as the player moves through the game world.[5]

Jim Ryan, the CEO of Sony Interactive Entertainment, stated that Sony had researched the feasibility of a "low priced, reduced spec" version of the PlayStation 5, like what Microsoft had done with its Xbox Series X and its lower-power counterpart the Xbox Series S; and concluded that they believed such consoles do not fare well, becoming obsolete too fast.[6]

Marketing and release

Cerny first publicly described the new console in an interview with Wired magazine in April 2019.[7] In early 2019, Sony's financial report for the quarter ending March 31, 2019, affirmed that new next-generation hardware was in development but would ship no earlier than April 2020.[8] In a second Wired magazine interview in October 2019, Sony said it intended to ship its next-generation console worldwide by the end of 2020.[9] The current hardware specifications were revealed in October 2019.[10][11] At CES 2020, Sony unveiled the official logo for the platform, which follows the similar minimalist styling of the previous PlayStation consoles and brand.[12] Full specifications were given in an online presentation by Cerny and published by Sony and Digital Foundry on March 18, 2020.[13][14][15] Digital Foundry spoke with Cerny in detail and published a "deep dive" on April 2.[16]

A major game library showcase had been planned for June 4, 2020, but was postponed until June 11 due to the George Floyd protests. This presentation was also the premiere of the console's external hardware design.[17][18][19][20]

 
Event lighting being set up at SIE headquarters on the evening of November 8, four days before the November 12, 2020 launch.

Sony planned to launch the PlayStation 5 by 2020's end-of-year holiday period.[21] The date and pricing was confirmed as part of a game showcase presentation on September 16, 2020; the release date in Australia, Japan, New Zealand, North America, and South Korea was confirmed for November 12, 2020, and for most of the rest of the world on November 19, 2020.[22]

PlayStation 5's release in India was delayed, leading to speculation that a trademark dispute was the reason; the name "PS5" was briefly trademarked by a different person; eventually the dispute was resolved and the system released there on February 2, 2021.[23][24][25][26] The console launched in Indonesia on January 22, 2021.[27] The system is set to launch in China in the second quarter of 2021.[28]

The console launched with two models: a base version with an Ultra HD Blu-ray compatible optical disc drive for retail game support alongside online distribution via the PlayStation Store, and a lower-cost variant lacking the disc drive and retaining digital download support.[29]

Following the September 16, 2020 presentation, Sony stated that pre-orders for the console were to open at various retailers on the following day. However, several retailers in the United States and United Kingdom launched pre-orders that evening, causing a rush on pre-orders, including scalping as many stores' inventories were quickly sold out, and creating confusion. Sony apologized for the incident on September 19, 2020 and promised to increase more pre-order deliveries over the coming days and stock through the end of the year.[30][31]

Hardware

The PlayStation 5 is powered by a custom system on a chip (SoC) designed in tandem by AMD and Sony,[32] integrating a custom 7 nm AMD Zen 2 CPU with eight cores running at a variable frequency capped at 3.5 GHz.[33] The integrated GPU is also a custom unit based on AMD's RDNA graphics architecture. The GPU has 36 compute units running at a variable frequency capped at 2.23 GHz, making it capable of a peak theoretical performance of 10 teraFLOPS.[14][34]。 The GPU supports hardware-accelerated real-time ray tracing, a rendering technique that allows for realistic lighting and reflections.[10] The console has 16 GB of GDDR6 SDRAM with a peak bandwidth of 448 GB/s,[33] and integrates Bluetooth 5.1, and 802.11ax (Wi-Fi 6).[35]

Both the CPU and GPU are monitored by a special boost system incorporating AMD's SmartShift technology that adjusts the frequency of these units based on the current activities of both to target ideal constant power drawn and a model SoC performance profile.[clarification needed] For example, if the CPU is running at lower activity, the boost system may reduce its frequency and increase the frequency of the GPU for higher performance without otherwise affecting power use or cooling.[33]

The cooling system includes a double-sided cooling fan for air intake that is 120 mm in diameter and 45 mm thick, and a large heat sink with a standard heat pipe design that Sony says has a "shape and airflow [which] make it possible to achieve the same performance as a vapor chamber". SoC cooling includes a liquid metal thermal conductor which sits between the SoC and heat sink.[36][37][38][39] The system contains a 350-watt power supply.[36][37][38] Sony developed the PlayStation 5 to consume less energy than the PlayStation 4 for suspended gameplay states.[40]

The console has a new audio technology called Tempest Engine, allowing hundreds of simultaneous sound sources compared to 50 for the PlayStation 4.[33]

Storage architecture

The internal storage of the PlayStation 5 is a custom-built 825 GB solid-state drive (667 GB available)[41] with a 12-channel interface, achieving a raw throughput of 5.5 GB/s. This atypical drive size was found to be optimal for the 12-channel pathway rather than a more common 512 GB or 1 TB unit. With a dedicated decompression unit supporting zlib and the new Oodle Kraken protocol from RAD Game Tools, the unit has a typical throughput of 8–9 GB/s.[33] Mark Cerny stated that a fast SSD was the top request from game developers so the goal not only was to have a theoretical raw read speed 100 times faster than PS4, but to eliminate input/output (I/O) bottleneck points so the performance target could be made effective. To this end, Sony designed a custom chip with multiple coprocessors to work in unison with the flash memory controller to reduce latency and channel data more efficiently around the system. At peak, the custom unit is capable of processing up to 22 GB/s of compressible data.[42]

Storage for games is expandable through an NVM Express (NVMe) M.2 port for solid-state storage and USB hard drives,[33] however at launch, NVMe drives are not supported and the console will not boot if one is installed.[43] Beta system software support for the M.2 port was released in July 2021,[44] while full support was added in a September 2021 system update.[45] The internal SSD is not user-serviceable, since its flash memory chips and controller are built into the PlayStation 5's motherboard.[46] Though game installation is mandatory, the user has some control of what to install such as only installing the multiplayer component of a game.[47] While PlayStation 4 games can be moved between the internal SSD drive and an external drive to free up space on the SSD, PlayStation 5 games must be stored on the internal SSD to be played, and at launch could not be moved to an external storage device.[48] An April 2021 system patch enabled users to move PlayStation 5 games to and from an external USB storage device, though the games must still reside on the internal SSD to be played.[49]

The base version of the PlayStation 5 includes an Ultra HD Blu-ray optical drive[33] compatible with Ultra HD Blu-ray discs, standard Blu-ray discs and DVDs. The PlayStation 5 does not support CDs and will not play 3D Blu-ray content.[50][51] The choice of Ultra-HD Blu-ray as the disc medium means PlayStation 5 game discs can hold up to 100 GB of data, in contrast to PlayStation 4 games which usually came on dual-layer standard Blu-ray discs capable of holding up to 50 GB.[52]

Form factor

The console's form factor was revealed during the June 11, 2020 presentation.[29] Sony President Jim Ryan stated that the aesthetics are intended to be "transformational in how they look, sound, and feel".[53] The launch unit is a two-tone design matching the design of the DualSense controller, with a black internal block flanked by two white wings along its sides, each lit by blue LEDs. Ryan stated that more colors than white and black may be available after launch.[53] The unit can operate vertically or horizontally. Two long air intake vents run along the front, and heat exhaust vents dominate the rear.[36][37][38] The wings are removable to access certain internal components such as the PCIe 4.0 NVMe SSD storage expansion slot, the power supply, and the optional Blu-ray disc drive.[36][37][38] Beneath the side panels are two "dust catchers" – holes allowing the user to vacuum out dust collected by the cooling system.[36][37][38] Senior Art Director Yujin Morisawa led the console's case design, inspired by the term "five dimensions" and crafting the skeleton of its design around circles and squares that would make players comfortable when looking at it. Morisawa also had to manage the case shape to provide enough internal volume within the unit for all the technical hardware while reducing its size without restricting air flow.[54]

The Blu-ray version has dimensions of 390 by 260 by 104 millimetres (15.4 in × 10.2 in × 4.1 in) and 4.5 kilograms (9.9 lb), and the download-only version is slightly slimmer, at 390 by 260 by 92 millimetres (15.4 in × 10.2 in × 3.6 in) and 3.9 kilograms (8.6 lb).[55] The console has been recognized for its large size in comparison to previous gaming consoles, and its size has been attributed to ensuring effective cooling management and minimizing noise during operation.[56][57][58]

The front includes a USB-C port with USB 3.1 Gen 2 and a USB-A port with USB 2.0. The back has two USB-A ports with USB 3.1 Gen 2, an HDMI 2.1 port, Gigabit Ethernet, and power.[29][59][60]

DualSense controller

 
The DualSense controller

The DualSense wireless controller for the PlayStation 5 was revealed on April 7, 2020.[61] It is based on the prior DualShock controller but with modifications influenced by discussions with game designers and players.[61] The DualSense controller has adaptive triggers with haptic feedback through voice coil actuators that can change the resistance to the player as necessary, supporting experiences such as virtually drawing an arrow from a bow.[47] The DualSense maintains the same buttons as the DualShock 4, though the "Share" button was renamed to "Create" with additional means for players to create and share content. A new built-in microphone array was added so players can speak to others using only the controller,[61] and the included controller speaker has been improved.[47] It has two-tone coloring, primarily white with black facing, with the black piece being easily detachable.[62] The light bar has been moved to the sides of the touchpad.[61] It has USB-C connectivity, a higher-rated battery, and an audio jack.[47][63] As an Easter egg, the texture of the controller unit is covered in miniature versions of the four PlayStation button symbols (cross, circle, square, and triangle).[54]

Additional accessories

Accessories include a charging station for the DualSense, a new HD camera, and a media remote control. The Pulse 3D wireless headset is integrated with the PS5's Tempest Engine 3D audio technology.[29]

The PS5 is backward compatible with most existing PS4 controllers and accessories for PS4 games only – some with limited functionality. Rock Band peripherals are supported since Rock Band 2.[64] PS5 games can use the existing PlayStation Move, PlayStation Camera, PlayStation VR Aim Controller, officially licensed headsets, and specialty controllers with official licenses like flight sticks and racing wheels.[65] Sony is developing a new PlayStation VR system for the PlayStation 5 that it expects to release after 2021.[66]

Hardware revisions

Sony began shipping a minor hardware revision of the PlayStation 5 in August 2021. The new design reduced the size and weight of the heat sink, reducing the net system weight by 300 grams (0.66 lb), without having a noticeable affect on cooling performance, according to Digital Foundry and Gamers Nexus.[67] This change also replaced the screw for the console stand to be screwable without the use of a screw driver.[68]

System software

 
The PlayStation 5 home screen

The PlayStation 5's redesigned user interface is characterized by Sony as "accessible and informative", providing real-time updates of friends' activities, available multiplayer activities, and single-player missions and rewards. Cerny stated "we don't want the player to have to boot the game, see what's up, boot the game, see what's up", so all of these options are "visible in the UI".[7] Matt MacLaurin, the current vice president of UX design at PlayStation, described the redesigned user interface as a "very interesting evolution of the OS", and a "100 percent overhaul of the PS4 UI and some very different new concepts".[69] MacLaurin stated that the UI is extremely fast with a new and robust visual language.[70]

Eurogamer said the user interface was conceived for responsiveness, improved accessibility, clarity, and simplicity.[71] It is rendered in 4K resolution and high dynamic range. Users are greeted with a stylistic boot-up animation and new login screen. The central design concepts and motifs introduced on the PS4 were redesigned into a new home screen user interface. The top of the screen has a row of applications, and two upper tabs to switch between showing games or media apps. Selecting a game directly reveals individual activities such as a specific level or multiplayer mode. PlayStation Store is no longer a standalone application and is now fully integrated into the home screen user interface.[72]

The most significant departure from the PS4 interface is the introduction of the Control Center, instantly summoned from the bottom of the screen by pressing the PS button. The Control Center is divided into two sections. The upper portion is a row of cards suggesting actions based on the current game or recent actions such as a group chat. Game-related cards may present players with gameplay information such as a progress report toward completing specific missions, or listing game challenges with an option to jump directly to it. PlayStation Plus subscribers see game activity cards with hints, tips, screenshots, or videos detailing how to complete the activity. System-level items may present the player with options such as PlayStation Store sale information, or recent screenshots taken by the user to be shared. These features are available for PS5 games or for updated PS4 games. The lower portion of the Control Center contains a customizable horizontal row of icons, including notifications, status updates, friends list, and system settings.[73] According to internal materials reviewed by Vice, the strategy behind this "activities"-focused UI was to help players in committing time towards games particularly single-player video games which Sony felt were thriving on the PlayStation console environment. Sony recognized that at the present, many players did not have as much time to commit to playing games, so the notion of activity cards was used to help give players an idea of what activities they could do in a game and how long it would take so that they could work that activity into their schedule.[74]

The PlayStation 5 supports Niconico, AbemaTV, YouTube, YouTube TV, Netflix, Red Bull TV, Twitch, Disney+, Star+, Spotify, TuneIn, iHeartRadio, Pandora, Anghami, IMDb TV, YuppTV, Plex, Mubi, the Apple TV app, FunimationNow, Wakanim, VRV, Crunchyroll, Anime on Demand, Crackle, Popcornflix, Amazon Prime Video, DAZN, the NFL TV app, MyCanal, BBC iPlayer, ITV Hub, All 4, NOW, 7plus, 9Now, Stan, Foxtel Now, TVNZ OnDemand, Curiosity Stream, Showmax, Crave, Paramount+, Showtime, Pluto TV, My5, ABC iview, Tubi, Hulu, Peacock, Vudu and HBO Max, while support for other streaming services has been pledged for the future.[75][76][77] The system includes support for PlayStation Now, Sony's subscription-based cloud gaming service to play games from older generations of PlayStation consoles.[78]

Sony's Remote Play application, available on the PlayStation 4, Microsoft Windows, iOS and Android devices, was updated just prior to the PlayStation 5's launch to allow a user to remotely play their PlayStation 5 games on these other devices over a local network.[79]

In April 2021, Sony released a new software update through which user can transfer their downloaded PS5 game to an external USB hard drive to free up space.[80]

Sony announced a PlayStation 5 system software beta program in June 2021, similar to the Xbox Insider program, where signed-up users can receive early releases of planned updates to the console's software for testing prior to their release.[81] One of the first major features offered in this program was support for expanding internal storage via the M.2 port, added in the beta software path in July 2021.[44]

In September 2021, Sony released a new software update offering support for the new trophy tracker, Control Center customization, 3D audio support for built-in TV speakers, internal SSD expansion and several UX enhancements.[82]

Sony introduced Game Trials in October 2021, starting with a limited release for UK users for Death Stranding: Director's Cut and Sackboy: A Big Adventure. Users have access to download and play the full version of the game for a fixed amount of time through these Game Trials, after which they would be required to buy the game to continue playing.[83]

Games

Each PlayStation 5 console comes pre-installed with Astro's Playroom, a game designed to serve as a demonstration of the DualSense controller.[84] Games are not region-locked, so games purchased in one region can be played on consoles in all regions.[78]

Sony announced its concurrent responsibilities of supporting the PlayStation 4 community, and embracing the PlayStation 5 as a major technological advancement. In an interview with GamesIndustry.biz, Ryan stated "We have always said that we believe in generations. We believe that when you go to all the trouble of creating a next-gen console, that it should include features and benefits that the previous generation does not include. And that, in our view, people should make games that can make the most of those features."[85] Discussing the capabilities of the DualSense controller with Geoff Keighley, General manager Eric Lempel affirmed that Sony "want[s] to evolve every part of the experience", but for that to happen "we can't take everybody with us from previous consoles into [a next generation experience]. You need new hardware, you need new devices to experience what these developers want you to experience."[86][87] Ratchet & Clank: Rift Apart was highlighted as a next-generation game that is not technically possible on older hardware. Lempel assured Keighley that interest in PlayStation 4 will not end abruptly, with more to come.[86]

Sony's definition of consoles as distinct generations had been widely interpreted as an era-defining shift to PS5-exclusive games that exploit the console's capabilities instead of releasing cross-generation games that play across both PlayStation consoles. Ryan said that there should be no disappointment as the PS5 versions take advantage of the console's advanced feature set and initially planned that PS4 versions can be freely upgraded. Few major games such as Horizon Forbidden West are developed as concurrent releases for PS4 and PS5,[88] and Sony supports any publisher that wants to offer enhanced versions of PS4 games at no additional cost.[89][90][91][92][93] However, in May 2021, Sony announced a major shift in this approach, with previously PS5-exclusive games Horizon Forbidden West, Gran Turismo 7 and the next God of War title planned as both PS4 and PS5 games. Game journalists believed this was a factor related to impact of the global semiconductor shortage from the COVID-19 pandemic on PlayStation 5 availability.[94] Sony initially had planned to charge PS4 users to upgrade to the PS5 version of Horizon Forbidden West when preorders were announced, but after negative feedback from consumers, stated that this upgrade will be free, but all future PS4 to PS5 upgrades from their first-party games will be at cost, reversing course from their earlier plans.[95]

Eurogamer reported that Sony's certification program as of May 2020 required PS4 games, submitted for certification after July 13, 2020, to be natively compatible with the PlayStation 5.[96]

Backward compatibility

According to Hideaki Nishino, Sony's senior vice president of Platform Planning and Management, the PS5 is designed to be backward compatible with more than "99 percent" of PS4's 4,000+ game library, playable from launch day.[97] The console is compatible with PlayStation VR.[7] Because of PS5's high-speed SSD and increased processing power, many PS4 games gain from improved loading times or gameplay speeds "so that they can benefit from higher or more stable frame rates and potentially higher resolutions".[14][98] Players can synchronize their saved game files through cloud storage or transfer them using a USB storage device so no progress is lost.[97] Backward compatibility is enabled in part by the similarity of hardware architecture, such as "extra logic" in the RDNA 2 GPU that ensures compatibility with PS4's GCN-based GPU.[7][16] Mark Cerny explained during a March 2020 presentation and later in an interview with Digital Foundry how CPU clock timing required particular attention; though the Zen 2 CPU has an instruction set to handle the PS4's Jaguar CPU, their timings can be very different, so Sony worked closely with AMD when developing the Zen 2 CPU to more closely match the Jaguar's timings.[13] PS5 backward compatibility may exhibit errors with some PS4 games,[99] and does not include previous generations. However, some older PlayStation console games are available through the PlayStation Now game streaming service which is available for the PlayStation 5.[100][101] The PlayStation 4's Share menu cannot be displayed but the PS5's Create menu can be used to capture screenshots or video.[99]

All compatible downloaded versions of PS4 games are visible in the library on the PS5 and available for download. The games can also be copied via USB hard drive or Wi-Fi. Save data can be copied in the same way or via the cloud storage.[102] On October 9, 2020 Sony released a list of ten PS4 games identified as being incompatible with PS5.[103]

Reception

The PlayStation 5 was generally well received at launch, with much praise of its DualSense controller's improved haptic feedback and adaptive triggers.[104] Astro's Playroom, which comes pre-installed on every PS5 and is designed to demonstrate the controller's features, was praised with Laptop Mag calling it "deceptively cute".[105] The exclusive line-up, including Spider-Man: Miles Morales and Demon's Souls, was heavily praised although some reviewers, such as TechRadar, said there should have been more launch games.[106] The console's user interface was generally praised for being fast and easy to navigate.[107]

Many reviewers found the console's design polarizing. CNET described the black and white scheme as "clearly meant to be a sculptural conversation piece". The large size was criticized by Tom's Guide as "inelegant"[108] and by others as frustrating its integration into a home entertainment center.[109] Many, however, acknowledged the size for improving the cooling and quieting of its operation.[107][110] The relatively small 667 GB of usable SSD space was criticized.[109]

More technical reviews, such as those by Digital Foundry, noted that features such as variable refresh rate and the advertised 8K video output mode were not present at launch. They criticized the console's inability to output a native 1440p video signal but lauded the ray-tracing, SSD speed, and 120 Hz output capabilities.[110]

Sales

The PlayStation 5, as with the Xbox Series X/S, was in limited supply immediately upon launch,[111] and through March 2021 due to the global semi-conductor shortage.[112] Scalpers took advantage of the shortage, attempting to sell the console for thousands of dollars.[113] Sony announced plans in May 2021 to use its PlayStation Direct program to sell consoles directly to consumers within Europe as to bypass scalpers.[114]

Two weeks after launch, Sony declared the largest launch in PlayStation history, surpassing PS4's 2.1 million units in its first two weeks in 2013.[115] During the system's first week of release in Japan, 103,901 standard consoles were sold, and 14,181 Digital Editions were sold. A combined total of 118,082 PS5s were sold in Japan during its launch week making it the best-selling console in the country for that week.[116] By September 2021, Sony reported over 1 million PS5 sales in Japan. In comparison, its predecessor did not reach one million consoles sold until a full year after release.[117] In the UK, the PlayStation 5 was the best-selling video game console sold in the month of November.[118] In Spain, the PS5 sold over 43,000 units in the first week of release.[119]

Sony reported total shipments of the PS5 through its fiscal quarter ending December 31, 2020 of 4.5 million units, which were similar numbers to the PS4's launch shipments.[120][121] Total shipments of PlayStation 5 reached 7.8 million by March 31, 2021, surpassing the 7.6 million units that the PlayStation 4 had shipped in its first two quarters of release.[122] Sony reported that as of July 18, 2021, 10 million PS5 units had been sold through, making the PlayStation 5 their fastest-selling console unit to date.[1][2] The company later confirmed that by June 30, 2021, it had shipped 10.1 million consoles, indicating that nearly every shipped console had been sold as soon as it reached the market.[3] The company anticipates it has enough stock hardware to ship more than 22 million PS5 units by the end of its 2021 Fiscal Year, ending in March 2022.[123]

References

  1. ^ a b Dring, Christopher (July 28, 2021). "PS5 is the fastest-selling PlayStation as it hits 10m sales milestone". GamesIndustry.biz. Retrieved July 28, 2021.
  2. ^ a b "PLAYSTATION®5 SURPASSES 10 MILLION UNITS SOLD, REMAINS THE FASTEST SELLING CONSOLE IN SONY INTERACTIVE ENTERTAINMENT HISTORY". SIE.com (Press release). July 27, 2021. Retrieved July 27, 2021.
  3. ^ a b Makuch, Eddie (August 4, 2021). "Sony Announces PS5 Sales Numbers, Says Putting MLB On Xbox Was A Good Move". GameSpot. Retrieved August 4, 2021.
  4. ^ "PlayStation 5 Teardown". iFixit. November 5, 2020. Retrieved March 7, 2020.
  5. ^ Klimentov, Mikhail (November 3, 2020). "A feel for the game". The Washington Post. Archived from the original on November 2, 2020. Retrieved November 3, 2020.
  6. ^ Robinson, Andy (September 18, 2020). "Series S-style consoles 'have not had great results', says PlayStation boss". Video Games Chronicle. Archived from the original on September 22, 2020. Retrieved September 18, 2020.
  7. ^ a b c d Rubin, Peter (April 16, 2019). "Exclusive: What to Expect From Sony's Next-Gen PlayStation". Wired. Archived from the original on April 21, 2019. Retrieved April 16, 2019.
  8. ^ Warren, Tom (April 26, 2019). "Sony: PlayStation 5 won't launch in the next 12 months". The Verge. Archived from the original on March 3, 2020. Retrieved March 7, 2020. The next-gen battle is set for 2020
  9. ^ Rubin, Peter (October 8, 2019). "Exclusive: A Deeper Look at the PlayStation 5". Wired. Archived from the original on October 8, 2019. Retrieved October 8, 2019.
  10. ^ a b 次世代コンソールゲーム機 「プレイステーション 5」に名称決定 [Next generation game console named "PlayStation 5"] (press release) (in Japanese), Sony Interactive Entertainment, October 8, 2019, archived from the original on October 20, 2019, retrieved January 13, 2020
  11. ^ "PS5の気になるポイントをソニーに直撃! PS4互換は検証中。Ultra HD Blu-rayの再生&新コントローラーの詳細も". Famitsu. October 10, 2019. Archived from the original on November 22, 2019. Retrieved December 9, 2019.
  12. ^ Makuch, Eddie Makuch (January 6, 2020). "PS5 Logo Revealed At CES 2020". gamespot.com. Archived from the original on January 7, 2020. Retrieved January 13, 2020.
  13. ^ a b "The Road to PS5". PlayStation. March 18, 2020. Archived from the original on March 18, 2020. Retrieved April 3, 2020 – via YouTube.
  14. ^ a b c Nishino, Hideaki (March 18, 2020). "Unveiling New Details of PlayStation 5: Hardware Technical Specs". PlayStation Blog. Archived from the original on April 4, 2020. Retrieved March 20, 2020.
  15. ^ Leadbetter, Richard (March 18, 2020). "Inside PlayStation 5: the specs and the tech that deliver Sony's next-gen vision". Eurogamer. Archived from the original on March 18, 2020. Retrieved March 18, 2020.
  16. ^ a b Leadbetter, Richard (April 2, 2020). "PlayStation 5 uncovered: the Mark Cerny tech deep dive". Eurogamer. Archived from the original on April 2, 2020. Retrieved April 3, 2020.
  17. ^ Powell, Stephen (May 29, 2020). "PlayStation 5: Sony confident coronavirus won't change release plans". BBC. Archived from the original on June 13, 2020. Retrieved May 29, 2020.
  18. ^ Dornbush, Jonathon (June 1, 2020). "Sony Delays PS5 June Reveal Event". IGN. Archived from the original on June 10, 2020. Retrieved June 1, 2020.
  19. ^ Shuhman, Sid (June 8, 2020). "This Thursday, See the Future of Gaming on PS5". PlayStation Blog. Archived from the original on June 8, 2020. Retrieved June 8, 2020.
  20. ^ Sherr, Ian (June 4, 2019). "Sony's PlayStation CEO wants a seamless transition to its next-generation console". CNet. Archived from the original on June 6, 2019. Retrieved May 30, 2020.
  21. ^ Ryan, Jim (October 8, 2019). "An Update on Next-Gen: PlayStation 5 Launches Holiday 2020". PlayStation Blog. Archived from the original on October 8, 2019. Retrieved January 13, 2020.
  22. ^ McWhertor, Michael; Carpenter, Nicole (September 16, 2020). "PlayStation 5 launches Nov. 12 for $499". Polygon. Archived from the original on September 17, 2020. Retrieved September 16, 2020.
  23. ^ "PlayStation 5 release date delayed due to a person trademarking PS5 brand in India". News Asia Today. Archived from the original on October 17, 2020. Retrieved October 16, 2020.
  24. ^ Seth, Hemani (October 28, 2020). "Sony's PS5 trademark dispute in India resolved". The Hindu Business Line. Archived from the original on November 1, 2020. Retrieved November 4, 2020.
  25. ^ Alwani, Rishi. "The PS5 Does Not Have an India Release Date Yet and It's Not Entirely Sony India's Fault". The Mako Reactor. iXyr Media. Retrieved November 30, 2020.
  26. ^ Singh, Saurabh Singh (January 1, 2021). "Sony PlayStation 5 finally arrives in India on February 2, pre-orders start January 12". Financial Express. Retrieved January 1, 2021.
  27. ^ "PLAYSTATION®5 LAUNCHES IN INDONESIA ON 22nd JANUARY 2021". PlayStation.
  28. ^ Saed, Sherif (February 8, 2021). "PS5 is officially launching in China in Q2". VG247. Retrieved February 8, 2021.
  29. ^ a b c d Warren, Tom (June 11, 2020). "This is the PlayStation 5". The Verge. Vox Media. Archived from the original on June 11, 2020. Retrieved July 28, 2020.
  30. ^ Warren, Tom (September 19, 2020). "Sony apologizes for PS5 preorders mess, promises more stock over 'next few days'". The Verge. Archived from the original on September 19, 2020. Retrieved September 19, 2020.
  31. ^ Yin-Poole, Wesley (September 19, 2020). "Sony apologises for PS5 pre-order chaos". Eurogamer. Archived from the original on September 20, 2020. Retrieved September 19, 2020.
  32. ^ "Tech Analysis: How Are Xbox Series X And PS5 SoCs Manufactured?". Retrieved November 18, 2020.
  33. ^ a b c d e f g Leadbetter, Richard (March 18, 2020). "Inside PlayStation 5: the specs and the tech that deliver Sony's next-gen vision". Eurogamer. Archived from the original on March 18, 2020. Retrieved March 18, 2020.
  34. ^ "Manuals US: PS5 Safety Guide" (PDF). PlayStation. Retrieved September 17, 2021.
  35. ^ Barker, Sammy (August 26, 2020). "PS5 Uses Bluetooth 5.1, Wi-Fi 6 for Improved Performance". PushSquare. Archived from the original on August 27, 2020. Retrieved August 27, 2020.
  36. ^ a b c d e Orland, Kyle (October 7, 2020). "The first PlayStation 5 teardown reveals some hardware secrets". Ars Technica. Archived from the original on October 9, 2020. Retrieved October 10, 2020.
  37. ^ a b c d e Warren, Tom (October 7, 2020). "Sony's PS5 teardown video reveals removable sides, dust catchers, and storage expansion". The Verge. Archived from the original on October 10, 2020. Retrieved October 10, 2020.
  38. ^ a b c d e Sarkar, Samit (October 7, 2020). "PS5 teardown video offers first look at the console's guts". Polygon. Archived from the original on October 10, 2020. Retrieved October 10, 2020.
  39. ^ Grubb, Jeff (October 7, 2020). "PlayStation 5 uses liquid metal — here's why that's cool". VentureBeat. Retrieved December 19, 2020.
  40. ^ Yin-Poole, Wesley (September 25, 2019). "PS5 won't waste as much energy as PS4, Sony says". Eurogamer. Archived from the original on September 24, 2019. Retrieved October 9, 2019.
  41. ^ Goslin, Austen (November 6, 2020). "PS5's SSD only has 667 GB of free storage". Polygon. Archived from the original on November 6, 2020. Retrieved November 6, 2020.
  42. ^ "The Road to PS5". PlayStation. March 18, 2020. Archived from the original on March 18, 2020. Retrieved April 3, 2020 – via YouTube.
  43. ^ November 2020, Connor Sheridan 09. "PS5 M.2 SSD storage support will be added in a post-launch update". gamesradar. Retrieved November 18, 2020.
  44. ^ a b Warren, Tom (July 29, 2021), "Sony's first PS5 software beta arrives with M.2 SSD support", The Verge, retrieved July 29, 2021
  45. ^ Warren, Tom; Lawler, Richard (September 14, 2021). "Sony's big PS5 update with M.2 SSD support launches September 15th". The Verge. Retrieved September 14, 2021.
  46. ^ Fingas, Jon (October 7, 2020). "PS5 teardown reveals huge cooling system and SSD expansion bay". Engadget. Archived from the original on November 12, 2020. Retrieved November 12, 2020.
  47. ^ a b c d Rubin, Peter (October 8, 2019). "Exclusive: A Deeper Look at the PlayStation 5". Wired. Archived from the original on October 8, 2019. Retrieved October 8, 2019.
  48. ^ Pereira, Chris (November 6, 2020). "You Can't Store PS5 Games On An External Drive". GameSpot. Archived from the original on November 6, 2020. Retrieved November 6, 2020.
  49. ^ Phillips, Tom (April 13, 2021). "PlayStation 5 update finally lets you move games to USB storage". Eurogamer. Retrieved April 13, 2021.
  50. ^ "PS5: The Ultimate FAQ". PlayStation.Blog. November 9, 2020. Retrieved November 18, 2020.
  51. ^ "Everything We Learned From PlayStation's Whopping PS5 Blog". Kotaku Australia. November 10, 2020. Retrieved November 18, 2020.
  52. ^ "PS5: The Ultimate FAQ". PlayStation.Blog. November 9, 2020. Archived from the original on November 9, 2020. Retrieved November 9, 2020.
  53. ^ a b Sherr, Ian (June 11, 2020). "Sony PlayStation CEO says PS5 design is 'bold, daring and future facing'". CNet. Archived from the original on June 12, 2020. Retrieved June 11, 2020.
  54. ^ a b Moore, Joe (November 9, 2020). "PS5 designer: 'When I started drawing, it was much larger'". Washington Post. Retrieved November 9, 2020.
  55. ^ Hollister, Sean (September 16, 2020). "Confirmed: The PS5 is the biggest game console in modern history". The Verge. Archived from the original on September 16, 2020. Retrieved September 16, 2020.
  56. ^ Skrebels, Joe (October 7, 2020). "PS5 Teardown Explains Why It's So Big - To Stay Cool and Quiet". IGN. Retrieved February 27, 2021.
  57. ^ Pino, Nick (October 28, 2020). "PS5 size comparison: is the PlayStation 5 too big?". TechRadar. Retrieved February 27, 2021. PlayStation 5 is the biggest console in modern history, but should that turn you off from buying it?
  58. ^ Hernandez, Patricia (October 29, 2020). "Nobody knows what to do with the big, honkin' PS5". Polygon. Retrieved February 27, 2021.
  59. ^ Saed, Sherif (October 7, 2020). "PS5 teardown confirms Wi-Fi 6 and SuperSpeed USB, unlike Xbox Series X/S's slower alternatives". VG247. Archived from the original on November 12, 2020. Retrieved October 7, 2020.
  60. ^ Lynn, Lottie (October 7, 2020). "PlayStation 5 console design, including PS5 Digital Edition, ports, and size explained". Eurogamer. Archived from the original on October 15, 2020. Retrieved October 11, 2020.
  61. ^ a b c d Nishino, Hideaki (April 7, 2020). "Introducing DualSense, the New Wireless Game Controller for PlayStation 5". PlayStation Blog. Archived from the original on April 8, 2020. Retrieved April 7, 2020.
  62. ^ Square, Push (November 2, 2020). "Part of the PS5 Controller Is Very Easily Removable". Push Square. Archived from the original on November 9, 2020. Retrieved November 11, 2020.
  63. ^ Gravelle, Cody (April 8, 2020). "Don't Worry, The PlayStation 5 Controller Has An Audio Jack". Screen Rant. Archived from the original on April 17, 2020. Retrieved April 8, 2020.
  64. ^ Sarkar, Samit (October 13, 2020). "Rock Band 4 and instrument controllers playable on PS5, Xbox Series X". Polygon. Archived from the original on October 16, 2020. Retrieved October 17, 2020.
  65. ^ Tomatis, Isabelle (August 3, 2020). "PlayStation 5: Answering your questions on compatible PS4 peripherals & accessories". PlayStation Blog. Archived from the original on August 3, 2020. Retrieved August 3, 2020.
  66. ^ Warren, Tom (February 23, 2021). "Sony announces next-gen VR headset for the PS5". The Verge. Retrieved February 23, 2021.
  67. ^ Peters, Jay (September 16, 2021). "The verdict is in: watch the new PS5's heatsink put to the test". The Verge. Retrieved September 16, 2021.
  68. ^ Warren, Tom (August 29, 2021). "Sony's new PS5 model weighs less because it has a smaller heatsink". The Verge. Retrieved August 29, 2021.
  69. ^ Warren, Tom (June 15, 2020). "Sony promises redesigned PS5 dashboard with 'no pixel untouched'". The Verge. Archived from the original on June 15, 2020. Retrieved June 15, 2020.
  70. ^ Barker, Sammy (June 15, 2020). "PS5's User Interface Is Lightning Fast, A Complete Overhaul of PS4 with Very New Concepts". PushSquare. Archived from the original on June 15, 2020. Retrieved June 15, 2020.
  71. ^ Leadbetter, Richard (October 15, 2020). "Our first look at the PlayStation 5 user interface - and it could be a game-changer". Eurogamer. Archived from the original on October 15, 2020. Retrieved October 16, 2020.
  72. ^ Diaz, Justin (October 15, 2020). "Why Sony's PS5 UI Is A Masterclass In Design". Android Headlines. Archived from the original on October 20, 2020. Retrieved October 16, 2020.
  73. ^ Gartenberg, Chaim (October 15, 2020). "Sony gives in-depth look at PlayStation 5 UI in new video". The Verge. Archived from the original on October 15, 2020. Retrieved October 15, 2020.
  74. ^ Klepek, Patrick (November 30, 2020). "Internal Sony Docs Explain How "Activities" Became a Cornerstone for PS5". Vice. Retrieved November 30, 2020.
  75. ^ Spangler, Todd (December 16, 2020). "HBO Max Goes Live on PlayStation 5, Still No Roku Deal in Sight". Variety. Retrieved December 16, 2020.
  76. ^ Lyles, Taylor (October 22, 2020). "Sony confirms Disney Plus, Netflix, and Twitch will be on the PS5 at launch". The Verge. Archived from the original on October 22, 2020. Retrieved October 22, 2020.
  77. ^ Orland, Kyle (October 23, 2020). "Clearing up which media apps will be available on PS5 at launch [Updated]". Ars Technica. Archived from the original on October 29, 2020. Retrieved October 30, 2020.
  78. ^ a b Peters, Jay (November 9, 2020). "Sony reveals PS5 games will be region free, and the console will support PS Now". The Verge. Archived from the original on November 9, 2020. Retrieved November 9, 2020.
  79. ^ Zheng, Jenny (November 9, 2020). "PS5 Games Can Be Streamed Through PS4 With Remote Play". GameSpot. Archived from the original on November 9, 2020. Retrieved November 8, 2020.
  80. ^ "New PS5 software update will unlock a highly demanded feature". Trusted Reviews. April 13, 2021. Retrieved April 14, 2021.
  81. ^ Gilliam, Ryan (June 17, 2021). "The PS5 is getting a beta program to test new features". Polygon. Retrieved June 17, 2021.
  82. ^ Warren, Tom; Lawler, Richard (September 14, 2021). "Sony's big PS5 update with M.2 SSD support is available now". The Verge. Retrieved September 16, 2021.
  83. ^ Yin-Poole, Wesley (October 2, 2021). "Sony adds Game Trials feature to PS5". Eurogamer. Retrieved October 3, 2021.
  84. ^ Gartenberg, Chaim (July 17, 2020). "PlayStation 5 pack-in Astro's Playroom is a DualSense controller demo". The Verge. Archived from the original on July 17, 2020. Retrieved July 17, 2020.
  85. ^ Dring, Christopher (May 29, 2020). "Sony to develop PS5 exclusives which will not be playable on PS4". GamesIndustry.biz. Archived from the original on May 30, 2020. Retrieved May 29, 2020.
  86. ^ a b "PlayStation 5: DualSense Controller Hands-On Livestream". IGN. July 17, 2020. Archived from the original on November 12, 2020. Retrieved October 10, 2020 – via YouTube.
  87. ^ McAloon, Alissa (July 17, 2020). "'We believe in generations:' PlayStation argues cross-gen games risk stifling innovation". Gamasutra. Archived from the original on July 17, 2020. Retrieved July 17, 2020.
  88. ^ Park, Gene (September 17, 2020). "PlayStation CEO Jim Ryan says more PlayStation 5 units will be available than PS4s in 2013". Washington Post. Archived from the original on October 3, 2020. Retrieved October 10, 2020.
  89. ^ Sinha, Ravi (June 17, 2020). "PS4 to PS5 Game Upgrades Up to Publisher's Discretion". GamingBolt. Archived from the original on June 18, 2020. Retrieved June 17, 2020.
  90. ^ Saed, Sherif (May 6, 2020). "EA's cross-gen games this year will offer free upgrades to PS5 and Xbox Series X". VG247. Archived from the original on May 9, 2020. Retrieved May 6, 2020.
  91. ^ Ramsey, Robert (June 9, 2020). "Destiny 2 on PS5 Is a Free Upgrade, Runs at 60 FPS, Has Cross-Play with PS4". Push Square. Archived from the original on June 9, 2020. Retrieved June 9, 2020.
  92. ^ Phillips (June 19, 2020). "Cyberpunk 2077 PS4 will get a free upgrade for PlayStation 5". Eurogamer. Archived from the original on June 19, 2020.
  93. ^ Vincent, James (September 4, 2020). "The Witcher 3 is getting a free next-gen upgrade for PS5, Xbox Series X, and PC". The Verge. Archived from the original on November 10, 2020. Retrieved November 9, 2020.
  94. ^ Robinson, Andy (June 3, 2021). "Forget business sense, Sony's cross-gen U-turn is disappointing for PS5's potential". Video Games Chronicle. Retrieved June 3, 2021.
  95. ^ Zweizen, Zack (September 5, 2021). "Sony Will No Longer Offer Free Next-Gen Upgrades For Its First-Party Games". Kotaku. Retrieved September 5, 2021.
  96. ^ Phillips, Tom (May 29, 2020). "New PS4 games must also run on PlayStation 5 from July, Sony tells devs". Eurogamer. Archived from the original on May 29, 2020. Retrieved May 29, 2020.
  97. ^ a b Nishino, Hideaki (October 9, 2020). "PS4 games on PS5: Your top questions answered". PlayStation Blog. Archived from the original on November 11, 2020. Retrieved October 9, 2020.
  98. ^ Wales, Matt (March 20, 2020). "Sony clarifies "overwhelming majority" of PS4 games will be backward compatible on PS5". Eurogamer. Archived from the original on April 6, 2020. Retrieved April 8, 2020.
  99. ^ a b Lynn, Lottie (October 9, 2020). "PS5 backwards compatibility list: Which PS4 games will be backwards compatible with PS5". Eurogamer. Archived from the original on October 12, 2020. Retrieved October 18, 2020.
  100. ^ Stenbuck, Kite (September 17, 2020). "Jim Ryan Confirmed PS5 Won't Have Compatibility With PS3 and Older Games". Siliconera. Archived from the original on September 17, 2020. Retrieved September 17, 2020.
  101. ^ "Everything Sony Told Us About the Future of PlayStation". Time. Retrieved January 14, 2021.
  102. ^ "How PS5 backward compatibility works: What PS4 games work?". Pocket-lint. November 11, 2020.
  103. ^ Moon, Mariella (October 14, 2020). "The list of PS4 games that don't work on PS5 just got shorter". Engadget. Archived from the original on October 18, 2020. Retrieved October 18, 2020.
  104. ^ "PS5 Review". Trusted Reviews. Retrieved November 18, 2020.
  105. ^ Smith, Sherri L. (November 18, 2020). "PS5 review: The future of gaming has arrived". LaptopMag. Retrieved November 18, 2020.
  106. ^ Pino, Nick; November 2020, Adam Vjestica 17. "PS5 review". TechRadar. Retrieved November 18, 2020.
  107. ^ a b Nunneley, Stephany (November 6, 2020). "PS5 reviews round-up: Here's what critics think about Sony's new console". VG247. Retrieved November 16, 2020.
  108. ^ Michael Andronico 12 November 2020. "PS5 review: The future of console gaming is here". Tom's Guide. Retrieved November 18, 2020.
  109. ^ a b Pocket-lint (November 11, 2020). "Sony PS5 review: A towering success?". Pocket-lint. Retrieved November 18, 2020.
  110. ^ a b Leadbetter, Richard (November 6, 2020). "PlayStation 5 review: welcome to the next generation". Eurogamer. Retrieved November 18, 2020.
  111. ^ Vega, Nicolas (November 16, 2020). "New Xbox, PlayStation 5 going for more than $1,000 on eBay amid shortage". New York Post. Retrieved November 16, 2020.
  112. ^ Gartenberg, Chaim (April 7, 2021). "When will the global chip shortage end so you can finally buy a PS5?". The Verge. Retrieved April 7, 2021.
  113. ^ Ivan, Tom (November 12, 2020). "PS5 and Xbox Series X scalpers are currently seeking upwards of $5,000 on eBay". Video Games Chronicle. Retrieved November 16, 2020.
  114. ^ Ivan, Tom (May 27, 2021). "Sony confirms it will sell PlayStation 5 direct to consumers in Europe". Video Games Chronicle. Retrieved May 27, 2021.
  115. ^ Batchelor, James (November 25, 2020). "PS5 is biggest console launch in history". GamesIndustry.biz. Retrieved November 25, 2020.
  116. ^ Romano, Sal (November 19, 2020). "Famitsu Sales: 11/9/20 – 11/15/20". Gematsu. Retrieved November 19, 2020.
  117. ^ "PS5 sales top one million in Japan". Retrieved September 9, 2021.
  118. ^ "GI.biz: PS5 comes out top in massive month for console sales". Retrieved December 2, 2020.
  119. ^ "PS5 is Most Successful PlayStation Launch in Spain". Retrieved December 4, 2020.
  120. ^ Byford, Sam (February 3, 2021). "Sony sold 4.5 million PlayStation 5 consoles last year". The Verge. Retrieved February 3, 2021.
  121. ^ Bankhurst, Adam (February 2, 2021). "PS5 Shipped 4.5 Million Units in 2020, Matches PS4's Launch". IGN. Retrieved February 2, 2021.
  122. ^ Robinson, Andy (April 28, 2021). "Sony reports 7.8m PS5s shipped in 'PlayStation's best year ever'". Video Games Chronicle. Retrieved April 28, 2021.
  123. ^ Skrebels, Joe (August 4, 2021). "Sony Says It Can Now Reach Goal of 22 Million PS5 Sales Without Shortages". IGN. Retrieved August 4, 2021.

External links