Talk:Open mic

(Redirected from Talk:Open mike)
Latest comment: 3 years ago by NurishmentForThinking in topic Stand-up comedy as a leisure activity

Requested move

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The following discussion is an archived discussion of the proposal. Please do not modify it. Subsequent comments should be made in a new section on the talk page. No further edits should be made to this section.

The result of the proposal was move per request.--Fuhghettaboutit (talk) 06:11, 15 August 2012 (UTC)Reply


Open mikeOpen mic – This move request was previously rejected based on just two editors 'oppose' votes. 'Open mic' is the more accepted spelling in comedy, music, news, and more prevalent in Google searches. -- Wikipedical (talk) 23:13, 9 August 2012 (UTC)Reply

(edit conflicts)

The above discussion is preserved as an archive of the proposal. Please do not modify it. Subsequent comments should be made in a new section on this talk page. No further edits should be made to this section.

Rename to open mike

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Extensive discussion on Enghlish.StackExchange. -- Dandv 09:37, 10 June 2015 (UTC)Reply

See even more here: http://www.sambayer.com/tirades/whymike.html. Perhaps we were a little hasty in our switch to "mic".--Artaxerxes 11:57, 10 June 2015 (UTC)

Stand-up comedy as a leisure activity

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I propose that this applies directly to stand-up comedy (and this page) and should be used as a guide in forming the ethnographic narrative of the leisure-activity practitioner (applies to both amateurs and experts).

Stebbins, Robert A. (2011). "The Semiotic Self and Serious Leisure". The American Sociologist. 42 (2/3): 238–248. JSTOR 41485707. Retrieved 3 June 2021. Personal Rewards
1. Personal enrichment (cherished experiences)
2. Self-actualization (developing skills, abilities, knowledge)
3. Self-expression (expressing skills, abilities, knowledge already developed)
4. Self-image (known to others as a particular kind of serious leisure participant)
5. Self-gratification (combination of superficial enjoyment and deep fulfillment)
6. Re-creation (regeneration) of oneself through serious leisure after a day's work
7. Financial return (from a serious leisure activity)
Social Rewards
8. Social attraction (associating with other serious leisure participants, with clients as a volunteer, participating in the social world of the activity)
9. Group accomplishment (group effort in accomplishing a serious leisure project; sense of helping, being needed, being altruistic)
10. Contribution to the maintenance and development of the group (including senses of helping, being needed, being altruistic in making the contribution)

NurishmentForThinking (talk) 17:18, 3 June 2021 (UTC)Reply