Talk:MechWarrior 2: 31st Century Combat
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Section on running the game on modern hardware
editUser:Marasmusine has removed a section on various editions of the game and running the game on modern hardware, citing Wikipedia:Reliable sources, and judging the included forum entries as unreliable. I have restored that section, based on the fact that these are most reliable sources available for the subject at hand. The sources are verifyable in that anyone can buy the editions and try the described methods for himself. The cited sources are also independent from the game's producer and the result of thorough reviews by a number of people. The guideline does not specifically prohibit linking to forums, except under special circumstances relating to living people. Moreover, a section explaining how the game can be made to run on modern hardware is essential to this article, to allow others to verify the article. So please let common sense win over a guideline (not even a rule) here.
ScaledLizard (talk) 13:56, 26 November 2009 (UTC)
- I'm sorry, but forums are a form of self-publication and we need to avoid them; WP:RS#Self-published sources if you didn't spot it. Also note that this is repeated in verifiability policy' at WP:SPS, which explains a bit further. If the information is worth mentioning in the article, then a reliably published source will have covered it somewhere. If not, then we'll have to remove it again. You may find WP:VG/GL helpful for what we regard as essential information for a videogame encyclopedia entry. "Explaining how the game can be made to run on modern hardware" is pretty much ruled out by policy at WP:NOTMANUAL. Marasmusine (talk) 15:01, 26 November 2009 (UTC)
- I have consolidated earlier references to the various releases into that section. Do you really want that information entirely removed? Also, there were other changes in the last edit I made that I still think are worth preserving. Have you at least taken a look at these changes? ScaledLizard (talk) 15:27, 26 November 2009 (UTC)
- Yes, the other edits were good, so I've put those back. I think I'll start a "critical reception" section and look through some reviews. Perhaps I'll come across reference to some of the material you would like to see in the article. Marasmusine (talk) 17:09, 26 November 2009 (UTC)
Gameplay section
editThe gameplay section should describe how the game is played. Instead, it focuses on the plot and only briefly mentions a single gameplay element which cannot really be understood by someone who has not played a MechWarrior game before. —Preceding unsigned comment added by 134.10.22.103 (talk) 02:50, 22 November 2007 (UTC)
No screenshots?
editI was wondering if there was any special reason why there are no screenshots in this game article? - Shiftchange 23:55, 27 April 2007 (UTC)
- I added two. The Merciful 16:50, 27 July 2007 (UTC)
Initial monologues
editI find the two initial monologues for MechWarrior 2 to be stirring. I want to link them into the main webpage as a Wikiquote. Any voices for or against?
"We are Clan Wolf; Children of Kerensky. We carry the honor of his name on our shoulders as our fathers did before. The Remembrance speaks to us of the evil in Man's will, of the reasons for Exodus, and the rights of the traveler. Arcadia is our destiny and our right. Enlightenment is our gift. By the bloodnames of the Founders we must return. Return and protect that which is unique amongst the stars; Terra awaits us, as it was written. We are the last of the Wardens, the sole hope for the Earth." </nowiki>
"We are Jade Falcon, great among the Clans. We are Warriors who fight with the strength of the falcon’s claws, and ascent to the heavens on the wings of the same. We remember with clarity of falcon sight the Words of Kerensky, Through the smoke of time he speaks to us, his chosen, and urges us onward with the promise of Eden. We will take what is ours by right, That shining jewel Terra. Not the vastness of space, Nor the Wolf’s obstinate howl will stay us from our righteous goal. We are Crusaders, and will trample all who stand in our way."
The gestation of the game is an epic unto itself.
editIt was famously late, and the reasons why would take a book to explain. None of the gaming press got it right. It could have come out nearly a year and a half before it did, with a competent producer. The original producer, incidentally, was the only person of any significance fired from the team -- everyone else quit, one by one. I am credited with the concept and singlehandedly writing the engine, all the tools, and some of the art. About half the memoir behind its creation is on the Web, more to follow.
Haha, I wrote the whole thing practically by myself. Spinale is an idiot. — Preceding unsigned comment added by 67.136.120.178 (talk) 04:43, 4 June 2012 (UTC)
More than a passing mention to netmech gaming organizations?
editShould there be an added section for the online culture this game fostered? There was a thriving and unique online culture that foreshadowed the success of mmorpgs in a lot of ways. The Killing Zone (which replaced the Registry as a map-based simulation of battletech-inspired warfare) was an interesting gamer-created and run social experiment that kept people excited about the game well past the usual lifespan of an online game of its time. YohoLungfish 09:06, 1 August 2007 (UTC)
- Considering the term "Clan" as a name for an online gaming team originated from NetMech (AFAIK), YES. Too bad I can't help writing it... The Merciful 15:49, 30 August 2007 (UTC)
Fair use rationale for Image:Mechwarrior2 - mech customisation.jpg
editImage:Mechwarrior2 - mech customisation.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.
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BetacommandBot (talk) 07:56, 6 December 2007 (UTC)
Im pretty sure the Jade Falcon Clan are the 'crusaders', and the Wolf Clan the 'wardens'. In the intro for the Wolf Clan campaign, the narrator even says "[We are] the last of the Wardens." In this article, the writer states that the Jade Falcon is the warden clan, and the Wolf Clan are the crusaders. Im not sure how to edit or anything, so I hope someone checks that out. —Preceding unsigned comment added by 63.135.29.80 (talk) 20:23, 26 January 2008 (UTC)
"Pentium Processor" edition
editI found a MechWarrior 2 CD recently that's labeled "Pentium Processor" edition. It also says it's for Windows 95 on the disc. Is this just the standard version, or should this have its own section? Modul8r (talk) 18:19, 25 April 2008 (UTC)
Importance of Mechs
editI believe the individual mechs in any battletech game should be an exception to the wiki guidelines regarding video game scope referencing weapons. They are the focus of the game and in a very important way are the main characters of any Battletech game. Therefore I think they should be included. CrescentHawk (talk) 12:15, 15 July 2009 (UTC)
- It is part of WP's "manual of style" that articles on fiction should concentrate on a real-world perspective (WP:WAF). It is from this and the policy on indiscriminate information that the Videogames Wikiproject article guidelines recommend avoiding lists of gameplay concepts (WP:VGSCOPE). I know that a lot of contributors have a desire to list a lot of in-game content but really one should concentrate on the trifecta of Development history, Gameplay and Critical reception. What this does mean is that if particular Mechs have been commented on by reviewers or are of note in the development history, we can in turn comment on them in the article. I hope this clarifies. Thanks, Marasmusine (talk) 09:02, 16 July 2009 (UTC)
The "Pentium" edition carved out my heartbreakingly beautilful integer trigonometry and replaced it with float. — Preceding unsigned comment added by 67.136.120.178 (talk) 04:45, 4 June 2012 (UTC)
Levels
editThe article says Mechwarrior 2 has 30 levels. However, I remember there being 32 levels in the game, 16 for each clan. If I don't hear back within a few days, I'm going to change it. —Preceding unsigned comment added by 71.145.186.242 (talk) 03:23, 17 July 2009 (UTC)
- I think you're right. The GameFAQs walkthroughs show 16 missions per clan. Marasmusine (talk) 10:22, 18 July 2009 (UTC)
Also, I have seen some walkthroughs that say Ghost Bear's Legacy has 17 levels and not 12 like it says here. —Preceding unsigned comment added by 71.145.173.164 (talk) 02:06, 2 August 2009 (UTC)
MW2:31st Century Combat has 16 levels per each Clan, several training missions, and reuses some of the maps for what the game calls instant action. MW2: Ghost Bear's Legacy (GBL) has 12 regular missions. If the player is killed during a mission in GBL, or loses that mission, a counter may be appended to his name, though I'm not sure of precisely when. If the player manages to complete the 12 regular missions, he enters the competition for a blood name. This additional campaign consists of 5 missions. I'll add that to the plot description for GBL. ScaledLizard (talk) 15:36, 24 November 2009 (UTC)
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