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WWE WrestleMania X8[1] is a professional wrestling video game developed by Yuke's and released on the Nintendo GameCube by THQ in June 2002.

WWE WrestleMania X8
Nintendo Gamcube cover of WrestleMania X8.jpg
North American cover art featuring Rob Van Dam, Stone Cold Steve Austin and "Hollywood" Hulk Hogan
(Early cover due to WWF changing its name to WWE)
  • NA: 9 June 2002
  • JP: 6 September 2002
  • EU: 27 September 2002
Mode(s)Single-player, multiplayer



The game's development was complete before the World Wrestling Federation's lawsuit with the World Wildlife Fund, however it was released afterwards, causing the packaging to be initially released with the unabbreviated "World Wrestling Federation" before changing to feature the new World Wrestling Entertainment logo. Although the packaging and paraphernalia feature the WWE logo, the actual game still contains the WWF logo.

WrestleMania X8 features a simple grappling system. Each wrestler has five front grapples, five rear grapples, and miscellaneous grapples, such as an evade and grapple in which a wrestler will dodge and then perform a hold or throw. There are meters based on color for the competitors in a match, and a pin is possible when the player's meter is fully red and their opponent's is fully blue. A large portion of the gameplay revolves around counter moves, with different buttons countering different maneuvers and allow different responses, such as strike and grapple.[2] The game features a wide selection of signature moves used by wrestlers, and all wrestlers in the game has his/her unique entrances. There are a variety of weapons available, as well as the ability to perform a number of different grapples with them.[2]

The game features a variety of match types, including Standard, Hardcore, Table, Ladder, TLC, Battle Royal, Steel Cage, Hell in a Cell, and Ironman. The number of participants in the match can also be chosen, including a singles match, a tag team match, a handicap match, Triple Threat, Fatal Four-Way, Battle Royal, and Royal Rumble.[2] The Hell in a Cell match features the ability to utilize unique grapples on the walls of the cell, as well as the ability to climb to the roof of the cell and fight atop it, with the option of throwing an opponent through the roof to the mat below.[2]


The game features a Path of a Champion mode, a single player mode in which a player can attempt a championship path and make an attempt to win it. The titles offered are the WWE World Championship, WWE Intercontinental Championship, WWE European Championship, WWE Light Heavyweight Championship, WWE Hardcore Championship and World Tag Team Championship. There are four difficulties in which to play the mode, and there are a variety of unlockables for winning championships with particular wrestlers.[3]

Another mode in the game is the Battle for the Belts mode, in which a player can go after one of 51 fictional belts. A player can challenge either the CPU controlled wrestler who holds the belt or another player who has the belt in an attempt to win it. A player can customize the belt by naming it and changing its color.[3] The game also features a Create-A-Wrestler mode in which a wrestler can be created with customized appearance, moves, profile, and a wide variety of other options.[3]


Aggregate score
Review scores
Game Informer6.5/10[7]
GamePro     [8]
NGC Magazine70%[11]
Nintendo Power3.4/5[12]
Nintendo World Report(Powers) 6.5/10[13]
(Orlando) 5.5/10[14]

WWE WrestleMania X8 received "average" reviews according to video game review aggregator Metacritic.[4] In Japan, Famitsu gave it a score of 32 out of 40.[6]


The game was succeeded by WWE WrestleMania XIX for the GameCube in 2003.

See alsoEdit


  1. ^ "WWF WrestleMania X8 - GameCube". IGN. Retrieved 20 February 2015.
  2. ^ a b c d e Mirabella III, Fran (7 June 2002). "WWE WrestleMania X8". IGN. Retrieved 20 February 2015.
  3. ^ a b c IGN staff (6 June 2002). "Ringside with WrestleMania X8". IGN. Retrieved 20 February 2015.
  4. ^ a b "WWE WrestleMania X8 for GameCube Reviews". Metacritic. Retrieved 20 February 2015.
  5. ^ EGM staff (August 2002). "WWE WrestleMania X8". Electronic Gaming Monthly: 137.
  6. ^ a b "ニンテンドーゲームキューブ - レッスルマニア X8(エイティーン)". Famitsu. 915: 100. 30 June 2006.
  7. ^ Leeper, Justin (August 2002). "WWE Wrestlemania X8". Game Informer (112): 82. Archived from the original on 14 September 2008. Retrieved 20 February 2015.
  8. ^ The D-Pad Destroyer (11 June 2002). "WWE WrestleMania X8 Review for GameCube on". GamePro. Archived from the original on 9 March 2005. Retrieved 20 February 2015.
  9. ^ Varanini, Giancarlo (10 June 2002). "[WWE] WrestleMania X8 Review". GameSpot. Retrieved 20 February 2015.
  10. ^ Tha Wiz (13 July 2002). "WWE Wrestlemania X8 Review - GameCube". GameZone. Archived from the original on 13 March 2008. Retrieved 20 February 2015.
  11. ^ Hall, Lee (2002). "WWE WrestleMania X8". NGC Magazine. Archived from the original on 1 November 2002. Retrieved 20 February 2015.
  12. ^ "WWE WrestleMania X8". Nintendo Power. 158: 146. July 2002.
  13. ^ Powers, Rick (11 June 2002). "WWE WrestleMania X8". Nintendo World Report. Retrieved 20 February 2015.
  14. ^ Orlando, Mike (28 August 2002). "WWE WrestleMania X8". Nintendo World Report. Retrieved 20 February 2015.

External linksEdit