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Wikipedia:WikiProject Video games/Requests

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Requested articles

viewtalkeditchanges

Click here to request a video game article.
Articles require significant coverage in reliable sources that are independent of the subject.
Optional: Please sign your request after creating it as it will help the person notify you if the article is created/the request is declined.

If you think an article about video games should be added to Wikipedia and know that it meets the inclusion criteria above, please list it below with URL links to the reliable sources that prove its notability (e.g., reviews or dedicated coverage from IGN or Polygon, but not forum posts, blogs without a professional staff, or the official website of the subject). Please do not add games or developers that do not yet meet this notability criterion, as they will be deleted; instead help us work on another current article and remember to add the game/developer if they meet the criteria in the future. Once an article is created, please remove the request. Please see Wikipedia:Articles for creation for more information on what articles are acceptable. Thank you.

If you placed a request here that was since removed, it likely did not meet Wikipedia's general notability guideline, and is not a fit topic for an article at this time.

Contents

2016Edit

January 2017Edit

March 2017Edit

May 2017Edit

June 2017Edit

  • Sonic the Hedgehog Megamix - Arguably the most well-known modification created for Sonic the Hedgehog. The current project leader (Simon Thomely) actually assisted the development of the iOS Sonic games and Sonic Mania. Sources that cover it in great detail: [61][62][63] Articles that mention it: [64][65][66]

July 2017Edit

[67] [68] [69] [70] [71] [72]

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January 2019Edit

  • Westerado/Westerado: Double Barreled - 2D Western game, like Red Dead Redemption 2 but with a greater degree of freedom. Initially a free Adobe Flash game, then a commercial release. fr:Westerado: Double Barreled Many reviews. [554][555][556][557]
  • Gnog - Toy like puzzle game, also for VR. Presented by Double Fine. IGF nominated. Lots of articles and reviews. [558][559][560][561]Metacritic
  • Virtual reality locomotion systems - there is a number of VR locomotion methods: standard joystick, steering wheel+pedals, VirZOOM, VRGo, 3dRudder, nintendo wii controlers, omnidirectional treadmill, “redirected walking”, other software based are Smooth Artificial Locomotion, Dynamic FOV Reduction (best paired with previous method), On-Rails (Vehicles) Locomotion, Physical Movement – Planted,Physical Movement – Active, Instant Teleportation,Teleport - Blink,Teleport Dash, Teleport Sprint, Teleport – Projected Avatar, Thrown Object Teleporter,Teleport – Preview Cam,Host to Host Teleportation,Armswinger locomotion ,Tunnelling,Head-Bobbing Locomotion,Redirected Walking, Walkabout Locomotion (form of redirected walking),Superman Locomotion,no-locomotion system (a player is dropped into a scene where they sit/stand in a single location or maneuver within the space outlined by their physical play-area setup), push-pull systems (users will use their virtual hands to directly move their cameras or characters by “pushing” and “pulling” on the world around them;This is analogous to a “click and drag” mechanic seen in regular PC ),Propulsion ( The combination of a floating environment and propulsion control system provides the sensations like floating in zero gravity or swimming underwater.),Joystick Translation (using one of the joysticks to control the translation of a player’s body while utilizing the headset to determine the movement heading.). More general classification is hand-centric controls, leg driven systems, full body systems. It also seems that they can be classified as software or hardware based. https://www.tomshardware.com/picturestory/807-virtual-reality-games-locomotion-methods.html https://www.tomshardware.com/picturestory/807-virtual-reality-games-locomotion-methods.html https://arvrjourney.com/virtual-reality-locomotion-systems-in-a-hands-only-world-91fe66710548

February 2019Edit

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ReferencesEdit

  1. ^ "Amazing Learning Games with Rayman for DOS (1996) - MobyGames". Retrieved 22 October 2016.
  2. ^ "Software and CD-ROM Reviews on File". Facts on File, Incorporated. 1 January 1997. Retrieved 22 October 2016 – via Google Books.
  3. ^ "Complete Sourcebook on Children's Software". Active Learning Associates, Incorporated. 1 January 1999. Retrieved 22 October 2016 – via Google Books.
  4. ^ "Children's Software Revue". Active Learning Associates. 1 January 1993. Retrieved 22 October 2016 – via Google Books.
  5. ^ "THE Journal: Technological Horizons in Education". Information Synergy, Incorporated. 17 March 2018 – via Google Books.
  6. ^ "Software General Education". www.frainc.org.
  7. ^ FablePlace (12 May 2011). "Mapping the World by Heart: An Introduction" – via YouTube.
  8. ^ "Mapping the World by Heart Overview". FableVision Learning.
  9. ^ "U.S. Educators Put Geography Back on the Map". 29 August 1993. Archived from the original on 19 November 2018. Retrieved 17 March 2018.
  10. ^ "Mapping the World By Heart".
  11. ^ "Mapping the World by Heart: In-Service Programs, Seminars, and Institutes". www.mapping.com.
  12. ^ "Intercultural Education Resource: If the World Were a Village". 28 November 2008.
  13. ^ Topp, Carol (17 March 2018). "Homeschool Co-ops: How to Start Them, Run Them and Not Burn Out". Carol Topp CPA – via Google Books.
  14. ^ James Paul Gee; Elisabeth R. Hayes (2010). Women and gaming : the Sims and 21st century learning (1st ed.). Palgrave Macmillan. ISBN 9780230106734.
  15. ^ https://www.mobygames.com/game/les-manley-in-search-for-the-king
  16. ^ https://www.mobygames.com/game/les-manley-in-lost-in-la
  17. ^ https://www.pcgamer.com/au/crap-shoot-les-manley-lost-in-la/
  18. ^ https://www.kultboy.com/index.php?site=t&id=2341
  19. ^ https://www.kultboy.com/index.php?site=t&id=11345
  20. ^ https://www.kultboy.com/index.php?site=t&id=3010