Batman: Legends of the Dark Knight
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Batman: Legends of the Dark Knight, often simply Legends of the Dark Knight (LotDK) is the name of several DC comic books featuring Batman. The original series launched in 1989 as the third major monthly Batman title, following the popularity of Tim Burton's Batman film. Many of the stories follow the tone of Frank Miller's Batman: Year One. The series differs from other Batman titles of the time. The creative team rotated with every story arc and the stories stood alone, unlike the inter-connected nature of other Batman comics. Initially the title ran stories contained to five issues, often with more mature topics and sensibilities than the other Batman titles. After issue 20, the number of issues for each story began to vary and occasionally tied into crossover events.
|Batman: Legends of the Dark Knight|
|Schedule||Monthly with a few bi-weekly runs.|
|Format||Completed ongoing series|
(Legends of the Dark Knight)|
November 1989 – Late August 1992
(Batman: Legends of the Dark Knight)
September 1992 – March 2007
(Legends of the Dark Knight (Vol. 2))
June 2012 – December 2013
|No. of issues||
Vol. 1: 215|
(225 with annuals and specials)
Vol. 2: 79 weekly digital issues
|Collected Legends of the Dark Knight||ISBN 1-56389-147-6|
|Other Realms||ISBN 1-85286-977-1|
|Dark Legends||ISBN 1-56389-266-9|
|The Ring, The Arrow and The Bat||ISBN 1-4012-0126-1|
Most stories in Legends of the Dark Knight are set early in Batman's career, although a few are set in the present and even the future. Stories set early in Batman's career are commonly referred to as "Year One" stories, loosely meaning Bruce Wayne's first several years of crime fighting as Batman. Stories in the title were initially only from before Robin, but Dick Grayson began appearing sporadically in later issues. The series, for the most part, eschewed appearances by other DC Universe superheroes and focused on Batman and his closest partners Alfred Pennyworth, Commissioner Gordon, and Batman's rogues gallery.
The title was discontinued with issue #214, in March 2007, and replaced with a new Batman anthology series, Batman Confidential, which focuses on more personal events in Batman's life (first encounters, building of new technology etc.), rather than early crime-fighting tales.
Some of the creative talent who have worked on the series include Chuck Dixon, Alan Grant, Archie Goodwin, Dennis O'Neil, Dwayne McDuffie, Doug Moench, Grant Morrison, Mike Mignola, Bill Willingham, Matt Wagner and Marshall Rogers.
In 2012, DC Comics revived the series as Legends of the Dark Knight, a digital-first weekly series. The series is similarly self-contained stories with revolving creative teams. The first issue "The Butler Did It" by Damon Lindelof and Jeff Lemire debuted in June 2012.
Volume 1 (1989–2007)Edit
The original series was published from 1989 to 2007, as Legends of the Dark Knight for issues 1–36 and Batman: Legends of the Dark Knight for issues 37–214.
Three Halloween specials Fears, Madness, Ghosts, and one miniseries, Jazz, were also published under the Legends of the Dark Knight banner.
Volume 2 (2012-2015)Edit
The second volume was published in 88 weekly "digital first" installments and subsequently collected as Legends of the Dark Knight #1-13 and Legends of the Dark Knight 100-Page Super Spectacular #1-5. The entire series was collected in five trade paperback volumes.
Hardcover series (2011-)Edit
In 2011, DC began publishing some of its premium hardcover collections under Legends of the Dark Knight banner. These volumes focus on historically significant Batman creators. (The companion volumes were branded as Tales of the Batman.)
- Legends of the Dark Knight: Jim Aparo Volume 1 (2012)
- Legends of the Dark Knight: Jim Aparo Volume 2 (2013)
- Legends of the Dark Knight: Jim Aparo Volume 3 (2017)
- Legends of the Dark Knight: Norm Breyfogle Volume 1 (2015)
- Legends of the Dark Knight: Alan Davis Volume 1 (2012)
- Legends of the Dark Knight: Marshall Rogers (2011)
- Shaman (1–5)
Bruce Wayne and a bounty hunter climb a mountain in Alaska as they try to capture a murderer named Thomas Woodley. Woodley quickly manages to kill the bounty hunter before falling off the cliff after a small fight with Wayne. Wayne's supplies are lost with Woodley which nearly results in Wayne's death when a Native American with her grandfather discover him. The grandfather is able to save Wayne's life by taking Wayne to his cabin and tells him a story on how the Bat gained its wings, while wearing a mask of a bat. After he recuperates and leaves, Wayne is warned by the granddaughter never to tell anyone the story.
Upon his return to Gotham City shortly after, Wayne attempts to fight crime but fails miserably. That night after he fails a bat flies into the room and reminds Wayne of the Native American's story from years earlier and so he decides to create a costume for himself and become Batman.
Note: Legend of the Dark Knight #1 (the first part of the Shaman storyline) was printed with several different covers as collector's items.
- Gothic (6–10)
A man known as "Mr. Whisper" is killing off mob bosses one by one. The mobsters explain to Batman that he was a child killer over thirty years ago, and (similar to the film M) the mobsters had found and killed him when there was too much pressure from the cops over them. At the same time, Batman's investigation links Mr. Whisper with a hideous event in Bruce Wayne's school days, a bargain reminiscent of Don Giovanni, and the Gotham City Cathedral.
Note: Grant Morrison's second Batman story and first non-graphic novel Batman story.
- Prey (11–15)
Note: Retells the first meeting, in post-crisis continuity, between Batman and Hugo Strange
- Venom (16–20)
When Batman fails to save the life of a young girl held for ransom, he decides to try a new experimental steroid-drug designed by her father called Venom.
Note: First appearance of the "Venom" drug-steroid, later used by Bane. First Legends of the Dark Knight story to be referenced in-canon in the main Batman titles, during Knightfall.
- Faith (21–23)
A drug addict is rescued from a fatal beating by Batman, which inspires him to organize a group of neighborhood vigilantes to take up Batman's cause. However, his addled dreams convince him that he must supplant Batman. Meanwhile, Dr. Leslie Thompkins discovers Bruce Wayne's secret identity.
Note: Tells the previously unseen story of Leslie Thompkins discovering Bruce Wayne is Batman. Also, first Legends of the Dark Knight story to not consist of the original five issue=one story format.
- Flyer (24–26)
One of the officers who was injured during the siege against Batman in Year One resurfaces in a mechanized combat suit, targeting Batman for death.
Note: Unofficial sequel to Batman Year One
- Destroyer (part 2 of 3) (27)
By Dennis O'Neil, Chris Sprouse, and Bruce Patterson
A miscreant is blowing up Gotham's newer buildings, which according to him, have overshadowed the old Gotham & his destruction leads to Art.
Note: Part of a three-part crossover involving Legends of the Dark Knight, Batman, and Detective Comics. First issue of the series to be set in the then-present day continuity and the first issue to crossover with the other Batman titles.
- Faces (28–30)
By Matt Wagner
Two-Face takes over a small island with plans to create a society in his own scarred image.
- Family (31)
After Bruce forces Alfred to take a vacation to Corto Maltese, he must rescue him from kidnappers.
Note: First regular DC Universe appearance of the island nation of Corto Maltese, which was introduced in the pages of the out of continuity Batman: The Dark Knight Returns mini.
- Blades (32–34)
While the Batman is distracted with a serial killer who targets senior citizens, a new vigilante, the swashbuckling Cavalier, begins his own war on crime.
Note: The Cavalier who appears in the story is a new character, previously never seen before and has no ties with the more commonly known version of the character.
- Destiny (35–36)
Batman meets another costumed vigilante from Norway who dresses like a Viking, and learns an ancient tale of a Norse hero known as the Bat Man.
- Mercy (37)
In his early days, Batman trained a female rookie cop, Mercedes "Mercy" Stone, to fight in hand-to-hand combat. Five years later, he must rescue her from a pit-fighting ring.
- Legend of the Dark Mite (38)
A junkie criminal turned asylum inmate, Bob Overdog, claims that the events leading up to his imprisonment were orchestrated by an imp from another dimension (the titular Bat-Mite) who idolizes and attempts to emulate Batman.
Note: The first Post-Crisis appearance of Bat-Mite.
- Mask (39–40)
By Bryan Talbot
Batman wakes up in a hospital bed surrounded by Doctors who tell him he is an alcoholic tramp who dresses in a batsuit made of garbage. Is it some sort of hallucination or is his life as Batman the real illusion?
- Sunset (41)
While fleeing the police, Batman encounters an actress-turned-vampire who was thought to have died 40 years ago, and Batman is hypnotized into doing her will.
Note: Inspired by early Batman stories involving Batman facing vampires in the 1930s. The plotline also deliberately parallels the classic film Sunset Boulevard.
- Hothouse (42–43)
Note: First story to feature Poison Ivy attempting to reform. Later was loosely adapted into the Batman: The Animated Series episode "House and Garden".
- Turf (44–45)
Batman and Captain James Gordon go after racist cops who are brutalizing and murdering blacks.
- Heat (46–49)
By Doug Moench and Russ Heath
Note: The story features an alternate origin/take on Catman, portraying him as a serial killer driven by memories of an abusive mother. The story was one of several Batman/Catwoman stories that were officially declared non-canon following the events of Zero Hour
- Images (50)
By Dennis O'Neil and Bret Blevins
A young Batman meets his match, when he encounters a murderous villain known as the Joker.
Note: The story is a retelling of the first encounter between Batman and the Joker, from Batman #1, with elements from Year One added as part of the retelling.
- Snitch (51)
A highly skilled hitman whose rule is to only fire a single shot targets Batman and Gotham's other defender, Ragman.
- Tao (52–53)
By Alan Grant and Arthur Ranson
A man from Batman's past comes to Gotham seeking vengeance.
- Sanctum (54)
While hunting a serial killer, Batman discovers an undead man who attempts to kill him in order to live again.
- Watchtower (55–57)
A tale of an alternate future Batman.
- Storm (58)
A foreign diplomat whose country is guilty of violating human rights is targeted by a group of terrorists.
- Quarry (59–61)
Bruce Wayne, confined to a wheelchair after having his back broken by Bane, attempts to rescue Jack Drake and Shondra Kinsolving from Shondra's evil brother, the Asp.
Note: Set in the then present day continuity of the Batman titles. Part of the "Knightquest: The Search" crossover.
- KnightsEnd (62–63)
By Chuck Dixon, Barry Kitson, Ron Wagner, and Ron McCain
Notes: Set in the then present day continuity. Part of the "Knightsend" crossover.
- Terminus (64)
Batman tracks a drug addict to a hotel filled with lost souls.
- Going Sane (65–68)
When the Joker traps Batman in an explosion, he believes that he is finally rid of his archfoe. As a result, his insane mind returns to sanity, and the Ace of Knaves forgets his bloodstained past, starting a new life as the average citizen "Joseph Kerr". Batman, however, is still alive, and his return to Gotham means the end to The Joker's newfound happiness.
Note: The plot for this story had originally been submitted to DC by J.M. DeMatteis in the mid-80s, but was rejected because it was too similar to another Batman story in production at that time, Batman: The Killing Joke.
- Criminals (69–70)
By Steven Grant and Mike Zeck
Batman goes undercover as a prison inmate.
- Werewolf (71–73)
By James Robinson and John Watkiss
A series of murders connected to Wayne Enterprises leads Batman to London. While there, he discovers a supernatural mystery.
- Engines (74–75)
By Ted McKeever
A story told from the perspective of Gotham's newest serial killer, a slaughterhouse employee who covets the aging and decaying process.
- Sleeping (76–78)
When a car accident leaves Bruce Wayne comatose, the Batman must travel through the underworld back to the land of the living. On the way, Batman meets another coma victim in need of assistance. Before returning to the real world, he must unravel the connection between himself and his evil "soul twin," all while being pursued by an underworld demon.
- Favorite Things (79)
On Christmas Eve, Batman combs the city for a gang known as the "Chessmen", who have been stealing presents from a multitude of wealthy households—including Wayne Manor.
- Idols (80–82)
A new boutique is cashing in on the Bat-craze sweeping Gotham. Captain Gordon must cooperate with the FBI when a circuit killer strikes in Gotham. Meanwhile, Batman is on the trail of a copycat vigilante in a bat-mask while trying to stop the violence his publicity might cause.
- Infected (83–84)
Two escaped super-soldier experiments wreak havoc in Gotham. Batman intervenes as all of Gotham might be the next victim.
- Citadel (85)
By James Robinson and Tony Salmons
Batman ascends a heavily guarded tower, laced with death traps, to reach his quarry on the top floor.
- Conspiracy (86–88)
A series of ritual murders in Gotham leads Batman to Los Angeles. As the stakes get higher, Batman and a new ally work together to unravel a conspiracy that reaches from drug-peddling biker gangs to the CIA and a mysterious religious order.
- Clay (89–90)
By Alan Grant and Quique Alcatena
Batman faces his slipperiest foe to date, in the form of the new Clayface, Matt Hagen.
Notes: A retelling of the story "The Challenge of Clay-Face" in Detective Comics #298.
- Freakout (91–93)
Batman investigates a new designer drug, an enhanced form of LSD.
- Stories (94)
A writer by the name of Saul Fisher finds himself the target of an assassination attempt by a group of religious fundamentalists known as "The Enlightened". As a result, Fisher finds himself trapped in a powerless elevator, panicking as the gunmen get closer. To help calm him, the elevator's other passengers, from an aged Julie Madison to a retired policeman and his grandson, share with him tales of their encounters with Batman.
Note: This story features homages to the Batman of the Golden Age, Silver Age, Bronze Age, and Dark Age. It was later adapted (with different framing sequences/stories) for Batman the Animated Series as "Legends of the Dark Knight".
- Dirty Tricks (95–97)
By Dan Abnett, Andy Lanning, and Anthony Williams
An assassin known as The Magician who seems unstoppable is in Gotham. Bruce Wayne ran across him in Eastern Europe before becoming Batman and barely survived.
- Steps (98–99)
- Choices (100)
By Dennis O'Neil and Dave Taylor
When a married acrobatic couple are killed during a performance, Batman adopts their son Dick and trains him to become his sidekick, Robin the Boy Wonder.
Note: A retelling of the origins of the first Robin (Dick Grayson), from Detective Comics #38.
- The Incredible Adventures of Batman (101)
- Spook (102–104)
By James Robinson and Paul Johnson
The Modern Age debut of the super-villain known as The Spook. Bruce Wayne attends a weekend business retreat at a secluded ski resort. When the power goes out and one of the guests winds up dead, Bruce switches into Batman mode. The Dark Knight fights the Spook and his henchman Darwin. Eventually, the Spook blows up the house, sending the few survivors fleeing on a private jet. When the Spook shows-up aboard the plane, Batman fights him again, but the new villain disappears. Batman then exposes one of the survivors as the Spook’s accomplice.
- Duty (105–106)
When the Joker is broken out of Arkham by a terrorist group while Batman is working on a case in the Middle East, Captain James Gordon and Sergeant Harvey Bullock must find a way to stop the madman without the help of the caped crusader.
Note: This story is set in the days before Gordon achieved the rank of police commissioner, and Bullock the rank of detective. In addition, Batman does not appear in a single panel of the story.
- Stalking (107–108)
- The Primal Riddle (109–111)
A battle with the Riddler results in Batman being badly electrocuted, resulting in a near death experience that separates his "spirit" from his body. As the soulless Batman struggles to foil Nigma's latest scheme, his "spirit" wanders around Gotham, possessing a wide variety of "hosts" from a small boy to the Riddler himself.
- Shipwreck (112–113)
After Batman foils a group of mercenaries in their attempt to free an imprisoned national, the group attempts to hold a cruise ship full of wealthy Gothamites hostage. Batman must fight his way through the bowels of the ship to confront the mercenary leader and save the passengers.
- Playground (114)
Batman makes the foolish mistake of blindly confronting a professional mob assassin from Chicago on the latter's home turf, resulting in him suffering multiple wounds and becoming trapped in the slums of the windy city. A cat-and-mouse game with the assassin ensues, as the dark knight struggles and interacts with the homeless men and women that populate the slums.
- The Darkness (115)
- No Man's Land (116–126)
Following a devastating earthquake and the manipulations of Lex Luthor, Gotham City is disowned by the United States government. Batman and his allies must try to keep what is left of civilization intact in the madness while solving the mystery of who the new Batgirl is.
Note: For the course of nearly an entire year (eleven issues) Legends of the Dark Knight abandoned its anthology format and became a regular continuity Batman book, crossing over with its fellow Batman titles (Batman, Detective Comics, and Shadow of the Bat) and spin-offs (Azreal, Catwoman, Robin, and Nightwing) for the duration of the No Man's Land storyline.
- The Arrow and the Bat (127–131)
- Siege (132–136)
Silver St. Cloud and an aging mercenary with ties to Bruce's grandfather, return to Gotham as the mercenary and his allies attempt to destroy Wayne Manor and Gotham City.
Note: The story is set during the timeframe in which Bruce Wayne and Alfred Pennyworth lived in a downtown penthouse instead of Wayne Manor. The story is also one of the final stories written by Archie Goodwin before his death.
- Terror (137–141)
By Doug Moench, Paul Gulacy, and Jimmy Palmiotti
Professor Hugo Strange resurfaces and breaks Dr. Jonathan Crane (the Scarecrow) out of asylum to terrorize Batman and Catwoman. Strange enhances Crane's fear toxin with a hallucinogen and gives him subconscious hatred of Batman, in addition to a "haunted" house as base of operations.
Note: A spiritual sequel to the earlier Moench Legends of the Dark Knight story "Prey"
- The Demon Laughs (142–145)
Ra's al Ghul recruits the Joker in his latest scheme to kill off ninety-five percent of the world's population, and the Ace of Knaves is all too happy to accept. An attempted double-crossing on The Joker's part, however, results in him being gunned down by Ra's' followers, and if Batman is to have a hope of stopping Ra's from spreading the Joker's virus, he must save the life of his greatest foe.
Note: Elements from this story, in particular Joker being recruited by Ra's al Ghul, were later used in the DC Animated movie Batman: Under the Red Hood instead of the plot from "The Death In The Family", to explain how Joker killed Jason Todd.
- Bad (146–148)
By Doug Moench and Barry Kitson
- Grimm (149–153)
By J. M. DeMatteis, Trevor Von Eeden, and José Luis García-López
- Colossus (154–155)
- Blink (156–158)
Batman teams up with a man who can see through the eyes of others in order to track down the leader of an underground snuff film ring.
- Loyalties (159–161)
Captain James Gordon has been kidnapped and brought back to his hometown of Chicago to be tortured into revealing the name of the last surviving eyewitness to a grisly murder. That witness was his young niece, Barbara.
- Auteurism (162–163)
The Joker, deeming Gotham's newspapers inadequate to represent his "true self", enlists the help of Buddy Kantor, a highly eccentric comedian/filmmaker, to chronicle his exploits. In the end, however, Buddy's inflated ego and tenuous grasp on reality may prove to be too much even for the Clown Prince of Crime.
- Don't Blink (164–167)
By Dwayne McDuffie, Val Semeiks, and Dan Green
- Urban Legend (168)
- Irresistible (169–171)
- Testament (172–176)
By John Wagner and Chris Brunner
- Lost Cargo (177–178)
- Full Circle (179)
- The Secret City (180–181)
- War Games (182–184)
Stephanie Brown and Orpheus are savagely murdered by the returning Black Mask, when a violent gang war erupts within Gotham.
Note: As was with "No Man's Land," Legends of the Dark Knight stepped away from the usual self-contained storyarc structure for a few issues to cross over with the other Batman books for the War Games storyline.
- Riddle Me That (185–189)
- Cold Snap (190–191)
Mr. Freeze is acting strangely; Batman fears he may be preparing for suicide.
- Snow (192–196)
When Captain Gordon refuses to give him access to GCPD files on a major criminal, Batman takes things into his own hands and assembles a private team of investigators. At the same time, researcher Victor Fries suffers tragedy and goes on a rampage against his employers.
Note: Retelling of the origin of Mr. Freeze, using the origin established for the character in Batman the Animated series.
- Blaze of Glory (197–199)
- Emergency (200)
During his latest battle with Batman, the Joker is inadvertently exposed to his own Joker venom.
- Cold Case (201–203)
By Christos N. Gage, Ron Wagner, and Bill Reinhold
- Madmen of Gotham (204–206)
- Darker than Death (207–211)
- Chicks Dig the Bat (212)
- Otaku (213)
By Matt Wayne and Steven Cummings
The murder of a black-market dealer who specializes in authentic Batman-related memorabilia (lost Batarangs, cowls, etc.) leads Batman to Akihabara, where he must comb the Electric City's various themed establishments to find a Yakuza leader that has a rather disturbing fetish for costumed heroes.
- Superstitious and Cowardly (214)
By Christos N. Gage and Phil Winslade
Famed assassin Deadshot returns to Gotham following the events of Infinity Crisis, to kill a witness who is set to testify against a corrupt businessman. Knowing of his recent heroic actions during the crossover as part of the Secret Six, Batman must find a way to convince Deadshot to abandon the contract to kill the witness.
- Viewpoint (0)
A preview of upcoming stories published during the post-Zero Hour "Zero Month" event.
Note: Vince Giarrano produced the framing sequences between the previews. Two of the preview stories featured were never published.
- Duel (Annual 1)
Batman has illusions about the metaphorical "burden" he has to carry.
- Vows (Annual 2)
- Transformation (Annual 3)
Azreal, who is replacing the injured Bruce Wayne as Batman, must help a disillusioned priest who has recently gained super-powers, fight an army of alien creatures feeding on humans in Gotham.
Notes: Part of the 1993 "Bloodlines" DC Annual Crossover.
- Citizen Wayne (Annual 4)
Note: Part of the 1994 "Elseworld" annual event, featuring DC characters in various Elseworld scenarios.
- Wings (Annual 5)
By Chuck Dixon and Quique Alcatena
Batman and Man-Bat's first encounter is retold, through the point-of-view of Man-Bat.
Note: Part of the 1995 "Year One" banner event involving that year's DC Annuals. Features a retelling of the origin Man-Bat, originally from Detective Comics #400.
- Executioner (Annual 6)
By Alan Grant, Barry Kitson, and Vince Giarrano
- I Am A Gun (Annual 7)
By James Robinson, Steve Yeowell, and Russ Heath
- The Butler Did It (Issue 1)
- All of the Above (Issue 1)
By Jonathan Larsen and J.G. Jones
- The Crime Never Committed (Issue 1)
- Crisis in Identity (Issue 2)
- Letters to Batman (Issue 3)
- A Game to Die for (Issue 4)
- Batman the Movie (Issue 4)
- Together (Issue 4)
By Jonathan Larsen and Tan Eng Huat
- Slam! (Issue 5)
- Gotham Spirit (Issue 6)
- Dungeons and Dragons (Issue 6)
- Look Inside (Issue 6)
- Haunted Arkham (Issue 7)
Technically, most of the stories in LOTDK are in the accepted Batman continuity, albeit with a number of exceptions. These include stories set in the year 3000, Batman being a cyborg, certain Joker or Clayface stories that just do not fit chronologically, and many more. Many of the stories share a lot of elements with the regular Batman and Detective Comics and have often been referenced in modern continuity, notably Leslie Thompkins' discovery of Batman's identity, the origin of Bane's venom, the characterization of Hugo Strange, the origin of the Batcave, and others. Whereas most comic book titles move forward chronologically, Legends tells stories in random order, mainly focusing on Years One through Five, but sometimes including canonical stories after that time as well, Batman Confidential, which the original "Legends" utilized a similar literary format.
DC has stated that the stories of the 2012 series are not set in the Batman continuity.
In the 1990s, writer Jeph Loeb and artist Tim Sale collaborated on three Halloween specials collected as Batman: Haunted Knight that led them to create Batman: The Long Halloween as stated in the introduction to the book by Jeph Loeb. The three specials are titled Fears (1993), Madness (1994) and Ghosts (1995). In the last, based on A Christmas Carol, Bruce is visited by three spirits on Halloween, that of Poison Ivy (the spirit of Halloween Past), The Joker (the spirit of Halloween Present), and a cloaked, skeletal version of Batman (the spirit of Halloween Yet To Come). Having been immersed so much in stopping crime for nearly two years (the time being Year Two in which the story takes place), Bruce undergoes a change, much like Ebenezer Scrooge, in which he is reminded what it is to be human.
- The Destroyer - #27
- KnightQuest - #59-61
- Knight's End - #62-63
- No Man's Land - #116-126
- War Games - #182-184
- Dennis O'Neil #1-5, 16-20, 27, 50, 59-61, 63, 100, 127-131, Annual #1-3
- Grant Morrison #6-10
- Doug Moench #11-15, 46-49, 86-88, 137-141, 146-148
- Mike W. Barr #21-23
- Howard Chaykin #24-26
- Matt Wagner #28-30
- James Hudnall #31
- James Robinson #32-34, 71-73, 85, 102-104, 114, Annual #7
- Bo Hampton & 'Mark Kneece #35-36
- Dan Abnett & Andy Lanning #37, 95-97
- Alan Grant #38, 52-53, 89-90, Annual #6
- Bryan Talbot #39-40
- Tom Joyner #41
- John Francis Moore #42-43
- Steven Grant #44-45, 69-70
- Robert Loren Fleming #51
- Mike Mignola #54
- Chuck Dixon #55–57, 62, 124, 142–145, Annual #5
- Graham Brand #58
- Jamie Delano #64
- J.M. DeMatteis #65-68, 149-153
- Ted McKeever #74-75
- Scott Hampton #76-78
- Mark Millar #79
- James Vance #80-82
- Warren Ellis #83-84
- Garth Ennis #91-93
- Michael T. Gilbert #94
- Paul Jenkins #98–99
- C.J. Henderson #105-106
- Archie Goodwin #0, 132-136
- Dwayne McDuffie #156-158, 164-167
- Bill Willingham #168
- Lee Marrs #107–108
- Steve Englehart 109–111
- Dan Vado #112–113
- Darren Vincenzo #115
- Marshall Rogers #132-136
Several of the stories from the title have been collected into trade paperbacks including the following:
- Batman: Shaman (#1 - 5), by Dennis O'Neil and Ed Hannigan, ISBN 1-56389-083-6
- Batman: Gothic (#6 - 10), by Grant Morrison and Klaus Janson, ISBN 1-4012-1549-1
- Batman: Prey (#11 - 15), by Doug Moench and Paul Gulacy, ISBN 0-446-39521-8
- Batman: Prey new edition including Terror (#11 - 15, #137 - 141), by Doug Moench and Paul Gulacy, ISBN 978-1401235154
- Batman: Venom (#16 - 20), by Dennis O'Neil, Trevor Von Eeden, and José Luis García-López ISBN 1-56389-101-8
- Batman: Faces (#28 - 30), by Matt Wagner ISBN 1-56389-126-3
- Batman: Collected Legends of the Dark Knight (#32 - 34, 38, 42 - 43), ISBN 1-56389-147-6
- Batman: Other Realms (#35 - 36, 76 - 78), by Bo and Scott Hampton, ISBN 1-85286-977-1
- Batman: Dark Legends (#39 - 40, 50, 52 - 54), ISBN 1-56389-266-9
- Batman: KnightsEnd (reprints #62-63 along with material from other titles)
- Batman: Going Sane (#65 - 68, 200 - incorrectly misspelled as 100, as 100 was collected in Robin: The Teen Wonder - see below)
- Batman: Monsters (#71-73, 83-84, 89-90)
- Batman: Blink (#156-158, #164-167)
- Tales of the Batman: J.H. Williams III (#86-88, 192-196, plus Batman #526,550,667-669, Batman Annual #21, Chase #7-8, Detective Comics #821)
- Batman: Haunted Knight (Batman: Legends of the Dark Knight Halloween Special #1, Batman: Madness - A Legends Of The Dark Knight Halloween Special #1, Batman: Ghosts - A Legends of the Dark Knight Halloween Special #1)
- Robin: The Teen Wonder (#100, Plus Nightwing Vol. 2 #101, Batman #428 and 442, Robin Vol. 4 #126 and 132 and Teen Titans Vol. 3 #29)
- Batman: No Man's Land Vol. 1 (Batman: Legends of the Dark Knight #116-118)
- Batman: No Man's Land Vol. 2 (Batman: Legends of the Dark Knight #119-121)
- Batman: No Man's Land Vol. 3 (Batman: Legends of the Dark Knight #122-124)
- Batman: No Man's Land Vol. 4 (Batman: Legends of the Dark Knight #125-126)
- Batman: The Ring, The Arrow and The Bat (reprints Legends of the DC Universe 7 - 9 and Batman: Legends of the Dark Knight 127 - 131), by Dennis O'Neil ISBN 1-4012-0126-1
- Batman: Terror (#137-141), by Doug Moench and Paul Gulacy, ISBN 1-4012-0125-3
- Batman: Under the Cowl (Batman: Legends of the Dark Knight #168)
- Batman: War Games Book One (Batman: Legends of the Dark Knight #182)
- Batman: War Games Book Two (Batman: Legends of the Dark Knight #183)
- Batman: War Games Book Three (Batman: Legends of the Dark Knight #184)
- Batman: Snow (#192-196), written by Dan Curtis Johnson and J.H. Williams III, art by Seth Fisher, ISBN 1-4012-1265-4.
- From 2010-2011 several issues of the series had been collected into 100 page reprint issue/book from DC Comics' revival of "DC Comics Presents" title.
- Batman: Four of a Kind (Batman: Legends of the Dark Knight Annual #5)
- Batman: Legends of the Dark Knight Vol. 1 (Legends of the Dark Knight #1-5)
- Batman: Legends of the Dark Knight Vol. 2 (Legends of the Dark Knight #6-10)
- Batman: Legends of the Dark Knight Vol. 3 (Legends of the Dark Knight #11-13, 100-Page Super Spectacular #1)
- Batman: Legends of the Dark Knight Vol. 4 (Legends of the Dark Knight 100-Page Super Spectacular #2-4)
Specials and spin-offsEdit
There are three annual Batman: Legends of the Dark Knight Halloween Specials written by Jeph Loeb with art by Tim Sale, which were reprinted in Batman: Haunted Knight; the popularity of these led to the limited series Batman: The Long Halloween.
Batman: Four of a Kind chronicles four early career meetings with Batman villains Poison Ivy, The Riddler, Scarecrow and Man-Bat. Those stories were printed in the annuals of the four Batman comic book series of that time: Batman: Shadow of the Bat, Detective Comics, Batman and Batman: Legends of the Dark Knight.
- "The Real Batman Chronology Project". Therealbatmanchronoproject.blogspot.com. 2006-09-02. Retrieved 2010-12-30.
- Manning, Matthew K.; Dolan, Hannah, ed. (2010). "1980s". DC Comics Year By Year A Visual Chronicle. Dorling Kindersley. p. 241. ISBN 978-0-7566-6742-9.
Written by Dennis O'Neil with art by Edward Hannigan, 'Shaman' helped jump-start this popular new title.
- Wizard Magazine: Beyond Zero Hour pg 46
- Johnson, Dan (August 2009). "In Our Sights: Kraven's Last Hunt". Back Issue!. TwoMorrows Publishing (35): 3–4.
- "The Real Batman Chronology Project: Modern Age (Year Five)". therealbatmanchronologyproject.com. Retrieved 2015-01-04.
- Phillips, Brandy (April 13, 2012). "DC Comics Announces Two New Digital First Comic Series, Will Offer New Digital Content Five-Days-A-Week". DC Comics. Retrieved June 19, 2012.
- Manning "1990s" in Dolan, p. 261: "Editor Archie Goodwin was on to something when he paired Jeph Loeb and Tim Sale on the first holiday special of the popular Batman: Legends of the Dark Knight series."