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Wikipedia:Featured list candidates/List of Relic Entertainment games/archive1

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List of Relic Entertainment gamesEdit

List of Relic Entertainment games (edit | talk | history | protect | delete | links | watch | logs | views)

Nominator(s): PresN 04:04, 31 January 2019 (UTC)

It's been a few months, but I'm back again with another entry in my series of 90s video game developers/publishers (3D Realms/id/Raven/Epic/Firaxis/Blizzard), with a developer who just barely makes the 90s cut: Relic Entertainment, a developer from Vancouver. Relic came out of the gate strong with Homeworld, rated the best strategy video game and best computer game of 1999. Five years and 2 games later, however, it got bought by publisher conglomerate THQ in 2004, with which it found major success with the Warhammer 40,000 license and Warhammer 40,000: Dawn of War. It was going strong as THQ's most valuable studio 8 years after that... which we know because when THQ abruptly declared bankruptcy in late 2012, its purchase price at auction (to Sega) was the highest. Relic has put out a couple games since, to relatively poor reception, and is currently banking on regaining its crown with Age of Empires IV. I've fond memories of Relic from Homeworld, and I hope y'all enjoy a tabular peek at some gaming history too. Thanks for reviewing! --PresN 04:04, 31 January 2019 (UTC)

  • Comments
    • First two very short sentences could probably be combined
    • Presumably the figure of $10 million is expressed in Canadian dollars? Might be worth making this absolutely clear.
    • Same query for the later figure of $26.6 million
  • Actually, I think that's it........ -- ChrisTheDude (talk) 13:06, 5 February 2019 (UTC)
  • @ChrisTheDude: All done- it was USD for both, actually, though it was surprisingly hard to prove the 10 million (now 10.2)- actually managed to find that US SEC filing where they list out that the price was $10.189 million. --PresN 05:54, 6 February 2019 (UTC)
  • Support -- ChrisTheDude (talk) 08:38, 6 February 2019 (UTC)
  • Quick Comment
    • Age of Empires IV is denoted as being systemless - however it was introduced it's been confirmed for PC [1]
    • If you have a release date, and all consoles are released in this year, does it need to be mentioned on the second half of the table (under Release years by system)? Seems a little redundant. Lee Vilenski (talkcontribs) 17:01, 18 February 2019 (UTC)
  • @Lee Vilenski: Added AOE4 system. I think that single-year releases still need the year mentioned, and not just to retain consistency with the other ones- if there's a game that was released March 1, 2000, and the year by stem section just says Windows/Mac, it's not intuitively obvious that both the Windows and Mac versions were released in 2000 just because no year is listed; especially as some games on this list have large discrepancies between release years (e.g. Homeworld was released on Windows in 1999 and Mac in 2015). --PresN 22:07, 18 February 2019 (UTC)
  • Thanks! I generally prefer the per-developer lists instead of the per-publisher, so maybe a list for Rockstar North. --PresN 21:50, 20 February 2019 (UTC)
Good idea! Their games developed section on their page could easily be split into its own list. BeatlesLedTV (talk) 17:48, 22 February 2019 (UTC)
  • Support I made a trivial tweak but couldn't see any real issues. The Rambling Man (talk) 11:22, 21 March 2019 (UTC)
  • Source review – All of the references are reliable and well-formatted. The link for the link-checker tool in the FLC toolbox isn't working for some reason, but almost all of the sources have archived versions provided anyway. Overall, no problems here. Giants2008 (Talk) 22:10, 17 April 2019 (UTC)
@Giants2008: TRM supported and I nominated, so you're the only potential closer for this one. --PresN 01:52, 19 April 2019 (UTC)