Outline of software engineering

The following outline is provided as an overview of and topical guide to software engineering:

Software engineering – application of a systematic, disciplined, quantifiable approach to the development, operation, and maintenance of software; that is the application of engineering to software.[1]

The ACM Computing Classification system is a poly-hierarchical ontology that organizes the topics of the field and can be used in semantic web applications and as a defacto standard classification system for the field. The major section "Software and its Engineering" provides an outline and ontology for software engineering.

Software applicationsEdit

Software engineers build software (applications, operating systems, system software) that people use.

Applications influence software engineering by pressuring developers to solve problems in new ways. For example, consumer software emphasizes low cost, medical software emphasizes high quality, and Internet commerce software emphasizes rapid development.

Software engineering topicsEdit

Programming languages
Ada APL B
COBOL Pascal C C++
C# Clojure Common Lisp D
ColdFusion Delphi Dylan Eiffel
Erlang Fortran F# Groovy
Java Lasso ML OCaml
Perl PHP PL/SQL Prolog
Go Rust Swift JavaScript
Haskell Python Ruby Scala
Scheme Smalltalk Tcl T-SQL
Verilog VHDL Visual Basic Visual Basic .NET
Assembly language • • • Scripting language • • • List of programming languages

Programming paradigm, based on a programming language technologyEdit

DatabasesEdit

Graphical user interfacesEdit

Programming toolsEdit

LibrariesEdit

Design languagesEdit

Patterns, document many common programming and project management techniquesEdit

Processes and methodologiesEdit

PlatformsEdit

A platform combines computer hardware and an operating system. As platforms grow more powerful and less costly, applications and tools grow more widely available.

Other PracticesEdit

Other toolsEdit

Computer science topicsEdit

Skilled software engineers know a lot of computer science including what is possible and impossible, and what is easy and hard for software.

Mathematics topicsEdit

Discrete mathematics is a key foundation of software engineering.

Other

Life cycle phasesEdit

DeliverablesEdit

Deliverables must be developed for many SE projects. Software engineers rarely make all of these deliverables themselves. They usually cooperate with the writers, trainers, installers, marketers, technical support people, and others who make many of these deliverables.

Business rolesEdit

Management topicsEdit

Business topicsEdit

Software engineering professionEdit

History of software engineeringEdit

History of software engineering

PioneersEdit

Many people made important contributions to SE technologies, practices, or applications.

See also

Notable publicationsEdit

See also:

Related fieldsEdit

See alsoEdit

ReferencesEdit

External linksEdit

Professional organizations
Professionalism
Education
Standards
Government organizations
Agile
Other organizations
Demographics
Surveys
Other