Spider-Man 2: The Sinister Six

Spider-Man 2: The Sinister Six (or Spider-Man 2: Enter the Sinister Six in Europe) is a 2001 platform video game based on the Marvel Comics character Spider-Man. It was developed by Torus Games and published by Activision for the Game Boy Color. The game released on May 18, 2001. It is a sequel to Spider-Man (2000) Game Boy Color version. Though it has a similar format, it is not related to Spider-Man: Return of the Sinister Six (1992).

Spider-Man 2: The Sinister Six
Spider-Man 2: The Sinister Six
Developer(s)Torus Games
Publisher(s)Activision
Platform(s)Game Boy Color
Release
Genre(s)Platform

A canonical sequel to the first game, Spider-Man 2: Enter Electro, was eventually released on August 26, 2001 (but re-released on October 19, 2001) as a PlayStation exclusive, followed by a standalone sequel, Spider-Man: Mysterio's Menace, released on September 19, 2001 for the Game Boy Advance.

Gameplay edit

 
Spider-Man in the first level

The player controls Spider-Man through six side-scrolling levels, battling minor thugs and minions until defeating the villains in a boss fight at the end of each level. During gameplay, Spider-Man is able to jump, punch, kick, climb walls, and use his web shooters to web-swing or temporarily stun enemies. Each level involves completing a secondary objective before letting the player access the stage's boss encounter, such as finding keys to unlock doors or seeking out specific enemies who impede the player's progress.[2]

Plot edit

The plot of the game revolves around the kidnapping of Aunt May and Spider-Man's efforts to save her from the group of villains who call themselves the Sinister Six: Mysterio, Sandman, Vulture, Scorpion, Kraven, and the mastermind of the group's plans, Doctor Octopus.

Dr. Otto Octavius holds a meeting of the Sinister Six during the opening credits sequence of the game. Explaining his plot, Octavius first instructs the members of the Six to hunt down Peter Parker, Spider-Man's photographer, to send a message to their shared enemy. Upon reaching the Parker household, Sandman and the Scorpion realize that Peter isn't home. In Peter's place, the pair kidnaps Peter's aunt, May Parker, and leave a message for Peter, instructing him to "tell Spidey to go to the Coney Island Pier".

Spider-Man fights through a variety of enemies who patrol the area's sewers and carnival attractions before encountering Mysterio and a number of his hologram duplicates. After his defeat, Mysterio disappears as he gleefully taunts Spider-Man about distracting him from his original task of heading to the pier. Spider-Man then makes his way to the pier, fighting several enemies and being forced to hunt for a key, which one of the nearby thugs possesses. After a brief battle with Sandman, the villain mumbles something about the Vulture being at the World Trade Center before passing out.

At the World Trade Center, Spider-Man must unlock a series of doors to access the roofs of the Twin Towers. Upon accessing the outside of the complex, Spider-Man is attacked by the Vulture, who drops a clue leading to Madison Square Garden.

Following the clue, Spider-Man battles Scorpion in the massive arena, who tells Peter to make his way to Central Park for his next challenge. Under the cover of a massive thunderstorm, Spider-Man pushes through zoo exhibits and more henchmen, eventually coming upon Kraven the Hunter. Never one to back away from a challenge, the sportsman engages in a fierce battle with Spider-Man, charging at him with his spear and throwing a variety of knives. Regretting the kidnapping because it lacks honor, Kraven recognizes his foe's fighting prowess and directs him to go to the Empire State University for his sixth and final challenge.

In the penultimate stage of the game, the player must progress through the ESU campus, sneaking through lecture halls and classrooms to reach Dr. Octopus. Amidst bubbling vats of green liquid and enormous pieces of machinery, Spider-Man defeats Doctor Octopus. With the entire complex shaking as a result of the battle, the leader of the Sinister Six falls to the ground, swearing that one day, he will be victorious. In the epilogue, Peter thinks about getting Aunt May an unlisted address after escorting her home safely.

Reception edit

The game was met with mixed to positive reviews, as GameRankings gave it a score of 70.29%.[3]

References edit

  1. ^ "Release Dates". GameBoy Station. 2001-08-02. Archived from the original on August 2, 2001. Retrieved January 26, 2024.
  2. ^ Activision (2001), Spider-Man 2: The Sinister Six EU Instruction Booklet
  3. ^ a b "Spider-Man 2: The Sinister Six for Game Boy Color". GameRankings. Archived from the original on 2019-05-17. Retrieved 2014-01-13.
  4. ^ Miller, Skyler. "Spider-Man 2: The Sinister Six - Review". Allgame. Archived from the original on 2014-11-13. Retrieved 2014-01-13.
  5. ^ Extreme Ahab (2001-05-21). "Spider-Man 2: The Sinister Six Review for Game Boy Color on GamePro.com". GamePro. Archived from the original on 2005-01-19. Retrieved 2014-01-13.
  6. ^ Provo, Frank (2001-06-14). "Spider-Man 2: The Sinister Six Review". GameSpot. Archived from the original on 2019-05-17. Retrieved 2014-01-13.
  7. ^ Carle, Chris (2001-06-08). "Spider-Man 2: The Sinister Six". IGN. Archived from the original on 2021-10-22. Retrieved 2014-01-13.

External links edit