Corolla: The Game | |
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Developer(s) | Namco |
Publisher(s) | Namco |
Platform(s) | Arcade |
Release |
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Genre(s) | Arcade racing |
Arcade system | Namco System 86 |
Corolla: The Game is a Toyota-licensed racing advergame based on the line of the company's best selling car of the 1980s. It was developed and published by Namco exclusively for Japanese arcades.
Gameplay
editThe game is an OutRun-style racing game featuring two Corolla models, each with different cornering characteristics, although top speeds are same. The available models include:
- Corolla FX 1600 GT (AE82)
- Corolla Levin GT-APEX (AE86)
The player is in control of a driver in either of these cars, racing against the clock and a computer-controlled opponent in other one in a race across Japan. For example, if a player controls an AE86, the rival will challenge with an AE82. The race ends if timer runs out or either player wins a race. Two-player mode is also available.
Players can drive up to 200 kilometres per hour (120 mph) while navigating a tricky road course. Players must watch out for treacherous turns, nasty traffic flow, and the ever-present time limit.
Stage Order
editThe courses are raced straightforward in 12 stages from north-east (Hokkaido) to south-west (Kyushu).
- Stage 1: Sapporo, Hokkaido (Start of game)
- Stage 2: Aomori Prefecture
- Stage 3: Sendai
- Stage 4: Iwaki, Fukushima
- Stage 5: Nagano Prefecture
- Stage 6: Yokohama, Kanagawa
- Stage 7: Nagoya
- Stage 8: Osaka Prefecture
- Stage 9: Kyoto Prefecture
- Stage 10: Okayama
- Stage 11: Hiroshima
- Stage 12: Fukuoka Prefecture (End of game)
Some of the stages are not accurately portrayed to their real life counterparts. For example: Sapporo is nothing more than a field covered in snow and Yokohama looks like the Bayshore Route.