Portal:Toys

Introduction

A variety of traditional wooden Channapatna toys from India

A toy is an item that is used in play, especially one designed for such use. It is mainly intended for use by children, though may also be marketed to adults under certain circumstances. Playing with toys can be an enjoyable means of training young children for life in society. Different materials like wood, clay, paper, and plastic are used to make toys. Many items are designed to serve as toys, but goods produced for other purposes can also be used. For instance, a small child may fold an ordinary piece of paper into an airplane shape and "fly it". Newer forms of toys include interactive digital entertainment. Some toys are produced primarily as collectors' items and are intended for display only.

The origin of toys is prehistoric; dolls representing infants, animals, and soldiers, as well as representations of tools used by adults are readily found at archaeological sites. The origin of the word "toy" is unknown, but it is believed that it was first used in the 14th century. Toys are mainly made for children. The oldest known doll toy is thought to be 4,000 years old. (Full article...)

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A young girl playing on a jump rope.

Jump rope (American English) or skipping rope (British English) is the primary tool used in the game of skipping played by children and many young adults, where one or more participants jump over a rope swung so that it passes under their feet and over their heads. This may consist of one participant turning and jumping the rope, or a minimum of three participants taking turns, two of whom turn the rope while one or more jumps. This is called long rope. Sometimes the latter is played with two turning ropes; this form of the activity is called Double Dutch and is more difficult. Jump-rope rhymes are often chanted beginning when the skipper jumps in and ending when the skipper messes up.

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A jigsaw puzzle usually forms a picture when complete.
Credit: Vassia Atanassova

A puzzle is a problem or enigma that tests the ingenuity of the solver. In a basic puzzle, one is intended to put together pieces in a logical way in order to come up with the desired solution. Puzzles are often contrived as a form of entertainment, but they can also stem from serious mathematical or logistical problems — in such cases, their successful resolution can be a significant contribution to mathematical research.

Selected biography

John Schow Anderson (b. Aug 8, 1925, Alameda County, CA; d. November 6, 2000, Hayward, California) was a design engineer and entrepreneur in the model railroading industry. He was one of three cofounders of Associated Brass Products, Inc., a California corporation based in Pinedale, California (Fresno area).

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