Talk:Arma 2
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On 23 May 2022, it was proposed that this article be moved from ARMA 2 to Arma 2. The result of the discussion was moved. |
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Arma 2
editI just noticed that the etymology section of the article probably outweighs many entries in the Oxford etymology dictionary.
++++ — Preceding unsigned comment added by 72.225.229.22 (talk) 17:34, 4 September 2012 (UTC)
Operation flashpoint 2 is in competition with ARMA 2 from bohemia. Arma 2 is very similiar in style and feel of OFP2DR, however the game arma 2 has a more simulated look to it and seems to be less "arcady". Both games are popular with military enthusiasts, and offer a more complete miliary style FPS experience. Both games are sure to be a hit with the genre populists. "Fish" —Preceding unsigned comment added by 76.186.223.23 (talk) 03:47, 10 March 2009 (UTC)
++++
Yes, but OFP2 is from a completely different developer and it is therefore unsuitable as a link. Perhaps one can say that a rival developer is working on something similar, but they are rivals, like BMW and Audi. —Preceding unsigned comment added by 82.69.36.247 (talk) 17:58, 6 April 2009 (UTC)
++++
I think this article has been vandilised. Strongly doubt its going to be released in 2077 and require a 4.76ghz CPU and "one weapon type". Atleast I hope so :) 165.86.71.20 (talk) 04:51, 15 April 2009 (UTC)
- Reverted. Five first edits of the page in 15th April were all vandalism from different IP's. Hamarainen (talk) 09:51, 15 April 2009 (UTC))
Box Art
editI think we should change the box art. We don't even know that is the real box art. For now, until we get confirmation from the official website, we should just stick to the logo. Legend6 (talk) —Preceding undated comment added 00:25, 22 April 2009 (UTC).
- Well, the box art is from 505 Games website (official publisher for ArmA 2). I doubt they would create a fake image and put it on their website. Hamarainen (talk) 09:10, 22 April 2009 (UTC)
- Fixed the box art NFUMR and NFVGCoB issue ... Dwarden (talk) 05:07, 23 April 2009 (UTC)
Bigfoot?
editThat part in the feature sections seems like vandalism by an OFPE player.99.141.59.241 (talk) —Preceding undated comment added 04:46, 28 April 2009 (UTC).
++++
There is supposedly a Bigfoot in the game, but is not necessary important enough to be mentioned. Blackhawk234 (talk) 22:00, 8 May 2009 (UTC)
There is a bigfoot mentioned on the official site, under the civilian link, it talks about the world of arma2 and the civilians and then states several key facts under bullet points, and under one of the facts it says there has been rumored to be a bigfoot raoming the world of chernarus. (personally I'm sure it will be a easter egg type thing for the players to try and find bigfoot, certain time of day only or certain date only.)
Just thougt that it had gained enough attention to be mentioned. By the way, i have never played Dragon Rising, and I´m intending it to stay that way :) --Albin H-L (talk) 18:40, 22 December 2009 (UTC)
Organized the Weapons/Vehicles section
editI don't feel that a hierarchical section layout is the best way to display the Weapons and Vehicles subsections of this article. Since this is merely a list of items with very little information attached to each element (some had minor relatively unimportant points of information not necessary for your average reader) I have merged them into a series of tables which make proper use of the space making the entire page significantly easier to read. Forgotten Lords (talk) 21:32, 7 May 2009 (UTC)
Platforms
editThe only 100% confirmed platform is PC Windows. The official site also used to state a further unspecified next generation console with the release date of to be determined. However this information was pulled off the site recently, so I believe we should just stick to confirmed facts rather than speculations and simply not disclose anything other than PC as a platform until further details are revealed. DeadfastCZ (talk) 21:06, 9 May 2009 (UTC)
-Reply-
If you look on the official forums though, you'll note that an XB360 version thread is STICKIED in the official general discussion for ARMA2, whereas there is no such PS3 thread.
I think it would be weird for the devs to make it a sticky in the official forum since that kinda indicates there will be a 360 version. —Preceding unsigned comment added by 80.216.141.251 (talk) 07:29, 22 May 2009 (UTC)
It is listed on http://en.wikipedia.org/wiki/List_of_PlayStation_3_games that it is coming out on PS3, someone might want to either add something to this article or remove it from that article? 220.233.41.31 (talk) 12:15, 16 August 2009 (UTC)
"true successors"?
editI'm aware of the bitter fighting between Code Masters and BI regarding naming rights- but as the courts ruled that Code masters had the rights to call it's title the 'sequel', why is this line in the article under "missilaneous"
- Could you give a link to that court ruling? According to BIS Press Release In the license agreement, Bohemia Interactive expressly reserved the exclusive right to develop sequels to the original OFP game. Hamarainen (talk) 09:49, 22 May 2009 (UTC)
"The original Operation Flashpoint (OFP) was developed by Bohemia Interactive Studios (who own the Real Virtuality engine) and published by Codemasters (who own the Operation Flashpoint brand). ArmA and ArmA2 are the true technological successors to OFP. Operation Flashpoint: Dragon Rising is Codemasters' independently-developed 'sequel'" —Preceding unsigned comment added by 75.179.163.66 (talk) 12:15, 10 May 2009 (UTC)
We all already know that...what i was getting at is why is it dubbed the "True" successor? Code masters owns the title and claims they are making the successor? —Preceding unsigned comment added by 75.179.163.66 (talk) 00:22, 23 May 2009 (UTC)
- Yep. It's not the "true" successor. It's a game made by the original developers of OF. Also, independently developed 'sequel' is weasely. OFDR is the sequel. Different developers, but it's the sequel. I'm going to change both now. Bakarocket (talk) 23:55, 23 May 2009 (UTC)
- I think you should read a bit of history before you actually do this edit. 'ArmA 2' is considered by many fans to be the spiritual successor of 'Operation Flashpoint' and was till 2003/2004 offically named 'Operation Flashpoint 2'. After Bohemia Interactive and Codemasters ended their deal it was dubbed 'Game 2' and wasn't heard about until Bohemia Interactive announced 'ArmA: Armed Assault'. In their eyes ArmA: Armed Assault was considered a "waiting game" for the upcoming 'Game 2', something to please the fans while they completed 'Game 2'. ArmA: Armed Assault got released and started completing Game 2 which now got the official name ArmA 2.
It's not till recently Codemasters decided to start their own development of Operation Flashpoint 2: Dragon Rising. However, previous agreements with Codemasters and Bohemia Interactive states that it is only Bohemia Interactive that can develop a sequel, hence it can't be considered as a official sequel (also why they removed the numer 2 in their title). Rewrite it instead of removing all traces.. --84.202.208.245 (talk) 12:57, 26 May 2009 (UTC)
ARMA 2 vs. ArmA 2
editAs you might have noticed I've moved the page from ArmA 2 to ARMA 2. The reason is that this is the way the developers - Bohemia Interactive - always write the name. DeadfastCZ (talk) 12:58, 11 May 2009 (UTC)
The default installation path is: C:\Program files\Bohemia Interactive\ArmA 2. Kassie (talk) 18:25, 21 January 2010 (UTC)
ArmA 2 vs. Armed Assault 2
editI know it's nitpicking, but towards the start of the article, a section says "ArmA 2 (often incorrectly referred to as Armed Assault 2)"
Though the developers have been using the "ArmA 2" abbreviation formally, it is not incorrect to use the name Armed Assault. The predecessor was formally named ArmA: Combat Operations, but was more often referred to as Armed Assault: Combat Operations. The statement made towards the beginning is incorrect info, and is much more of a bold statement that can't be supported; since it is claiming the use of the full name is incorrect, rather than it just being the full name.
I vouch that the term incorrect stop being used, as it appears to be giving many people the wrong idea about not only ArmA/Armed Assault 2, but it's predecessor also. 24.80.177.137 (talk) 19:33, 17 June 2009 (UTC)
According to the developers, Armed Assault 2 is actually incorrect: http://www.bistudio.com/developers-blog/arma-2-the-name-tale_en.html --90.231.145.254 (talk) 14:05, 18 June 2009 (UTC)
I think it's excessive nitpickery, as "incorrect" doesn't mean "horribly wrong and you'll die if you call it that". It just means it's not the correct name, which is true. Arma1 was released as ArmA: Armed Assault in most of the world, and ArmA: Combat Operations in North America. Thus Armed Assault can be considered an officially acceptable name for that title. The developers themselves posted a lengthy explanation of the name for ARMA 2 though, and it has never been referred to Armed Assault 2 by the developers or publishers. People searching for information about Armed Assault 2 will therefore be unlikely to find official information about it. As an analogy, lots of idiots refer to Microsoft Windows as Windoze or similar; although everyone understands what is meant, it's bad practice to encourage it because you won't find any official information from Microsoft that ever refers to it under that name.
To me, Armed Assault 2 should be treated as a slang name. It's the sequel to Armed Assault, but there is no product called Armed Assault 2. 150.101.174.148 (talk) 14:10, 18 June 2009 (UTC)
"Arma: Armed Assault 2 in the UK)[7]" doesn't make sense either. The reference doesn't hint anything that the game had different name in UK. --Hamarainen (talk) 13:13, 12 November 2009 (UTC)
Factions
editIs there any more information avaliable for the factions section? I.E. the intentions of each faction, the "pairings" (Like Universal Petroleum vs. PLAV in Mercenaries 2), whether the player fights for/against them, etc. —Preceding unsigned comment added by FlashHawk4 (talk • contribs) 21:01, 26 May 2009 (UTC)
US Release Date
editWhy isn't there a release date for US, is it not anounced yet or is it not going to be released in the US? —Preceding unsigned comment added by 71.177.230.218 (talk) 14:05, 31 May 2009 (UTC)
- BI wiki says 26th June. Not sure if that's official information. Hamarainen (talk) 15:34, 31 May 2009 (UTC)
Can anyone clear up the United States release date. It appears to be the Steam only release date, but not an actual date where the game will be sold at stores in the US. Spitfire8520 (talk) 16:45, 10 June 2009 (UTC)
Any chance of adding a separate steam release date of 30th June? this is different to the EU, US and CZ release dates, so I thought it'd be ood to do that.Floorhugger (talk) 11:29, 21 June 2009 (UTC)
Is Amazon really a reliable source for the United States release date seeing that we have 2 sources before that that says the 7th? 98.245.246.196 (talk) 00:52, 9 July 2009 (UTC)
UK Shipping Update
editGot an update to confirm the stores will have the game, however the UK's largest online retailers may have difficulty as a result of both the royal mail strike and in-store processing issues.Twobells (talk) 14:39, 18 June 2009 (UTC) Whoever deleted the previous entry is out of order and could constitute bias.Twobells (talk) 14:39, 18 June 2009 (UTC)
- Everyone I know had their copies shipped today, from Game, Gamestation, and Amazon. I know that's not proof or anything but I don't think it's notable really anyway. 82.19.2.83 (talk) 23:11, 18 June 2009 (UTC)
Article detail
editI feel like this article is lacking substantial information about the game. Compare the length and detail in this article and in the OFP2 article - this article doesn't yet do a good job of conveying the features of ARMA2 or even the range of weapons, vehicles, etc, in the game. It could also benefit from mentions of the community involvement in the game, given that there are already lots of missions and mods circulating.152.91.9.219 (talk) 06:49, 22 July 2009 (UTC)
- Ok, since no one else was I've made some preliminary changes / expansions but I don't have the time to do much more. I figure a good goal / benchmark is the orignal Operation Flashpoint page. 152.91.9.219 (talk) 03:51, 28 July 2009 (UTC)
- This article also includes nothing about the Armory mode of gameplay, which I find to be lots of fun. Might want to include at least a mention of it. 96.18.253.190 (talk) 13:08, 13 September 2009 (UTC)
Loading screen during missions?
editFrom the limited experience I have with this game, no such thing exists whether one's using a low, medium, or high-end computer. The only loading screens I'm aware of are when missions are completed and another is loaded. Eik Corell (talk) 20:46, 12 April 2010 (UTC)
- From my experience with this game, bought and patched, there are occasionally loading screens while moving through terrain. It also stands to reason that if the game is unable to stream data fast enough, there will either be a delay of some sort(in this case the loading screen), or missing chunks of terrain and doodads. Finally there are no references available to support the paragraph as it is currently formulated, and it seems fairly obvious that it is closer to market fluff than fact.
- From my point of view, the argument for keeping things the way they are, is:
- It matches your experience with the game so far.
- The arguments for changing it are:
- It does not match my experience with the game so far.
- It makes sense that the technology behind this is not infallible, and that there exists some fallback solution to cover the cases when the performance of the computer used is insufficient.
- The 'at no time' part of statement especially is entirely unsupported by third party references.
- The entire segment sounds much closer to market fluff than anything else.
- 85.229.139.29 (talk) 14:20, 13 April 2010 (UTC)
- I've never experienced these "loading screens" or never heard anyone in ArmA-community referring to them. Of course there might be low fps issues, hiccups or missing texture LOD's if you are running the game in too high settings.
- At mission start when the game engine is loading all its resources there's usually a black screen and text "Receiving...". Does that come up regularly on low spec system when traveling on game terrain? If so that's the only loading screen I can think of. --Hamarainen (talk) 18:22, 22 April 2010 (UTC)
- I too have never seen load screens during levels - it simply doesn't appear to be the way the engine functions. When it's running poorly, such as if I have the graphics up and I'm in a city, what I tend to notice isn't a load screen but visibile texture and model "pop in" as LOD doesn't update fast enough. For instance a soldier close to me will be extremely low-res and then abruptly revert to the correct high res model and texture for that distance. 203.217.150.68 (talk) 01:57, 9 July 2010 (UTC)
DLC
editSteam lists a British Army DLC pack for Arrowhead which will add a new short SP campaign, as well as British weapons, vehicles and helicopters. Is it includable in the article based on that (ie. is steam a 'source') or does it need to be discussed somewhere? 203.217.150.69 (talk) 01:11, 26 July 2010 (UTC)
ARMAversum
editShould we include a paragraph or two about the ARMAversum, as Bohemia calls it? Operation Arrowhead ties in to the ARMA world-at-large, and Bohemia Interactive has created a few viral websites to promote the games, including one for the AAN News Network and the Black Element (now ION) mercenaries movement.
http://www.ion-inc.com/ —Preceding unsigned comment added by 96.49.75.54 (talk) 18:13, 4 October 2010 (UTC)
DayZ Mod?
editShould this article talk about this mod? This mod is getting a lot of notability and coverage as of lately. Eduemoni↑talk↓ 17:12, 21 May 2012 (UTC)
It definitely is.... http://www.shacknews.com/article/73818/day-z-mod-boosts-arma-2-sales-with-zombies, http://www.gamebreaker.tv/pc-games/dayz-zombie-frenzy/, http://www.eurogamer.net/articles/2012-05-25-day-z-the-best-zombie-game-ever-made It'd be nice if there were at least a short note in there; if only to clarify the confused people trying to search "Day Z" who are redirected to irrelevant articles. 122.100.72.126 (talk) —Preceding undated comment added 03:28, 1 June 2012 (UTC)
I think perhaps the DayZ mod should get its own wiki page, given that it recently surpassed 200,000 unique users? Mromson (talk) 19:52, 20 June 2012 (UTC)
- I've been editing the DayZ article that someone created. I put a paragraph here and linked to the main article. If anyone could help with the main DayZ article it would be appreciated. Canwin87 (talk) 14:14, 3 July 2012 (UTC)
If you mention DAYZ then you should also mention A.C.E. mod.99.174.240.228 (talk) 21:03, 16 October 2012 (UTC)
Picture and header
editI'm not sure how to format this, but what happened to the picture and header? There's a mess of this:
{{Refimprove|date= {{Infobox VG |title = |image = |caption= European Uniher = 505 Games (European Union) Got Game Entertainment (North America) |designer = Ivan Buchta |engine = [[Real Virtuality (engine)#Real Virtuality 3|Reaurl=http://www.bistudio.com/english/home/news/projects/277-new-major-update-for-entire-arma-2-product-range-released |title=major update for entire ARMA 2 product range released |accessdate=22 December 2011}}</ref> |released = CZ 17 June 2009[1] EU 19 June 2009[2] Steam 26 June 2009Cite error: A set of [1]; see the help page.[3] }} AUS 20 July 2009[3] |genre = Tactical shooter, Military Simulation, Open world |modes = Single-player, Multiplayer |platforms =Microsoft Windows |ratings = ESRB: M[4] PEGI: 16+[2] |media = DVD Download |requirements = See Engine |input = Keyboard, [[Mouse (computing)| — Preceding unsigned comment added by 24.130.3.207 (talk) 03:57, 17 October 2012 (UTC)
References
- ^ tags are missing the closing
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Operation eagle watch
editFor operation eagle watch it says in the description operation echo something Is this a mistake or what Whytho00 (talk) 22:40, 24 April 2019 (UTC)
Move discussion in progress
editThere is a move discussion in progress on Talk:ARMA (series) which affects this page. Please participate on that page and not in this talk page section. Thank you. —RMCD bot 20:50, 23 May 2022 (UTC)