Lego Batman: The Videogame

Lego Batman: The Videogame is a Lego-themed action-adventure video game developed by Traveller's Tales and published by Warner Bros. Interactive Entertainment, released in 2008 for the Xbox 360, PlayStation 3, PlayStation 2, PlayStation Portable, Wii, Nintendo DS, Microsoft Windows, and Mac OS X video gaming platforms. The game is based on the comic book character Batman and the Lego Batman toy line, who also handled marketing and financial aspects of the game.

Lego Batman:
The Videogame
Lego batman cover.jpg
Cover art for Lego Batman: The Videogame
Developer(s)
Publisher(s)
Director(s)Jon Burton
Producer(s)Kieran Gaynor
Designer(s)Jon Burton
James Cunliffe
John Hodskinson
Arthur Parsons
Glyn Scragg
Programmer(s)Luke Giddings
Artist(s)James Cunliffe
SeriesLego Batman
Platform(s)
Release
  • JP: 8 December 2008
  • NA: 23 September 2008
  • EU: 10 October 2008
  • AU: 15 October 2008
Genre(s)Action-adventure
Mode(s)Single-player, multiplayer

The game is similar to earlier Lego games developed by Traveller's Tales, such as Lego Star Wars series and Lego Indiana Jones: The Original Adventures, in that it is both a game based on a licensed property, and has environments, objects, and creatures made out of Lego. However, Lego Batman is the first to have an original story. The Mac OS X version of the game was released in April 2009 by Feral Interactive.[1] The game spawned two sequels: Lego Batman 2: DC Super Heroes and Lego Batman 3: Beyond Gotham, as well as a spin-off, Lego DC Super-Villains .

GameplayEdit

 
An in-game screenshot showcasing combat with Poison Ivy henchmen.

The core gameplay of Lego Batman is similar to that of previous Lego video games, such as Lego Indiana Jones: The Original Adventures and the Lego Star Wars series.[2] The player controls any one of a wide assortment of characters from a third-person perspective, primarily fighting enemies, solving puzzles, and collecting Lego "studs", the game's form of currency. Using attack combinations in combat will multiply the amount of studs earned.[3] The game is set in Gotham City, with mainly realistic environments; only interactive objects are made of Lego bricks. Occasionally, players must assemble Lego objects to proceed further in the level, cross obstacles, or unlock new suits.[4] Players are able to fight on land, sea, and in the air, using a number of character-controlled vehicles, including the Batmobile, Batboat, and Batwing. New moves to the series first featured in Lego Indiana Jones: The Original Adventures are featured in this game. New abilities introduced in this game include picking up and carrying enemies and walking on tightropes across buildings. Up to two players can play in co-operative mode,[5] except in the PSP version which does not feature this mode.[6]

There are thirty levels in the game (fifteen for the heroes and fifteen for the villains)[7] as well as two secret levels, which sees the player exploring miniature versions of the Wayne Manor and Arkham Asylum to collect studs. There are many different environments in the game, usually based upon the villains' crime styles, including an ice cream factory, a botanical garden, and the Gotham sewers. The game is divided into chapters, each containing five levels.[5] Chapters are divided equally between heroes and villains, having three chapters each.[5] Completing a hero chapter will unlock the corresponding chapter for the villains.[5] As in previous Lego video games, levels are unlocked for "Free Play" mode once they are completed in Story Mode.[5] "Free Play" allows the player to replay any level they have completed, but with any characters they have unlocked so far.[5] This permits access to special areas containing additional collectibles, where the player was unable to get to before. This is unlike Story mode, in which the player may only switch between the two characters involved in that scene.[5]

The level hub for the heroes, similar to the Mos Eisley cantina in Lego Star Wars and Barnett College in Lego Indiana Jones, is the Batcave, where the player can purchase additional characters and view unlockables. The corresponding hub for the villains is Arkham Asylum,[7] where players can create their own character using parts from characters already unlocked, as well as a limited array of weapons. Individual characters are able to use many unique abilities related to their comic book powers and talents. For example, the Joker is able to attack enemies and activate machines with a hand buzzer,[8] and the Penguin can glide with his umbrella.[4] The Hush character can be unlocked after finding all 25 hostages in the villain and hero levels (excluding the vehicle levels). Once the game reaches 100%, the Ra's al Ghul character can be purchased and used as a playable character, while the Azrael, Huntress, Black Mask and Spoiler can be created in the character creator.[9]

Players are able to swap the costumes of each of the main heroes (Batman, Robin, Batgirl, and Nightwing) with many differing ones, each containing unique abilities and different color schemes. Batman starts in a classic grey suit, while he and Batgirl can wear the Glide suit that lets Batman/Batgirl fly for a short time, the Sonic suit that can break glass, the Demolition suit that lets Batman/Batgirl set down bombs and detonate them, and the Heat Protection suit that lets Batman/Batgirl survive in extremely hot temperatures. Robin and Nightwing can wear the Technology suit that can activate Tech panels, the Water suit that lets Robin/Nightwing go underwater, the Magnet suit that lets Robin/Nightwing climb up magnetic walls, and the Attract suit that can vacuum up loose Lego pieces and turn them in for bonuses. Devices providing these suits must be built with Lego bricks during Story Mode, but when the player finds those suits, they will be linked to their corresponding characters in "Free Play" mode.

Nintendo DSEdit

 
An in-game screenshot of Lego Batman: The Videogame, on the Nintendo DS.

The Nintendo DS version was altered to accommodate the memory and size limitations of the DS as well as include touch screen controls. Characters' special abilities, such as Batman's grappling hook (when pulling background objects) and detonation capsules, and elements such as switches can be controlled by using the touch screen. Some characters' special abilities, attack moves, and jump moves have been changed. For example, Batman can do double-jumps in the DS version, but not in the console versions. Also, when Batman and Robin use a suit switcher pad, they cannot switch back to the previous suit. There are no cinematics, only slideshows featuring comic book-style panels.[10]

The Nintendo DS version also features several more characters not available in the console versions and includes an exclusive unlockable minigame called "Villain Hunt", which is used to unlock 10 of the extra characters: Killer Moth (classic version), Man-Bat, Hugo Strange, Mr. Zsasz, Black Mask, Firefly, the Ventriloquist and Scarface, Ra's al Ghul, Hush, and the Joker (Tropical suit). Some other characters did not make it into the Story Levels, but can be unlocked in different ways than in the console versions. They include: Talia al Ghul, Azrael, Huntress, and Killer Moth (alternate version as depicted from the Teen Titans TV series).

Mobile phoneEdit

 
In-game screenshot of the mobile version of Lego Batman: The Videogame.

A mobile phone version of the game was also released by Glu. However, it plays much more like a straightforward platformer with scrolling beat 'em up elements, removing key gameplay features such as the ability to switch between characters with different abilities. The game is single-player only and players can only play as Batman.[11][12]

PlotEdit

Lego Batman: The Videogame is notable for being the first Traveller's Tales Lego game to have an original plot. Unlike previous Traveller's Tales Lego video games, it is based more on the concept of a franchise, rather than following the plot of a particular movie or other story from it. The game features Batman and Robin fighting crime and villainy in Gotham City. Batman's most dangerous foes have all escaped from Arkham Asylum and divided themselves into three groups of five, each led by a well-known villain with plans to achieve a personal goal:

Each group has its own separate storyline, and is accompanied by thugs and henchmen who serve as the main enemies for the game's heroes. Batman and Robin's pursuit of the villains leads them to explore various locations across Gotham, including an ice cream factory, the botanical gardens, the sewers, the zoo, a carnival, and a cathedral, among many others. At the end of each level, the duo battle one of the villains from the respective chapter, until ultimately defeating the leader of the group and his second-in-command, foiling their plan, and sending all the villains back to Arkham; each chapter also includes a vehicle level, where the player controls either road, water, or air vehicles. At the end of each chapter, all the villains are shown back at Arkham, seemingly content to be imprisoned again, save for the group leaders, as their plans have failed.

The game also includes a villain storyline, divided in three chapters as well, each focused on either the Riddler's, the Penguin's, or the Joker's group. Each level sees the leader of the group and one of its members making preparations for their respective scheme, while avoiding the GCPD, led by Commissioner Gordon, and, sometimes, Batman and Robin. It also reveals certain story elements that were left unclear in the hero storyline, such as Bane's capture (as he isn't fought at any point during the hero campaign due to being subdued by the police), or the Penguin and Killer Croc freeing Catwoman from prison after she was captured by Batman and Robin (as she appeared in the final level of Penguin's chapter in the hero campaign without any explanation). Each chapter ends with the group leader and his second-in-command triumphant in their scheme, right before they are defeated in the hero storyline.

The villain stories and pairings are likely references to the 1980s-1990s Batman film series: Riddler's group consists of villains from the films (barring Clayface), Penguin's goal to take over Gotham via remote controlled penguins and his pairing with Catwoman are an homage to Batman Returns, and the climax of the Joker's chapter takes place in a cathedral similar to the first film in the series.

Development and releaseEdit

An early build for the PlayStation 2 console was shown at certain conferences (such as at Game On in London) by TT Games Publishing's Head of Production Jonathan Smith, with a small playable area featuring the same HUD as Lego Star Wars II: The Original Trilogy.[citation needed] DC Comics had an input into the game, providing the developers with reference materials for the game's characters.[13] During the 2009 holiday season, Lego Batman and Pure were bundled with select Xbox 360 packages as a bonus, in a double-sided box.

AudioEdit

The game's soundtrack is Danny Elfman's score from Tim Burton's 1989 Batman film.[13][14] The Nintendo DS version of the game uses some music from Batman Returns. Characters's vocal effects were provided by Steve Blum (as Batman, Joker, Killer Moth, Killer Croc and Two-Face), James Arnold Taylor (as Robin and Nightwing), Tom Kenny (as Riddler and Penguin), Fred Tatasciore (as Bane and Hush), Grey DeLisle (as Harley Quinn and Batgirl), Dave Wittenberg (as Scarecrow and Ra's al Ghul), Ogie Banks (as Mr. Freeze and Clayface), Vanessa Marshall (as Poison Ivy and Catwoman) with Chris Edgerly (as Mad Hatter and Man-Bat) and Keith Ferguson (as Alfred Pennyworth and James Gordon). Collette Sunderman voice directs this game.

ReceptionEdit

Reception
Aggregate score
AggregatorScore
Metacritic80/100 (PC)[15]

76/100 (Xbox 360)[16]
75/100 (PS3)[17]
74/100 (Wii)[18]
73/100 (PSP)[19]

72/100 (DS)[20]
Review scores
PublicationScore
1Up.comC[22]
Game Informer7.5/10[27]
GameSpot6.5/10[23]
IGN7.3/10[21]
OXM (US)7.0/10[24]
PC Gamer (US)88%[25]
X-Play4/5[26]

Lego Batman received generally favorable reviews from critics upon release. IGN gave the game a 7.7 for the Wii, PS2, PS3 and 360, and a 7.3 for PSP[21] stating that while the game has plenty of replay value, it also retains problematic elements from the previous games in the series and does not necessarily add anything new. The DS version received an 8.0 rating. GamesRadar gave it an 8 out of 10, noting that Traveller's Tales was able to be more open with the license than previous games.[3] In a review for PC Gamer, John Walker noted that the large number of locations in Gotham as a "welcome improvement" over Lego Indiana Jones: The Original Adventures. Combat is styled in the manner of the 1960s Batman series, and the game includes clever puzzles. The drawbacks mentioned include the fixed viewing perspective and the frequent respawning of opponents.[25] "Iconic characters, such as Clayface and Robin, have been turned into village idiots," writes Ben of Game Informer who nevertheless later adds, "this game is filled with cool playable characters… Nightwing, Harley Quinn, Joker, Killer Croc, Bane, Catwoman, and Man-Bat only scratch the surface of the game's catalog of great characters."[27] The Nintendo DS version was nominated for "Best Action Game of 2008 on the DS" by IGN.[28] As of August 2010, the game has sold over 7 million copies worldwide.[29] As of January 2012, the game has sold over 11 million copies worldwide.[30]

SequelsEdit

A sequel, Lego Batman 2: DC Super Heroes, was announced by Warner Bros to be in development by Traveller's Tales. Released in June 2012, the game's characters are inspired by the Lego DC Super Heroes set.

Another sequel, titled Lego Batman 3: Beyond Gotham, was announced for a Fall 2014 release. It was released in November 2014.[31]

A Super-Villain themed spin-off, Lego DC Super-Villains was announced for a Fall 2018 to commemorate the tenth anniversary of the original game's release.

ReferencesEdit

  1. ^ "Feral Support | LEGO Batman". Feral Interactive.
  2. ^ Ahearn, Nate (16 July 2008). "E3 2008: LEGO Batman Hands-on". IGN.
  3. ^ a b Pellett, Matthew (23 September 2008). "LEGO Batman: The Videogame: Gotham's worst will brick themselves". GamesRadar.
  4. ^ a b Ahearn, Nate (20 February 2008). "GDC 2008: LEGO Batman First Look". IGN. Archived from the original on 21 June 2015.
  5. ^ a b c d e f g Lego Batman: The Videogame Playstation 3 Instruction Manual. Sony Computer Entertainment. p. 37.
  6. ^ Hargreaves, Roger (14 October 2008). "LEGO Batman: The videogame". www.pocketgamer.com. Retrieved 13 March 2020.
  7. ^ a b Yang, Robin (15 July 2008). "The Dark Knight snaps into his LEGO debut". Game Daily. AOL. Archived from the original on 1 September 2008. Retrieved 10 August 2008.
  8. ^ Donahoe, Michael (20 February 2008). "Lego Batman: The Videogame (PS3)". 1UP. Archived from the original on 16 July 2012.
  9. ^ "LEGO Batman: The Videogame Guide/Walkthrough – PS2, PlayStation 2 Walkthrough – IGN". Guides.ign.com. Retrieved 30 December 2010.
  10. ^ Harris, Craig (16 October 2008). "LEGO Batman Review". IGN. Retrieved 13 March 2020.
  11. ^ Andrew, Keith (31 October 2008). "LEGO Batman: The Mobile Game". www.pocketgamer.com. Retrieved 13 March 2020.
  12. ^ Spencer, Spanner. "There's a LEGO Batman in the mobile belfry". www.pocketgamer.com. Retrieved 13 March 2020.
  13. ^ a b Cook, Brad. "Your LEGO Shall Have No Other Wings But That of a Bat". Apple. Archived from the original on 6 April 2009. Retrieved 13 September 2009.
  14. ^ "LEGO Batman: THE VIDEOGAME Credits". Lego Batman.com. Archived from the original on 1 May 2009. Retrieved 10 September 2009.
  15. ^ "Lego Batman: The Videogame Reviews for PC at Metacritic". Metacritic. Retrieved 5 October 2011.
  16. ^ "Lego Batman: The Videogame Reviews for Xbox 360 at Metacritic". Metacritic. Retrieved 5 October 2011.
  17. ^ "Lego Batman: The Videogame Reviews for PS3 at Metacritic". Metacritic. Retrieved 5 October 2011.
  18. ^ "Lego Batman: The Videogame Reviews for Wii at Metacritic". Metacritic. Retrieved 5 October 2011.
  19. ^ "Lego Batman: The Videogame Reviews for PSP at Metacritic". Metacritic. Retrieved 5 October 2011.
  20. ^ "Lego Batman: The Videogame Reviews for DS at Metacritic". Metacritic. Retrieved 5 October 2011.
  21. ^ a b Hilary Goldstein (23 September 2008). "LEGO Batman Review". IGN Review.
  22. ^ Philip Kollar (25 September 2009). "Lego Batman: The Videogame (Xbox 360)". 1up. Archived from the original on 17 July 2012.
  23. ^ Tom Mc Shea (27 September 2008). "Lego Batman Review". GameSpot.
  24. ^ Chuck Osborn (24 September 2008). "Lego Batman". Official Xbox Magazine Online.
  25. ^ a b Walker, John (2008). "Lego Batman: The best Batman game ever?". PC Gamer (182): 72. ISSN 1080-4471.
  26. ^ Jonathan Hunt (29 September 2008). "LEGO Batman: The Videogame Review". XPlay. g4tv.com.
  27. ^ a b Ben, "LEGO Batman: Time to build something new," Game Informer 187 (November 2008): 116.
  28. ^ "IGN DS: Best Action Game 2008". IGN.com. 15 December 2008. Archived from the original on 15 February 2012. Retrieved 19 December 2008.
  29. ^ "Lego Harry Potter ships 2.7M, Lego Batman hits 7M". Gamespot. 4 August 2010. Retrieved 13 March 2020.
  30. ^ Makuch, Eddie (27 February 2013). "Lego Batman series sales hit 14.4 million". GameSpot. Retrieved 13 March 2020.
  31. ^ "LEGO Batman 3: Beyond Gotham Coming This Fall!". ComingSoon.net. 27 May 2014. Retrieved 13 March 2020.