This list provides an index of video game titles in Banpresto's Super Robot Wars franchise. Most of the games in the series are tactical role-playing game but several games representing other genres were also released. List is divided by video game genre and ordered by initial release date.

Tactical role-playing games

edit
Title Details
Super Robot Wars

Original release date(s):
  • JP: April 20, 1991
Release years by system:
1991 – Game Boy
Notes:



Original release date(s):
  • JP: December 12, 1991
Release years by system:
1991 – Nintendo Entertainment System
1995 – Game Boy
1999 – PlayStation
2005 – Game Boy Advance
Notes:
  • This title establishes many of the core gameplay mechanics of the series. It is the first to feature "Banpresto Original" characters and mechs, such as the Cybuster, piloted by Masaki Andoh. Ported to the Game Boy Advance as an exclusive Famicom Mini game. It is also available as a bonus, with the purchase of Super Robot Wars GC on the Nintendo GameCube.
  • Series Premiered: Grendizer
  • A remake of the 2nd Super Robot Wars, featuring an updated interface, similar to the 4th Super Robot Wars was released for Game Boy system titled 2nd Super Robot Wars G. 1995-06-30
  • Series Premiered: Mazinger Z vs. Devilman, Mazinger Z vs. The Great General of Darkness, Mobile Suit Victory Gundam, and Mobile Fighter G Gundam
  • It was remade to be closer in style to F and F Final games and released in Complete Box edition, together with 3rd and EX titles, for PlayStation. After bundled release it was also released separately same year.



Original release date(s):
  • JP: July 23, 1993
Release years by system:
1993 – Super Nintendo Entertainment System
1999 – PlayStation
Notes:


Super Robot Wars EX

Original release date(s):
  • JP: April 25, 1994
Release years by system:
1994 – Super Nintendo Entertainment System
1999 – PlayStation
2000 – PlayStation
Notes:
  • The first title to focus on the Masō Kishin plot, and unique for having a "Multiple Scenario" system, wherein the order in which the player selects scenarios affects the plot. It is the first Super Robot Wars game to allow players to upgrade weapons.
  • Series Premiered: Aura Battler Dunbine and GoShogun.
  • It was remade to be closer in style to F and F Final games and released in Complete Box edition, together with 2nd and 3rd titles, for PlayStation. After bundled release it was also released separately next year.



Original release date(s):
  • JP: March 17, 1995
Release years by system:
1995 – Super Nintendo Entertainment System
1996 – PlayStation
Notes:



Original release date(s):
  • JP: March 22, 1996
Release years by system:
1996 – Super Nintendo Entertainment System
2010 – Nintendo DS
Notes:
  • The first Super Robot Wars title to give original characters the spotlight, exclusively. This particular title follows the storyline of the Masō Kishin and its cast. It is the first to feature non-superdeformed graphics, unlike most Super Robot Wars titles, and the first to feature a 45° angle view of the map (widely seen since). It is also the only regular game where a unit's elevation and the direction it is facing at the end of its turn are important. Does not include other real robot or super robot series.
  • The game was remade for the Nintendo DS under the name Super Robot Wars OG Saga: Masō Kishin – The Lord Of Elemental bringing it closer to Original Generation series. The game features new, non-SD battle animations and retains many of its unique gameplay mechanics.


Neo Super Robot Wars

Original release date(s):
  • JP: December 27, 1996
Release years by system:
1996 – PlayStation
1997 – PlayStation
Notes:
  • Commonly known as Shin Super Robot Wars.
  • Features full-sized graphics (besides Super Robot Wars Gaiden: Masō Kishin – The Lord Of Elemental and the Scramble Commander games, this is the only title to do so), as well as the debut of the "Banpresto Original" SRX storyline.
  • Series Premiered: Blue Comet SPT Layzner, Chōdenji Machine Voltes V, Gaiking, Trider G7, and Mobile Suit Gundam Wing
  • In 1997 a special edition version, titled Neo Super Robot Wars: Special Disk, with additional content, was released.


Super Robot Wars F

Original release date(s):
  • JP: September 25, 1997
Release years by system:
1997 – Sega Saturn
1998 – PlayStation
Notes:
  • A partial remake of the 4th Super Robot Wars, rewritten to reflect the change of series included and the increased storage capacity of compact discs against read-only memory cartridges. Clearing the game allows players to carry over completion data over to F Final via the console's internal memory. The game was later ported to the PlayStation.
  • Series Premiered: Neon Genesis Evangelion.
  • The F in the title stands for After.


Super Robot Wars F Final

Original release date(s):
  • JP: April 23, 1998
Release years by system:
1998 – Sega Saturn
1999 – PlayStation
Notes:


Super Robot Wars Compact

Original release date(s):
  • JP: April 28, 1999
Release years by system:
1999 – WonderSwan
2001 – WonderSwan Color
Notes:
  • The first Super Robot Wars to feature the "Select Scenario" system, which allows the player to decide the order which stages are played. The only other Super Robot Wars, aside from the first, to not feature a "Banpresto Original" design in any form or fashion.
  • Series Premiered: Dancouga: Requiem for Victims and God Bless Dancouga
  • A remake, titled Super Robot Wars Compact for WonderSwanColor, was released for the WonderSwan Color. In addition to adding color graphics, audio and mechanics were changed to match that of the Compact 2 series of games.



Original release date(s):
  • JP: October 29, 1999
Release years by system:
1999 – Nintendo 64
Notes:


Super Robot Wars Compact 2 – Part 1: Earth Chapter

Original release date(s):
  • JP: March 30, 2000
Release years by system:
2000 – WonderSwan
Notes:
  • Second game for WonderSwan system was divided into three chapters sold as separate games. Finishing each game allows the player to carry their completion data to the subsequent game via the Wonderswan's internal memory. Compact 2 was the first game in the series to feature the "Support Attack/Defend" system. All 3 chapters were remade and re-released on the PlayStation 2 as 'Super Robot Wars Impact.
  • Series Premiered: Haja-Taisei Dangaioh, Ninja Senshi Tobikage, and Dancouga: Blazing Epilogue



Original release date(s):
  • JP: May 25, 2000
Release years by system:
2000 – PlayStation
2001 – Dreamcast
Notes:
  • The first Super Robot Wars to feature fully animated attacks and a more complex plot. It is also the first to include the "Skill Point" (localized as "Battle Mastery") system, where decisions made in and out of battle can affect the game's difficulty later and one's chances of unlocking and receiving more powerful units and items.
  • Series Premiered: The End of Evangelion, The Super Dimension Fortress Macross, Macross: Do You Remember Love?, Macross Plus, and Mobile Suit Gundam F90
  • A remake of Super Robot Wars Alpha, with 3D battle graphics and increased difficulty in many stages, including a secret boss character. Features the G-Breaker, a robot from Bandai's Sunrise Eiyuutan, which was not included in the PlayStation version of Super Robot Wars Alpha.
  • Series Premiered: Sunrise Eiyuutan


Super Robot Wars Compact 2 Part 2: Space Chapter

Original release date(s):
Release years by system:
2000 – WonderSwan
Notes:
  • The second chapter of Compact 2. Finishing each game allows the player to carry their completion data to the subsequent game via the Wonderswan's internal memory. All 3 chapters were remade and re-released on the PlayStation 2 as 'Super Robot Wars Impact.
  • Series Premiered: Machine Robo: Revenge of Cronos.


Super Robot Wars Compact 2 Part 3: Galaxy Chapter

Original release date(s):
  • JP: January 18, 2001
Release years by system:
2001 – WonderSwan
Notes:
  • The final chapter of Compact 2. All 3 chapters were remade and re-released on the PlayStation 2 as 'Super Robot Wars Impact.



Original release date(s):
Release years by system:
2001 – PlayStation
Notes:



Original release date(s):
  • JP: September 21, 2001
Release years by system:
2001 – Game Boy Advance
2008 – PlayStation Portable
Notes:
  • The first Super Robot Wars game to be released on the Game Boy Advance, this title is the first and only to give shields a separate HP rating. The game is one of the few that causes the same battle result to be produced even if the game is reset and reloaded. Later ported to the PlayStation Portable as Super Robot Wars A Portable and to FOMA cellphones as Super Robot Wars i.
  • Series Premiered: Metal Armor Dragonar and Martian Successor Nadesico
  • The A in the title either stands for Advance or Another.
  • An enhanced remake titled Super Robot Wars A Portable was released for PlayStation Portable. Remake uses Original Generations' graphics engine and alters gameplay mechanics: removes separate HP rating from shields, introduces "Successive Target Adjustment" system where each missed attack increases chance to hit for successive attack. Some of the remake's art assets were taken from previous titles.


Super Robot Wars Impact

Original release date(s):
  • JP: March 28, 2002
Release years by system:
2002 – PlayStation 2
Notes:
  • A remake of all three chapters of Super Robot Wars Compact 2 that uses Alpha Gaiden's battle animation engine. It features new scenarios, increasing the stage count to more than 100, and adds Martian Successor Nadesico, Mobile Fighter G Gundam and original character Einst Alfimi to the game's story.



Original release date(s):
  • JP: August 2, 2002
Release years by system:
2002 – Game Boy Advance
Notes:



Original release date(s):
  • JP: November 22, 2002
  • NA: August 8, 2006
Release years by system:
2002 – Game Boy Advance
Notes:
  • This title is the first in the Original Generation sub-series, which focuses on the original (not derived from anime) story elements featured in previous Super Robot Wars games. Original Generation is the first handheld Super Robot Wars to feature animated attacks and the equipment system, which allows players to change weapons between real robots. It is also the first Super Robot Wars to ever be released officially in North America by Atlus, as Super Robot Taisen: Original Generation and remade on the PlayStation 2 as part of Super Robot Wars: Original Generations.



Original release date(s):
Release years by system:
2003 – PlayStation 2
Notes:


Super Robot Wars Compact 3

Original release date(s):
Release years by system:
2003 – WonderSwan Color
Notes:



Original release date(s):
  • JP: August 8, 2003
Release years by system:
2003 – Game Boy Advance
Notes:
  • The first Super Robot Wars to feature the "Chain Attack" system, where enemy units lined up in a row can be struck down simultaneously with designated melee attacks. It is also notorious for its bias towards real robots, where super robots will take the same amount of damage as reals do, regardless of their defensive rating.
  • Series Premiered: The Big O, Mirai Robo Daltanious, Getter Robo Armageddon, Macross 7, Megazone 23 Part 1 and Part 2, and Six God Combination Godmars: The Untold Legend



Original release date(s):
  • JP: May 27, 2004
Release years by system:
2004 – PlayStation 2
2005 – PlayStation Portable
Notes:
  • The first Super Robot Wars to include the "Favorite Series" system, which increases the upgrade limit and experience gain for all robots and pilots from a selected series. Originally intended to be a direct sequel to Super Robot Wars Impact.
  • Ported to PlayStation Portable as Super Robot Wars MX Portable with minor gameplay adjustments and some additional levels.
  • Series Premiered: Hades Project Zeorymer and RahXephon



Original release date(s):
Release years by system:
2004 – Nintendo GameCube
2006 – Xbox 360
Notes:
  • Like the Dreamcast port of Super Robot Wars Alpha, this game boasts fully 3-D battle scenes; in addition, it includes a new battle system where some pilots can target the head, arms, legs or body of a machine specifically, as well as the ability to capture disabled enemy units for sale or for the player's use.
  • Series Premiered: Baxingar, Sasuraiger, Saikyo Robo Daioja, Mazinkaiser (Anime OVA) and Zettai Muteki Raijin-Oh
  • The GC in the title stands for GameCube.
  • An enhanced port titled Super Robot Wars XO was released for Xbox 360, it is the first game in the series to feature an online multiplayer mode.



Original release date(s):
  • JP: February 3, 2005
  • NA: November 14, 2006
Release years by system:
2005 – Game Boy Advance
Notes:
  • A direct sequel to the first Original Generation game which features story elements from Compact 2, Impact, and Alpha 2. It is also the second Super Robot Wars to ever be released officially in North America by Atlus, as Super Robot Taisen: Original Generation 2 and re-released on the PlayStation 2 as part of Super Robot Wars: Original Generations.



Original release date(s):
  • JP: July 28, 2005
Release years by system:
2005 – PlayStation 2
Notes:



Original release date(s):
  • JP: September 15, 2005
Release years by system:
2005 – Game Boy Advance
Notes:



Original release date(s):
  • JP: March 1, 2007
Release years by system:
2007 – Nintendo DS
Notes:



Original release date(s):
  • JP: June 28, 2007
Release years by system:
2007 – PlayStation 2
Notes:
  • An enhanced remake of the first two Original Generation titles, with several extra stages included to show the goings-on of other members of the cast, as well as 11 new stages upon completion of certain requirements. The remake introduces the "Twin Battle System", which allows for two battles to be conducted against the same enemy by two allies simultaneously, and the introduction of a seventh Spirit Command, known as the "Twin Command".



Original release date(s):
  • JP: December 27, 2007
Release years by system:
2007 – PlayStation 2
Notes:
  • A direct sequel to Super Robot Wars Original Generations, it details the events of the bonus segment in Original Generations. Also available is the "Shuffler Battle Mode", an all-new mini card game, based on the original characters and mechs, and the inclusion of a "Free Battle Mode", where players can set their own scenario by placing allied or enemy mechs on the battlefield of their choosing.


Super Robot Wars Z

Original release date(s):
  • JP: September 25, 2008
Release years by system:
2008 – PlayStation 2
Notes:


Super Robot Wars Z: Special Disk

Original release date(s):
  • JP: March 5, 2009
Release years by system:
2009 – PlayStation 2
Notes:
  • Release features additional missions, "Challenge Battles" (scenarios testing players' strategic/tactical decisions), a "Battle Viewer" (similar to Original Generation Gaiden's "Free Battle Mode"), a "Special Theater" displaying art work and concept designs for Z's original characters and robots and a library displaying all of the game's characters and robots. An exclusive unit is "XAN", a variation of the titular mecha from Overman King Gainer. This release does not feature the original game and most of the content will depend on how much the player has achieved in the original.


Super Robot Wars K

Original release date(s):
  • JP: March 20, 2009
Release years by system:
2009 – Nintendo DS
Notes:



Original release date(s):
  • JP: October 29, 2009
Release years by system:
2009 – Wii
Notes:


Super Robot Wars L

Original release date(s):
  • JP: November 25, 2010
Release years by system:
2010 – Nintendo DS
Notes:


2nd Super Robot Wars Z Hakai Hen

Original release date(s):
  • JP: April 14, 2011
Release years by system:
2011 – PlayStation Portable
Notes:


Super Robot Wars OG Saga: Masō Kishin 2: Revelation of Evil God

Original release date(s):
  • JP: January 12, 2012
Release years by system:
2012 – PlayStation Portable
Notes:
  • The direct sequel to Super Robot Wars OG Saga: The Lord of Elemental, which expands the series's storyline about the Three Pillar Gods. Namco Bandai also released a limited edition bundle that pairs the sequel with a remake of the DS title that ups the visual quality and adds new mecha plus voice overs during battle animations.


2nd Super Robot Wars Z Saisei Hen

Original release date(s):
  • JP: April 5, 2012
Release years by system:
2011 – PlayStation Portable
Notes:



Original release date(s):
  • JP: November 29, 2012
Release years by system:
2012 – PlayStation 3
Notes:



Original release date(s):
  • JP: March 14, 2013
Release years by system:
2013 – Nintendo 3DS
Notes:


Super Robot Wars Operation Extend

Original release date(s):
  • JP: July 18, 2013
Release years by system:
2013 – PlayStation Portable (Downloadable Content)
Notes:


Super Robot Wars OG Saga: Masō Kishin III: Pride of Justice

Original release date(s):
  • JP: August 22, 2013
Release years by system:
2013 – PlayStation 3
2013 – PlayStation Vita
Notes:
  • The third Lord of Elemental game and the first Super Robot Wars title for the PlayStation Vita. The series features a save transfer system, which allows players to transfer save files from the PS3 to the Vita. The game focuses on the search for the Third Pillar God of La Gaias and efforts to halt its revival.

Other genres

edit
Title Details
Super Robot Wars – Link Battler

Original release date(s):
  • JP: October 1, 1999
Release years by system:
1999 – Game Boy Color
Notes:
  • Appearing on the Game Boy Color, it is similar to a monster trainer game, such as Pokémon series. Linking a completed game to Super Robot Wars 64 with the Nintendo 64's Transfer Pak unlocks several exclusive units and characters in the latter.


Super Robot Wars Scramble Commander

Original release date(s):
  • JP: November 6, 2003
Release years by system:
2003 – PlayStation 2
Notes:
  • The first Super Robot Wars to use real-time strategy and features 3D, non-super deformed graphics.
  • The first and to date only Super Robot Wars to feature original antagonist mecha without any original protagonist mecha including an original ghost mechanical beast.


Super Robot Wars Scramble Commander the 2nd

Original release date(s):
  • JP: November 1, 2007
Release years by system:
2007 – PlayStation 2
Notes:



Original release date(s):
  • JP: May 29, 2008
  • NA: April 28, 2009
Release years by system:
2008 – Nintendo DS
Notes:
  • Turn based role-playing game loosely based on the Original Generation games. It's the first game to be co-developed by Monolith Soft and the third SRW game released in the US by Atlus as Super Robot Taisen OG Saga: Endless Frontier.
  • Series Premiered: Xenosaga, Namco × Capcom.


SuperRobo Gakuen

Original release date(s):
  • JP: August 27, 2009
Release years by system:
2009 – Nintendo DS
Notes:



Original release date(s):
  • JP: February 25, 2010
Release years by system:
2010 – Nintendo DS
Notes:
  • The sequel to Super Robot Taisen OG Saga: Endless Frontier. New characters include Super Robot Wars A's Axel Almer, Super Robot Wars Impact's Einst Alfimi, SD The Great Battle's Fighter Roar/Azuma Kouta, and Xenosaga's MOMO. The OP movie is done by animation studio XEBEC, while the opening song is sung by Mizuki Nana. The game had have three release versions: Regular, Pre-Order and the Limited Edition Box, which contains two soundtrack CDs covering the entire Endless Frontier series and an Artbook.


Super Robot Wars Card Chronicle

Original release date(s):
  • JP: September 13, 2012
Release years by system:
2012 – iOS
2012 – Android Google Play link
Notes:
  • Released on Japan's Mobage mobile gaming service. It features card-based gameplay.


Super Robot Wars OG Infinite Battle

Original release date(s):
  • JP: November 28, 2013
Release years by system:
2013 – PlayStation 3
Notes:
  • A Team based action game.

References

edit
  1. ^ "JAPANESE 2008 MARKET REPORT". MCV. Retrieved January 9, 2009.
  2. ^ http://www.bandainamcogames.co.jp/cs_support/info/spwk.html
edit

Category:Super Robot Wars Super Robot Wars