Team Sonic Racing

Team Sonic Racing is a 2019 kart racing game and a spin-off from Sega's Sonic the Hedgehog series. Controlling one of 15 characters from the series' cast, players compete in races using sports cars. They view gameplay from a third-person perspective while performing tricks, drifting, and collecting power-ups. Team Sonic Racing differs from traditional kart racers because of its focus on cooperative gameplay, similar to the kind featured in Splatoon (2015) and Overwatch (2016)—players are part of a team of racers and win races through efficiency rather than speed. Game modes include competing to earn points, time trials, customizing the racing rules, and a story-driven tutorial campaign.

Team Sonic Racing
Team Sonic Racing Cover.jpg
Developer(s)Sumo Digital
Publisher(s)Sega
Producer(s)Takashi Iizuka
Designer(s)
  • Derek Littlewood
  • Richard Acherki
Programmer(s)
  • Chris Jackson
  • Tim Furnish
Artist(s)
  • Kelvin Tuite
  • Cris Lonergan-White
Composer(s)
SeriesSonic the Hedgehog
Platform(s)PlayStation 4, Nintendo Switch, Xbox One, Windows
ReleaseMay 21, 2019
Genre(s)Kart racing
Mode(s)Single-player, multiplayer

Sumo Digital, which had previously worked on Sonic & Sega All-Stars Racing (2010) and Sonic & All-Stars Racing Transformed (2012), developed Team Sonic Racing. Sonic Team head Takashi Iizuka conceived the cooperative gameplay, and Sumo Digital used the team-based Sonic Heroes (2003) as a point of reference. Unlike Sumo Digital's previous racing games, Team Sonic Racing only features Sonic characters, as the team wanted to expand the series' world and character roster. They aimed to make the game stand out compared to other racing games and developed it using a modified version of the All-Stars game engine. Musician Jun Senoue, who had not contributed to a major Sonic game since Generations (2011), composed the soundtrack.

Team Sonic Racing's existence came to light when a Sumo Digital memo leaked in January 2018, with Sega confirming it the following May. Its marketing campaign included appearances at trade shows, a one-shot comic from IDW Publishing, and a two-part animated series. The game was released on May 21, 2019 for the Nintendo Switch, PlayStation 4, Xbox One, and Windows, and received mixed reviews. Critics praised the team-based gameplay and track designs, but disliked the story mode and voice acting.

GameplayEdit

 
An example of gameplay in Team Sonic Racing, depicting Metal Sonic in Planet Wisp, a Sonic Colors-themed stage

Team Sonic Racing is a Sonic the Hedgehog-themed kart racing game featuring single-player and multiplayer modes.[1] After selecting one of 15 characters from the series' cast,[a] players participate in races using sports cars on courses thematically based on locations from the franchise. There are three types of racing classes: speed, technique, and power. Each type has its own unique abilities; for example, technique racers like Tails can drive over rough surfaces like grass without slowing down.[6] The player views gameplay from a third-person perspective and runs over panels to get speed boosts, performs tricks in midair, and drifts to make sharp turns. Power-ups called Wisps can be collected from canisters with "?" marks and grant players temporary offensive and defensive advantages.[2][7]

The gameplay differs from traditional racing games because of its focus on cooperative gameplay: the player is part of a team of racers and they must work together. While each player in a team still takes control of a single racer, they must also pay attention to how teammates are performing and share power-ups.[8] Instead of winning races by simply finishing first, teams get points based on how they worked together. Thus, the most efficient team wins. Four teams of three compete, for a total of twelve racers at a time.[2][7] Any character can be in a team; the player also has the option for each teammate to be the same character.[9] Working together causes an "Ultimate" meter to be filled. When full, it can be activated to gain a temporary burst of speed. The meter's duration can be extended by hitting competing racers.[8]

There are 21 tracks in total, including some returning from Sonic & Sega All-Stars Racing (2010) and Sonic & All-Stars Racing Transformed (2012),[10] each split across seven zones and based on locations from main Sonic games.[9][11] Team Sonic Racing features a variety of game modes, including Grand Prix, in which players compete to earn points; Time Trial, in which players race for the fastest time possible; and Exhibition, in which players can customize the racing rules.[12] One mode, "Team Adventure",[1][13] is a story-driven campaign that also includes a tutorial,[9] as well as an original story explaining why the characters are racing.[8] It is divided into chapters and players must complete missions like collecting as many rings as possible.[12] Unlike the main game, the teams in Team Adventure are predetermined.[9] Progressing through Team Adventure will unlock extras that can be used in the other modes.[12]

Players can customize their vehicles,[14] with new parts unlocked as they progress through the game.[8] Customization options can be purchased using in-game currency called Mod Pods, which are earned by competing in races.[15] Parts modify cars' handling, boost, acceleration, defense, and top speed, and players can also make aesthetic changes such as paint jobs and horn sounds.[16] The game supports four-player local multiplayer, up to twelve online,[1] and up to three in Team Adventure.[9]

PlotEdit

An alien tanuki named Dodon Pa sends invitations to Sonic the Hedgehog and several of his friends, inviting them to compete in a series of team-based races. He builds cars outfitted with advanced technology for each of the racers, offering them as a prize for the winning team. Though they are skeptical of Dodon Pa's motivations, Sonic and the others agree. The competition takes them across the world, with Dodon Pa pitting them against increasingly difficult challenges.

The racers remain suspicious of Dodon Pa, believing he may be working with Sonic's longtime nemesis Doctor Eggman. Investigating further, they discover he is king of the planet Donpa Kingdom and the president of the Donpa Motors automotive corporation. The company is constructing an Ultimate Energy Engine, which gains power from teamwork. Intending it for philanthropic use, Dodon Pa has been using the races to gather research data for the engine and generate energy to power it.

After unsuccessfully attempting to steal the engine, Eggman and his henchmen kidnap Dodon Pa and hold him hostage on their battleship. Eggman deceives Dodon Pa into finishing the engine for him, forcing Sonic and the others to continue racing to power it. Eggman installs the engine into a doomsday robot, but it goes haywire and destroys the battleship. Sonic and his friends manage to rescue Dodon Pa as the ship explodes, though the cars are destroyed in the process. A grateful Dodon Pa builds everyone new cars, and they prepare to race again.

DevelopmentEdit

The British video game developer Sumo Digital developed Team Sonic Racing for the Nintendo Switch, PlayStation 4, Windows, and Xbox One.[17][13] It was Sumo Digital's third racing game featuring the Sonic intellectual property (IP), following Sonic & Sega All-Stars Racing and Sonic & All-Stars Racing Transformed.[18] Sega chose Sumo Digital to develop the game because of its experience with the Sonic IP.[8] Development began before the completion of Sonic Mania and Sonic Forces in 2017. Unlike those games, which featured action-oriented gameplay, Team Sonic Racing was aimed at casual gamers.[19] The majority of the staff did not work on the previous games, although some who did were contacted for advice.[6] The lead designer of the game was Richard Acherki,[6] while Sonic Team head Takashi Iizuka served as producer.[20] Team Sonic Racing was Acherki's first game at Sumo Digital.[6] According to Acherki, the proprietary game engine Team Sonic Racing runs on is a modified version of the one used to develop the Sonic & Sega All-Stars Racing games, and allowed them to easily port the game across platforms.[6]

Unlike the Sonic & Sega All-Stars games, which featured various Sega franchises, Team Sonic Racing solely focuses on Sonic.[21] Sega's community manager Aaron Webber said that Team Sonic Racing is not a sequel to Sonic & All-Stars Racing Transformed and is "very, very different" from previous Sonic racers.[22] Iizuka explained that the team wanted to make a game that took place solely in the Sonic universe, which is why it does not bear the All-Stars name.[23] He noted Sega used to release a variety of racing games such as Out Run (1986) and Daytona USA (1992), and said Team Sonic Racing continues this tradition.[24] Webber added that the team wanted to expand the world and character roster of Sonic,[25] and designer Derek Littlewood said setting the game in the Sonic universe allowed them use to the series' "full suite" of characters and elements.[26] One of Sumo Digital's goals was to "provide plenty of fan service and also [give] people something new to look at and experience."[26] Designer Ben Wilson called working on a Sonic game "surreal" and said the team enjoyed working with Sega.[26] The game does not support cross-platform multiplayer, which Iizuka stated is because of technical constraints.[23]

Sumo Digital wanted to make Team Sonic Racing stand out compared to other racing games,[6] and with the engine of previous games they had a solid foundation to build a new experience.[20] Iizuka suggested that they design it so it was easy for beginners.[9] Sumo Digital also wanted to build on the gameplay of Sonic & Sega All-Stars Racing Transformed, which many players enjoyed.[26] Iizuka conceived the team-based gameplay after watching his son play a kart racing game with his friends. He observed that they were not all happy and pondered how they could all enjoy the game.[24][27] Observing other games, Sumo Digital found that team gameplay was popular; noting that racing games were largely single-player experiences, they decided combining the concepts would create a unique and exciting experience.[6][23] Iizuka said Sumo Digital was not inspired by other kart racing games like Mario Kart 8 (2014) because the team wanted to make a game that emphasized teamwork instead of "a network game", citing Splatoon (2015) and Overwatch (2016) as examples of the cooperative gameplay Team Sonic Racing was designed to resemble.[28] He also found it surprising there were few team-based racing games available.[19]

Designing the game was challenging because the teamwork aspect was an unusual concept for a racing game. Iizuka and the team found that, if the cooperative gameplay was too prominent, it would hamper with the fluidity of the gameplay.[19] Sumo Digital used Sonic Heroes (2003), which features team-based gameplay, as a point of reference.[20][8] Other difficulties arose from choosing characters for the roster. For instance, Vector the Crocodile, traditionally seen as a member of the Chaotix in Sonic games, is paired with Blaze the Cat and Silver the Hedgehog in Team Sonic Racing, which led to considerable debate among the team.[19][29] They also had a hard time choosing courses with a variety of atmospheres. Each character received a unique car designed to reflect their individuality, while custom parts were made separately.[19] Team Sonic Racing features several new versions of the Wisp power-ups from previous Sonic games.[9] The Sega All-Stars games included general power-ups since they featured multiple franchises, but since Team Sonic Racing features simply Sonic, Sumo Digital unified the power-ups with Wisps.[19] The team worked with the Japanese Sonic Team staff to get approval for their concepts.[9]

Jun Senoue composed the soundtrack in his first major work in the Sonic series since Sonic Generations (2011),[30] while Richard Jacques, Tee Lopes, Tyler Smyth of DangerKids, Tomoya Ohtani, chip-tune artist TORIENA and the EDM group Hyper Potions also contributed.[10][31][32] The game's theme song, "Green Light Ride", was performed by Senoue's band Crush 40.[33] Iizuka said the team needed "cool" music that would "influence the player's excitement", which led him to ask Senoue to compose the score.[27] He composed each track individually, collaborating with a different musician for each one.[19]

Promotion and releaseEdit

Rumors of a new Sonic racing game arose in January 2018, when an internal Sumo Digital memo mentioning an "unannounced karting game" based on an "established global IP" leaked.[18] Sumo Digital's history with Sonic caused speculation that it was developing a new Sega All-Stars title, which Webber denied.[18][34] Despite his response, several toy companies alluded to a future Sonic kart racing game in February 2018.[35] For example, a representative for the company Zappies reported at the Spielwarenmesse toy fair in Nuremberg that a third Sonic kart racing game was in development and that it planned to produce promotional toy figures.[18] Sonic fans noted Webber's comments just alluded to the Sega All-Stars name and did not discount the premise of a new Sonic racing game,[18] and further rumors of a game without any other Sega IPs involved arose later in February.[36] Sega scheduled a Sonic-related announcement for its March 16, 2018 show at the SXSW convention.[37][38] While Sega did not reveal the racing game there, the official series Twitter account teased it.[39]

In May 2018, after the game leaked in a Walmart retail listing,[1] Sega confirmed Team Sonic Racing was in development.[13] Eurogamer expressed disappointment that it did not include any non-Sonic characters as playable racers, which its writer believed was one of the best things about Sonic & Sega All Stars Racing and its sequel. However, he remained optimistic, believing Sumo Digital's experience with Sonic would ensure the game would be a similar, "fundamentally brilliant arcade racer".[21] Sega initially slated Team Sonic Racing for release in late 2018, but delayed it to May 21, 2019, that October to give Sumo Digital more development time.[40] Iizuka later clarified that there were problems with the online mode that took more time than anticipated to fix.[19][29]

A demo version was playable at E3 2018 in June.[17][28] The demo, which featured one track and six playable characters, was described by Kotaku as underwhelming, unfavorably comparing it to Mario Kart. Kotaku argued the demo lacked ambition and called its character lineup shallow, especially when compared to that of Sonic & All-Stars Racing Transformed.[2] A more optimistic opinion came from IGN: although he considered the power-ups generic, the writer felt the game still had a good foundation and that the team gameplay was satisfying.[7] Hardcore Gamer nominated it as E3's best racing game, but it lost to Forza Horizon 4.[41] Sega released a trailer to promote the game at E3, featuring the theme song and an in-depth look at the gameplay.[42] Another demo was playable at Gamescom in August 2018. More details were revealed, including the new character Dodon Pa, aspects of the story, and racetracks based on levels in Sonic the Hedgehog 3 (1994) and Sonic Unleashed (2008).[11] The game won the "Best Casual Game" award at the 2018 Gamescom Awards.[43] Team Sonic Racing was also present at PAX West in August, where attendees were given an exclusive poster,[44] and the Tokyo Game Show in November.[27]

IDW Publishing released a promotional one-shot comic book, written by Teenage Mutant Ninja Turtles scribe Caleb Goellner and illustrated by Sonic comic artist Adam Bryce Thomas, in December 2018.[45][46] The story is set before the game's events[47] and features Sonic, Tails, Knuckles, and their friends traveling to a mysterious planet and preventing "an old foe" from obtaining new technology.[48] At SXSW in March 2019, the first episode of a two-part tie-in animated series, Team Sonic Racing Overdrive, was released, followed by the second episode in April.[49] The series' animation was handled by Tyson Hesse and Neko Production,[50] who previously produced the Sonic Mania (2017) tie-in Sonic Mania Adventures.[51] On launch day, Sega released a live-action trailer set in a supermarket, featuring a cameo from Iizuka.[52] Sumo Digital chose to offer all content at launch instead of selling some as downloadable content, and not to include microtransactions.[15]

ReceptionEdit

Reception
Aggregate score
AggregatorScore
MetacriticNS: 71/100[b][53]
PS4: 72/100[c][54]
XONE: 73/100[d][55]
Review scores
PublicationScore
Destructoid7/10[56]
EurogamerRecommended[57]
Game Informer7.25/10[58]
GameSpot7/10[59]
GamesRadar+     [60]
IGN8.5/10[61]
Jeuxvideo.com14/20[62]
Nintendo Life          [63]
Shacknews9/10[64]
The Guardian     [65]
USgamer3.5/5[66]
Push Square          [67]
Screen Rant     [68]

According to the review aggregator website Metacritic, Team Sonic Racing received "mixed or average reviews".[55][54][53] It debuted at the top of the UK all-format sales charts—the first Sonic game to do so since Mario & Sonic at the Olympic Games in 2008—with the PlayStation 4 version selling the most copies.[69] Screen Rant observed that critics generally deemed it fun but inferior to the Sega All-Stars titles and Mario Kart 8, which they felt were presented better.[70]

Many critics of the game praised the team-based game play and the track designs as well. IGN stated, "Team Sonic Racing nails what matters most: speed and finesse on the racetrack. The new team system is a fantastic evolution of the arcade racing formula that gives you a real reason to work together, and there’s a litany of customization options to keep you coming back to these excellent tracks to earn more."[61] Brian Shia of Game Informer stated, "Team Sonic Racing delivers a fun, easy-to-play experience that bolsters its adequate gameplay with distinct flavors to help it stand out from the rest of the genre."[58] Nintendo Life gave the game a positive review, stating, "It’s strangely satisfying when you send some rockets to your 7th place chum and see their ranking climb a few moments later. Even though you’re just watching a number change, there’s an odd feeling of teamwork done well."[63]

Many were critical of the game's story mode. Game Informer also stated, "The Team Adventure story mode is an inconsequential narrative told through still character images over background environments, making the uninteresting plot even less engaging."[58] GamesRadar+ was also critical of the game's story mode stating, "Team Sonic Racing's campaign includes seven chapters of races, as well as other types of modes like ring collection, target smashes, and elimination rounds, tied together by horribly boring cutscenes made up of static character art. If you're looking to handle the majority of this one alone then the campaign will be your only option. Outside time trials, local play, and online multiplayer, there isn't much else you can play through when you first start out."[60]

AwardsEdit

Year Award Category Result Ref
2018 Game Critics Awards Best Racing Game Nominated [71]
Gamescom Best Casual Game Won [72]
Best Racing Game Nominated
2019 The Independent Game Developers' Association Awards Nominated [73]
2020 NAVGTR Awards Game, Franchise Racing Pending [74]

NotesEdit

  1. ^ The playable characters include Sonic the Hedgehog, Miles "Tails" Prower, Knuckles the Echidna, Shadow the Hedgehog, Rouge the Bat, E-123 Omega, Big the Cat, Chao, Amy Rose, Blaze the Cat, Silver the Hedgehog, Vector the Crocodile, Metal Sonic, Zavok, and Doctor Eggman.[2][3][4][5]
  2. ^ Score based on 17 reviews.
  3. ^ Score based on 76 reviews.
  4. ^ Score based on 12 reviews.

ReferencesEdit

  1. ^ a b c d Gach, Ethan (May 30, 2018). "Walmart Leak Reveals Team Sonic Racing [UPDATE: Confirmed]". Kotaku. Archived from the original on June 12, 2018. Retrieved May 30, 2018.
  2. ^ a b c d Gach, Ethan (June 14, 2018). "Team Sonic Racing Could Be A Lot Weirder". Kotaku. Archived from the original on June 15, 2018. Retrieved June 16, 2018.
  3. ^ Doolan, Liam (June 23, 2018). "Big The Cat, Chao And Amy Will All Be Playable In Team Sonic Racing". Nintendo Life. Archived from the original on June 25, 2018. Retrieved June 25, 2018.
  4. ^ Jenni (August 16, 2018). "Blaze, Silver, And Vector Join Team Sonic Racing". Siliconera. Retrieved August 17, 2018.
  5. ^ Romano, Sal (January 15, 2019). "Team Sonic Racing adds Eggman, Metal Sonic, and Zavok". Gematsu. Retrieved January 15, 2019.
  6. ^ a b c d e f g Rosenberg, Jared (June 18, 2018). "Team Sonic Racing Interview with Richard Acherki". Nintendo World Report. Archived from the original on June 25, 2018. Retrieved June 25, 2018.
  7. ^ a b c Graebar, Brendan (June 15, 2018). "E3 2018: You Can't Win With Speed Alone in Team Sonic Racing". IGN. Archived from the original on June 15, 2018. Retrieved June 16, 2018.
  8. ^ a b c d e f Knezevic, Kevin (July 11, 2018). "Sonic's New Game Makes Racing Much More Cooperative". GameSpot. Archived from the original on July 10, 2018. Retrieved July 11, 2018.
  9. ^ a b c d e f g h IGN (August 22, 2018). Team Sonic Racing Gameplay Showcase - Gamescom 2018 (Interview with Derek Littlewood). Retrieved August 23, 2018.
  10. ^ a b Sega (January 10, 2019). Team Sonic Racing OST - Ocean View (Music). Retrieved January 10, 2019. Ocean View returns to Team Sonic Racing with a special instrumental remix of "Sonic—You Can Do Anything" by Richard Jacques and Jun Senoue!
  11. ^ a b Moyse, Chris (August 23, 2018). "Team Sonic Racing Gamescom details include new tracks, character and story mode". Destructoid. Retrieved August 23, 2018.
  12. ^ a b c Wong, Alistar (September 16, 2018). "Team Sonic Racing Highlights Team Vector And Adventure Mode". Siliconera.
  13. ^ a b c Osborn, Alex (May 30, 2018). "Team Sonic Racing Announced". IGN. Archived from the original on June 12, 2018. Retrieved May 30, 2018.
  14. ^ McWhertor, Michael (May 30, 2018). "Sonic's next game is Team Sonic Racing". Polygon. Archived from the original on May 30, 2018. Retrieved May 30, 2018.
  15. ^ a b Doolan, Liam (May 19, 2019). "There's No Need To Worry About Paid DLC Or Microtransactions In Team Sonic Racing". Nintendo Life. Retrieved May 19, 2019.
  16. ^ Wald, Heather (March 17, 2019). "Team Sonic Racing trailer reveals customization options, new Sonic game teased during SXSW panel". GamesRadar+. Retrieved March 20, 2019.
  17. ^ a b Saed, Sherif (May 30, 2018). "Team Sonic Racing is official, coming to PC, PS4, Xbox One and Switch this year". VG247. Archived from the original on June 12, 2018. Retrieved May 30, 2018.
  18. ^ a b c d e Wales, Matt (February 5, 2018). "Evidence of new Sonic Racing game mounts". Eurogamer. Archived from the original on June 12, 2018. Retrieved May 30, 2018.
  19. ^ a b c d e f g h Tetsuya, Inamoto (May 17, 2019). "みんなで勝利を分かち合えるチームプレイを目指した「チームソニックレーシング」。飯塚 隆プロデューサーにそのこだわりを聞いた". 4gamer. Retrieved May 18, 2019.
  20. ^ a b c Bishop, Sam (August 24, 2018). "New character Dodonpa joins Team Sonic Racing". Gamereactor. Retrieved October 8, 2018.
  21. ^ a b Robinson, Martin (June 5, 2018). "Team Sonic Racing is another arcade racer that wants to reinvent the genre". Eurogamer. Archived from the original on June 8, 2018. Retrieved June 7, 2018.
  22. ^ Sato (June 4, 2018). "Sega Explains Why Sonic Rides A Car In Team Sonic Racing, Shares More On Its Characters". Siliconera. Archived from the original on June 25, 2018. Retrieved June 25, 2018.
  23. ^ a b c Shacknews (June 5, 2018). Team Sonic Racing - Developer Interview (Interview with Takashi Iizuka). GameHubTV. Archived from the original on July 17, 2018. Retrieved June 26, 2018.
  24. ^ a b Official PlayStation Magazine staff (March 22, 2019). "Team Sonic Racing aims to nudge Crash Team Racing off the track… by focusing on friendly play". GamesRadar+. Retrieved March 22, 2019.
  25. ^ Sonic Stadium (June 24, 2018). Sonic Stadium @ E3 2018 Interview with Aaron Webber (Interview with Aaron Webber). Retrieved June 26, 2018.
  26. ^ a b c d Sega of Europe (August 22, 2018). Team Sonic Racing Gamescom 2018 Developer Interview (Interview with Sumo Digital). Retrieved September 8, 2018.
  27. ^ a b c Sega of Europe (November 6, 2018). Team Sonic Racing Tokyo Game Show Interview (Interview with Takashi Iizuka). Retrieved November 8, 2018.
  28. ^ a b Garst, Aron (June 13, 2018). "'Team Sonic Racing' Dev on How Game Is Like 'Overwatch,' 'Splatoon'". Variety. Archived from the original on June 16, 2018. Retrieved June 16, 2018.
  29. ^ a b Wong, Alistar (May 17, 2019). "Sonic Series Producer Takashi Iizuka On Inspirations And Character Roster Choices". Siliconera. Retrieved May 18, 2019.
  30. ^ Gallagher, Mathew (June 7, 2018). "Jun Senoue lead composer on Sonic Team Racing". Video Game Music Online. Archived from the original on June 12, 2018. Retrieved June 7, 2018.
  31. ^ Craddock, Ryan (November 16, 2018). "Soften The Blow Of The Team Sonic Racing Delay With This Early Soundtrack Sample From Sega". Nintendo Life. Retrieved November 16, 2018.
  32. ^ Moyse, Chris (February 22, 2019). "Rip through fire & ice on Team Sonic Racing's new tracks". Destructoid. Retrieved February 24, 2019.
  33. ^ Crush 40 [@crush40] (June 11, 2018). "TEAM SONIC RACINGの新しいトレイラーが公開されました!よろしくどうぞ!A new "Team Sonic Racing" trailer featuring a new Crush 40 song "Green Light Ride" had been published! Enjoy!" (Tweet) – via Twitter.
  34. ^ Reseigh-Lincoln, Dom (February 6, 2018). "Sounds Like We Might Be Getting A New Sonic & All-Stars Racing Game Soon". Nintendo Life. Archived from the original on June 12, 2018. Retrieved May 30, 2018.
  35. ^ Tamburro, Paul (February 20, 2018). "A New Sonic Racing Game is On its Way, According to Toymaker". GameRevolution. Archived from the original on February 20, 2018. Retrieved May 30, 2018.
  36. ^ Hayes, Matthew (February 5, 2018). "British Toy Company Claims a New Sonic Racing Game Is Coming This Year". ComicBook.com. Archived from the original on June 12, 2018. Retrieved May 30, 2018.
  37. ^ Moyse, Chris (February 6, 2018). "Toy-makers add fuel to Sonic All-Star Racing speculation". Destructoid. Archived from the original on February 18, 2018. Retrieved May 30, 2018.
  38. ^ Jenni (March 16, 2018). "SXSW Sonic The Hedgehog Panel Will Announce Upcoming Projects". Siliconera. Archived from the original on June 12, 2018. Retrieved May 30, 2018.
  39. ^ Wales, Matt (March 16, 2018). "Sega unleashes new Sonic Racing teaser". Eurogamer. Archived from the original on June 13, 2018. Retrieved May 30, 2018.
  40. ^ Wales, Matt (October 25, 2018). "Team Sonic Racing has been delayed to May next year". Eurogamer. Retrieved October 25, 2018.
  41. ^ HG Staff (June 20, 2018). "Best of E3 2018 – Day Two: Indie, VR, Racing, Sports". Hardcore Gamer. Archived from the original on June 26, 2018. Retrieved June 26, 2018.
  42. ^ Haash, Palmer (June 11, 2018). "Team Sonic Racing's new E3 2018 trailer promises high-octane action". Polygon. Retrieved August 14, 2018.
  43. ^ Sumo Digital [@SumoDigitalLtd] (August 21, 2018). "Some superb news fresh from #Gamescom! We're delighted to announce that Team Sonic Racing has won the award for 'Best Casual Game' at the 2018 Gamescom Awards! Here it is proudly modelled by our own Ben Wilson! #TSR #TeamSonicRacing #Gamescom2018 pic.twitter.com/ii77D6ptym" (Tweet). Retrieved August 24, 2018 – via Twitter.
  44. ^ Sega [@sonicthehedgehog] (August 31, 2018). "We're here at PAX! Come play Team Sonic Racing, score an exclusive poster, and more at the SEGA booth!". Retrieved September 6, 2018 – via Instagram.
  45. ^ Goellner, Caleb; Thomas, Adam Bryce (December 2018). "Team Sonic Racing One-shot". IDW Publishing. Retrieved January 11, 2019.
  46. ^ Frank, Allegra (July 19, 2018). "Team Sonic Racing is officially speeding into comic book stores". Polygon. Retrieved July 19, 2018.
  47. ^ Workman, Robert (July 19, 2018). "Team Sonic Racing Gets Big the Cat, New Prequel Comic". ComicBook.com. Retrieved August 14, 2018.
  48. ^ "TEAM SONIC RACING Comic Book Drifts Into Your Local Comic Shop in October". San Diego, California: IDW Publishing. July 19, 2018. Retrieved September 6, 2018.
  49. ^ Zwiezen, Zack (March 16, 2019). "Sega Reveals New Sonic Show And Shares More Details About Team Sonic Racing". Kotaku. Retrieved March 17, 2019.
  50. ^ Wong, Alistar (March 16, 2019). "Next Sonic The Hedgehog Game In Production; Team Sonic Racing Customization Detailed". Siliconera. Retrieved March 17, 2019.
  51. ^ Romano, Sal (March 16, 2018). "Sonic Mania Adventures animated shorts series announced". Gematsu. Archived from the original on March 16, 2018. Retrieved March 16, 2018.
  52. ^ Craddock, Ryan (May 21, 2019). "Video: Sega Releases Ridiculous Live Action Trailer To Promote Team Sonic Racing". Nintendo Life. Retrieved May 21, 2019.
  53. ^ a b "Team Sonic Racing for Switch Reviews". Metacritic. CBS Interactive. Retrieved July 20, 2019.
  54. ^ a b "Team Sonic Racing for PlayStation 4 Reviews". Metacritic. CBS Interactive. Retrieved July 20, 2019.
  55. ^ a b "Team Sonic Racing for Xbox One Reviews". Metacritic. CBS Interactive. Retrieved June 7, 2019.
  56. ^ Carter, Chris (May 17, 2019). "Review: Team Sonic Racing". Destructoid. Retrieved May 17, 2019.
  57. ^ Robinson, Martin (May 17, 2019). "Team Sonic Racing review - a smart spin on the character kart formula". Eurogamer. Retrieved May 18, 2019.
  58. ^ a b c Shea, Brian (May 17, 2019). "Team Sonic Racing Review - Falling Short Of The Podium". Game Informer. Retrieved May 21, 2019.
  59. ^ Swinbanks, James (May 17, 2019). "Team Sonic Racing Review - Gotta Go-Kart Fast". GameSpot. Retrieved May 17, 2019.
  60. ^ a b Garst, Aaron (May 17, 2019). "Team Sonic Racing Review: "Miles Behind Other Racers"". GamesRadar+. Retrieved May 17, 2019.
  61. ^ a b Jagneaux, David (May 17, 2019). "Team Sonic Racing Review". IGN. Retrieved May 17, 2019.
  62. ^ de Epyon, L'avis (May 17, 2019). "Test : Team Sonic Racing : de la coopération, du fun, mais des circuits pas toujours très inspirés". Jeuxvideo.com (in French). Retrieved May 21, 2019.
  63. ^ a b Scullion, Chris (May 22, 2019). "Team Sonic Racing Review (Switch)". Nintendo Life. Retrieved May 22, 2019.
  64. ^ Erskine, Donovan (May 17, 2019). "Team Sonic Racing review: Central City drift". Shacknews. Retrieved May 17, 2019.
  65. ^ Stuart, Keith (May 22, 2019). "Team Sonic Racing review – well-tuned fan service for Sega's iconic hedgehog". The Guardian. Retrieved May 22, 2019.
  66. ^ Williams, Mike (May 17, 2019). "Team Sonic Racing Review". USgamer. Retrieved May 21, 2019.
  67. ^ Tailby, Stephen (May 17, 2019). "Team Sonic Racing Review (PS4)". Push Square. Retrieved May 18, 2019.
  68. ^ Tinner, Phillip (May 23, 2019). "Team Sonic Racing Review: Just Short of the Finish Line". Screen Rant. Retrieved May 23, 2019.
  69. ^ Sinclair, Brendan (May 27, 2019). "UK charts: Team Sonic Racing laps the competition". Gamesindustry.biz. Retrieved May 28, 2019.
  70. ^ Alvarez, Daniel (May 17, 2019). "Team Sonic Racing Review Roundup: Not As Good As Mario Kart, But Still Fun". Screen Rant. Retrieved May 19, 2019.
  71. ^ Watts, Steve (July 5, 2018). "Resident Evil 2 Wins Top Honor In E3 Game Critics Awards". GameSpot. Retrieved January 23, 2020.
  72. ^ Keane, Sean (August 22, 2018). "Gamescom 2018 award winners include Marvel's Spider-Man, Super Smash Bros. Ultimate". CNET. Retrieved January 23, 2020.
  73. ^ "2019 Winners". The Independent Game Developers' Association. November 7, 2019. Retrieved January 23, 2020.
  74. ^ "2019 Nominees". National Academy of Video Game Trade Reviewers. January 13, 2020. Retrieved January 23, 2020.

External linksEdit