Darts is a sport in which small missiles are thrown at a circular target ("dartboard") fixed to a wall. Though various boards and rules have been used in the past, the term "darts" usually now refers to a standardised game involving a specific board design and set of rules. As well as being a professional competitive game, darts is a traditional pub game, commonly played in the United Kingdom and the Republic of Ireland, across the Commonwealth, the Netherlands, Belgium, Germany, the Scandinavian countries, the United States, Australia and elsewhere.
Darts in a dartboard
|Highest governing body||WDF|
|Nicknames||throwers, arrows, tungsten, dartsmith|
|First played||approx 1860s United Kingdom |
|Registered players||655 WDF ranked players|
679 PDPA ranked players
|Team members||Team events exist, see World Cup and PDC World Cup of Darts|
|Mixed gender||Separate men's & women's championship although no restrictions on women competing against men.|
|Type||Target sports, Individual sport|
|Equipment||Set of 3 darts, dartboard|
|Glossary||Glossary of darts|
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It is generally said that the standard numbering plan with a 20 on top was created in 1896 by Lancashire carpenter Brian Gamlin to penalise inaccuracy. though this is disputed. However, a great many other configurations have been used throughout the years and in different geographical locations. In particular, the Yorkshire and Manchester Log End boards differ from the standard board in that they have no triple, only double and bullseye, the Manchester board being of a smaller diameter, with a playing area of only 25 cm (9.84 in) across with double and bull areas measuring just 4 mm (0.157in.). The London Fives board is another variation. This has only 12 equal segments numbered 20, 5, 15, 10, 20, 5, 15, 10, 20, 5, 15, 10 with the doubles and trebles being a quarter of an inch (6.35mm) wide. Mathematically, removing the rotational symmetry by placing the "20" at the top, there are 19!, or 121,645,100,408,832,000 possible dartboards. Many different layouts would penalise a player more than the current setup; however, the current setup actually does the job rather efficiently. There have been several mathematical papers published that consider the "optimal" dartboard.
Before the First World War, pubs in the United Kingdom had dartboards made from solid blocks of wood, usually elm. Elm dart boards had two problems. Darts broke up the surface so it was common for a hole to develop around the treble twenty. The other problem was that board needed to be soaked to keep the wood soft.
This changed when a company called Nodor, whose primary business was making modelling clay (which has no odour, hence the name Nodor), started producing clay dartboards in 1923. The clay dartboards never caught on, and Nodor switched to making the traditional elm dartboards that were popular at the time.
In 1935, chemist Ted Leggatt and pub owner Frank Dabbs began using the century plant, a type of agave, to make dartboards. Small bundles of sisal fibres of the same length were bundled together. The bundles were then compressed into a disk and bound with a metal ring. It was an instant success, as the darts did little or no damage to the board—they just parted the fibres when they entered the board; this type of board was more durable and required little maintenance.
In the late '70s, companies devised and began producing electronic dartboards. These dartboards have electronic scoring computers that are preprogrammed with a wide variety of game types. The board is made of plastic facings with small holes. The holes slant out, allowing the plastic-tipped darts to stick inside. When a dart strikes the board, the section makes contact with a metal plate, telling the computer where the player has thrown. These "soft-tip" darts and automated boards greatly increased the game's popularity in the United States.
Initially the darts were simply cut down arrows or crossbow bolts. The first purpose-made darts were manufactured in one piece from wood; wrapped with a strip of lead for weight and fitted with flights made from split turkey feathers. These darts were mainly imported from France and became known as French darts. Metal barrels were patented in 1906 but wood continued to be used into the 1950s. The first metal barrels were made from brass which was relatively cheap and easy to work. The wooden shafts, which were now threaded to fit the tapped barrel, were either fletched as before or designed to take a paper flight. This type of dart continued to be used into the 1970s. When the advantages of using plastic were realised, the shaft and flight became separate entities, although one piece moulded plastic shaft and flights were also available.
According to the Darts Regulation Authority, a regulation board is 451 mm (17 3⁄4 in) in diameter and is divided into 20 radial sections. Each section is separated with metal wire or a thin band of sheet metal. The best dartboards have the thinnest wire, so that the darts have less chance of hitting a wire and bouncing out. The numbers indicating the various scoring sections of the board are also normally made of wire, especially on tournament-quality boards. The wire ring on which the numbers are welded can be turned to facilitate even wear of the board. Boards of lesser quality often have the numbers printed directly on the board.
Quality dartboards are still made of sisal fibres; less expensive boards are sometimes made of cork or coiled paper. However, several types of sisal fibre are used in dartboards today, originating from East Africa, Brazil, or China.
Illumination is arranged to brightly illuminate the dartboard and minimize shadows of thrown darts. The main supply for the illumination should be protected against accidental piercing, or placed away from the board.
Modern darts have four parts: the points, the barrels, the shafts and the flights.
The points come in 2 common lengths, 32mm and 41mm and are sometimes knurled or coated to improve grip. Others are designed to retract slightly on impact to lessen the chance of bouncing out.
The barrels come in a variety of weights and are usually constructed from brass, silver-nickel, or a tungsten alloy. Brass is cheap but light and therefore brass barrels tend to be very bulky. Tungsten on the other hand, is twice as dense as brass thus a barrel of an equivalent weight could be thirty percent smaller in diameter. Tungsten is very brittle however and so an alloy of between 80 and 95 per cent tungsten is used. The remainder is usually nickel, iron, or copper. Silver-nickel darts offer a compromise between density and cost. Barrels come in 3 basic shapes: cylindrical, ton, or torpedo.
- Cylindrical barrels are the same diameter along their entire length and so tend to be long and thin. Their slenderness makes them better for grouping, but because they are long, the centre of gravity is further back.
- Ton shaped barrels are thin at either end but bulge in the middle. This makes them fatter than a cylindrical barrel of equivalent weight but the centre of gravity is further forward and so theoretically easier to throw.
- Torpedo shaped barrels are widest at the point end and taper towards the rear. This keeps the weight as far forward as possible but like the ton, gives it a larger diameter than the cylinder.
The shafts are manufactured in various lengths and some are designed to be cut to length. Shafts are generally made from plastics, nylon polymers, or metals such as aluminium and titanium; and can be rigid or flexible. Longer shafts provide greater stability and allow a reduction in flight size which in turn can lead to closer grouping; but, they also shift the weight towards the rear causing the dart to tilt backward during flight, requiring a harder, faster throw.
The flight stabilizes the dart by producing drag, thus preventing the rear of the dart from overtaking the point. Modern flights are generally made from plastic, nylon, or foil and are available in a range of shapes and sizes. The three most common shapes in order of size are the standard, the kite, and the smaller pear shape. The less surface area, the less stability but larger flights hamper close grouping. Some manufacturers have sought to solve this by making a flight long and thin but this in turn creates other problems such as changing the dart's centre of gravity. Generally speaking, a heavier dart will require a larger flight.
The choice of barrel, shaft, and flight will depend a great deal on the individual player's throwing style. For competitive purposes, a dart cannot weigh more than 50g including the shaft and flight and cannot exceed a total length of 300mm.
The WDF uses the following standards for play:
Height - the dart board is hung so that the centre of the bulls eye is 1.73 m (5 ft 8 inches) from the floor. This is considered eye-level for a six-foot person.
Distance - the oche (line behind which the thrower must stand) should be 2.37 m (7 ft 9¼ inches) from the face of the board. If the face projects outward from the wall, due to the thickness of the board and/or a cabinet in which it is mounted, the oche must be moved back appropriately to maintain the required distance.
The regulations came about due to the United Kingdom and the rest of the world playing at different lengths, with 2.37 m (7 ft 9¼ inches) being the compromise length.
The standard dartboard is divided into 20 numbered sections, scoring from 1 to 20 points, by wires running from the small central circle to the outer circular wire. Circular wires within the outer wire subdivide each section into single, double and triple areas. The dartboard featured on the "Indoor League" television show of the 1970s did not feature a triple section, and according to host Fred Trueman during the first episode, this is the traditional Yorkshire board.
Various games can be played (and still are played informally) using the standard dartboard. However, in the official game, any dart landing inside the outer wire scores as follows:
- Hitting one of the large portions of each of the numbered sections, traditionally alternately coloured black and white, scores the points value of that section.
- Hitting the thin inner portions of these sections, roughly halfway between the outer wire and the central circle coloured red or green, scores triple the points value of that section.
- Hitting the thin outer portions of these sections, again coloured red or green, scores double the points value of that section. The double-20 is often referred to as double-top, reflecting the 20's position on the dartboard.
- The central circle is divided into a green outer ring worth 25 points (known as "outer", "outer bull", or "single bull") and a red or black inner circle (usually known as "bull", "inner bull" or "double bull"), worth 50 points. The term "bullseye" can mean either the whole central part of the board or just the inner red/black section. The term "bull's ring" usually means just the green outer ring. The inner bull counts as a double when doubling in or out.
- Hitting outside the outer wire scores nothing.
- A dart only scores if its point is embedded in or is touching the playing surface. This rule applies to any dart that lands in such a way as to be partially or totally supported by others that have already hit the board.
- When a standard board is used, any dart whose point does not remain in contact with the playing surface until being collected by the player does not score. This includes darts that bounce off the board for any reason, that fall off on their own, or that are dislodged by the impact of later throws. However, when an electronic board is used, fallen/dislodged darts do score as long as their impacts have registered on the board first.
The highest score possible with three darts is 180, commonly known as a "ton 80" (100 points is called a ton), obtained when all three darts land in the triple 20. In the televised game, the referee frequently announces a score of 180 in exuberant style. A "quad" ring appeared briefly between the triple ring and the bull in the 1990s, leading to a potential 240 maximum (three quad-20s), a 210 maximum checkout (Q20-Q20-Bull) and seven dart finishes from a 501 start (five quad-20s, triple-17, bullseye), but was swiftly dropped from professional tournament play after only two years. One make of this board was the Harrows Quadro 240.
Skill level and aimingEdit
Assuming standard scoring, the optimal area to aim for on the dart board in order to maximize the player's score varies significantly based on the player's skill. The skilled player should aim for the centre of the T20, and as the player's skill decreases, their aim moves slightly up and to the left of the T20. At σ = 16.4 mm the best place to aim jumps to the T19. As the player's skill decreases further, the best place to aim curls into the centre of the board, stopping a bit lower than and to the left of the bullseye at σ = 100.
There are many games that can be played on a dartboard, but the term "darts" generally refers to a game in which one player at a time throws three darts per turn. The throwing player must stand so that no portion of his/her feet extends past the leading edge of the oche, but may stand on any other portion and/or lean forward over it if desired.
A game of darts is generally contested between two players, who take turns. The most common objective is to reduce a fixed score, commonly 301 or 501, to zero ("checking out"). The final dart must land in either the bullseye or a double segment in order to win. It is not necessary that all three darts are thrown on the final turn, the game can be finished on any of the three darts. When two teams play, the starting score is sometimes increased to 701 or even 1001; the rules remain the same.
A throw that reduces a player's score below zero, to exactly one, or to zero but not ending with a double is known as "going bust", with the player's score being reset to the value prior to starting the turn, and the remainder of the turn being forfeited.
In some variants (called a "northern bust" in London) only the dart that causes the bust is not counted. That is felt by some to be a purer version of the game, as under the normal rules, as explained above, a player left with a difficult finish, e.g. 5 and one dart remaining will often deliberately "bust" it in order to get back to the easier finish that they had at the start of their go. For example, a player with 20 at the start of their go could miss the double 10 and get a single, miss the double 5 and get a single, leaving them 5 and only one dart remaining. Their best option is to deliberately bust it to get back onto double 10. Under the "northern bust" they would remain on 5.
A darts match is played over a fixed number of games, known as legs. A match may be divided into sets, with each set being contested as over a fixed number of legs.
Although playing straight down from 501 is standard in darts, sometimes a double must be hit to begin scoring, known as "doubling in", with all darts thrown before hitting a double not being counted. The PDC's World Grand Prix uses this format.
The minimum number of thrown darts required to complete a leg of 501 is nine. The most common nine dart finish consists of two 180 maximums followed by a 141 checkout (T20-T19-D12), but there are many other possible ways of achieving the feat. Three 167s (T20-T19-Bull) is considered a pure or perfect nine-dart finish by some players.
Other games and variantsEdit
There are a number of regional variations on the standard rules and scoring systems.
One Hundred aka One Hunnid
One hundred is newly invented dart game played on a traditional 'Budwiser' dart board involving a race to reach the score of 100 points first. Each player throws 1 dart to start the game and the player with the highest score goes first. A player can immediately score 100 points and win the game by hitting a 'bulls-eye' on their first throw. If players do not hit a bulls-eye on their first throw, the game can only be won by either scoring points, getting 2 darts into the green 'bulls' area, or hitting the bulls-eye. Each round players take turns and either miss, or score 10 points, hit 2 'bulls' (potential game ender), hit a 'bulls-eye' (another potential game ender), or hit a combination of 'bulls-eye' and 'bulls' together or other variations including 2 or more darts in either 'bulls' or 'bulls-eye' which are automatic game winning shots in any round. If a player hits a 'bulls-eye' or hits 2 darts in the green 'bulls' area, the game becomes on the line. The following player only has 3 chances to rebuttal losing the game by either tie, matching the same shot (the game returns to point system if rebuttal is won), or win the game by hitting any automatic win combination. If both players throw and do not score 10 points or make a potential game winning shot, the game goes into sudden death. Both players potential 10 points are combined to 20 and each player gets a chance to throw 1 dart, the highest score wins the 20 points and the next round of throws begin. If the same score is made during sudden death the points are doubled again and the players throw another sudden death round for 40 points and so on. The game can also be won at any time no matter what any players scores are by hitting a 'bulls-eye' during any sudden death round. Players will also keep score each round until reaching 100 which can also win the game without hitting any winning combination.
American Darts is a regional USA variant of the game (most U.S. dart players play the traditional games described above). This style of dart board is most often found in eastern Pennsylvania, New Jersey, Delaware, Maryland, and parts of New York state.
Cricket is a widely played darts game involving a race to control and score on numbers between 20 and 15 and the bullseye, by hitting each of these targets for three marks to open or own it for scoring. A hit on the target counts as one mark, while hits in the doubles ring of the target count as two marks in one throw, and on the triples ring as three. Once opened in this manner, until the opponent closes that number with three marks on it of their own, each additional hit by the owner/opener scores points equal to the number of the target (which may also be doubled and tripled, e.g. a triple-20 is worth 60 points). The outer bullseye counts as 25 points, and the inner as 50.
Dartball is a darts game based on the sport of baseball. It is played on a diamond shaped board and has similar scoring to baseball.
Dart golf is a darts game based on the sport of golf and is regulated by the World Dolf Federation (WDFF). It is played on both special golf dartboards and traditional dartboards. Scoring is similar to golf.
This is a regional variant still played in some parts of the East End of London. The board has fewer, larger segments, all numbered either 5, 10, 15 or 20. Players play down from 505 rather than 501, and stand the farthest (9 ft or 2.7 m) away from the board of any mainstream variation.
“Halve it” is a darts game popular in the United Kingdom and parts of North America where competitors try to hit previously agreed targets on a standard dart board. Failure to do so within a single throw (3 darts) results in the player losing half their accumulated score. Any number of players can take part and the game can vary in length depending on the number of targets selected. The game can be tailored to the skill level of the players by selecting easy or difficult targets.
"Killer" is a 'knock-out' game for two or more players (at its best at 4–6 players). Initially, each player throws a dart at the board with their non-dominant hand to obtain their 'number'. No two players can have the same number. Once everyone has a number, each player takes it in turn to get their number five times with their three darts (doubles count twice, and triples three times). Once a person has reached 5, they become a 'killer'. This means they can aim for other peoples numbers, taking a point off for each time they hit (doubles x2, triples x3). If a person gets to zero they are out. A killer can aim for anyone's numbers, even another killer's. Players cannot get more than 5 points. The winner is 'the last man standing'.
Another version of "Killer" is a "knock-out" game for three or more players (the more the better). To start, everyone has a pre-determined number of lives, (usually 5) and a randomly chosen player throws a single dart at the board to set a target (i.e. single 18) and does not play until that target is hit. The next player up has 3 darts to try and hit the target (single 18), if they fail, they lose a life and the following player tries. Once a player succeeds at hitting the target, they then become the target setter and throw a dart to set a new target. The initial target setter swaps places with the new target setter. The games carries on until every players lives have been used, the last man standing is the target setter whose target was not hit. For less experienced players you can count doubles and trebles as part of the same number, i.e. a target of treble 20 can still be counted as success if the double or single 20 is hit and vice versa.
Moving Target is a darts game for two or more players in which each round, one player serves as the "setter" to set the target, and each other player is a "scorer" and tries to score points. The role of "setter" rotates from player to player each round. The first player to reach 21 points (or any other predetermined number of points) wins the game. In each round, the setter throws two darts to set the target for the round. The target is equal to either the sum or the difference of the two darts thrown by the setter. Doubles and triples do not count for these two darts. A bullseye thrown by the setter counts for 25. For example, if the setter throws a bullseye and a five, the target is either 30 or 20 (25 + 5 = 30 and 25 – 5 = 20). Once a target has been set, the scorer has three darts to equal the target and score points. Each dart is considered individually. Doubles and triples do count for this dart, so there may be multiple ways to hit the target. A bullseye thrown by the scorer counts for either 25 or 0. A scorer can score between 0 and 9 points per round. If the scorer hits a target number with a single, the scorer gets 1 point. If the scorer hits a target number with a double or a single bullseye, the scorer gets 2 points. If the scorer hits the target number with a triple, the scorer gets 3 points. If the scorer hits the target number with a double-bullseye, this is called a ZARTRON! A player who scores a ZARTRON! gets 3 points and skips their next turn as setter, allowing an opportunity to score again right away.
Round the ClockEdit
Round the Clock (also called Around the World, 20 to 1, and Jumpers) is a game involving any number of players where the objective is to hit each section sequentially from 1 to 20 starting after a starting double.
Shanghai is played with at least two players. The standard version is played in seven rounds. In round one players throw their darts aiming for the 1 section, round 2, the 2 section and so on until round 7. Standard scoring is used, and doubles and triples are counted. Only hits on the wedge for that round are counted. The winner is the person who has the most points at the end of seven rounds (1–7); or who scores a Shanghai, which wins win instantly, a Shanghai being throws that hit a triple, a double and single (in any order) of the number that is in play.
Shanghai can also be played for 20 rounds to use all numbers. A Fairer Start for Shanghai: To prevent players from becoming too practiced at shooting for the 1, the number sequence can begin at the number of the dart that lost the throw for the bullseye to determine the starting thrower. For example; Thrower A shoots for the bullseye and hits the 17. Thrower B shoots for the bullseye and hits it. Thrower B then begins the game, starting on the number 17, then 18, 19, 20, 1, 2, 3, etc. through 16 (if no player hits Shanghai).
Kompasset (The Compass)Edit
Invented at Teater Momentum in Odense, Denmark as the ideal game fir a large group of players.
The concept of the game is to hit North (20), South (3), East (6) and West (11), in that order.
Players take turns to shoot the 3 arrows. All successfully hit numbers during each players turn are saved until that players next turn. For example, if only North (20) is hit on the first turn, then South(3) must be hit on the second turn. If both North (20) and South (3) are hit on the first turn, East(6) must be hit on the second turn and so forth. Doubles and triples don't count in Kompasset.
Once a player has hit both North, South, East and West, he or she has to hit bull twice (not necessarily on the same round) or bullseye once to win the game.
The game isn't won until the last player in the round has had their final shot. If one player hits bull twice and another hits bullseye, the player who hit bullseye wins the game.
Similar to "Round The Clock", but faster and more party-friendly for large crowds.
Of the two professional steel-tip organisations, the British Darts Organisation (BDO), founded 1973, is the older. Its tournaments were often shown on the BBC in the UK. The BDO is a member of the World Darts Federation (WDF) (founded 1976), along with organizations in some 60 other countries worldwide. The BDO originally organised a number of the more prestigious British tournaments with a few notable exceptions such as the News of the World Championship and the national events run under the auspices of the National Darts Association of Great Britain. However, many sponsors were lost and British TV coverage became much reduced by the early nineties. As of 24 September 2016, the BBC no longer broadcasts the BDO World Championship
In 1992, a group of darts players broke off from the BDO and, in pursuit of higher prize money, formed the Professional Darts Corporation (PDC). Like the BDO, the PDC organises their own tournaments as well as their own world championship.
In soft-tip, the World Soft Darts Association serves as a governing body of the sport, with events feature players that play also steel-tip in PDC and BDO events, and other players that compete exclusively in soft-tip events.
Amateur league organisationsEdit
The American Darts Organization promulgates rules and standards for amateur league darts and sanctions tournaments in the United States. The American Darts Organization began operation January 1, 1976 with 30 charter member clubs and a membership of 7,500 players. Today, the ADO has a membership that averages 250 clubs on a yearly basis representing roughly 50,000 members.
The BDO and PDC both organise a World Professional Championship. They are held annually over the Christmas/New Year period, with the PDC championship finishing slightly earlier than the BDO tournament. The BDO World Championship has been running since 1978; the PDC World Championship started in 1994.
Both organisations hold other professional tournaments. The BDO organise the World Masters and many Open tournaments. They also organise county darts for their 66 county members in the UK including individual and team events.
The PDC's major tournaments are the World Championship, Premier League, UK Open, World Matchplay, World Grand Prix and the Grand Slam of Darts. All of these are broadcast live on Sky Sports television in the UK. They also hold PDC Pro Tour events and smaller category events around the UK.
Two Dutch independently organised major tournaments, the International Darts League and the World Darts Trophy introduced a mix of BDO and PDC players in 2006 and 2007. Both organisations allocated rankings to the tournaments, but these two events are now discontinued.
The WDF World Cup for national teams and a singles tournament has been played biennially since 1977. The WDF also organise the Europe Cup.The PDC has their own world cup competition, the PDC World Cup of Darts.
For soft-tip darts, WSDA and DARTSLIVE run THE WORLD, an international tour which serves as the Soft Darts World Championship, with the final tournament referred to as the Grand Final, with the circuit first taking place in 2011. Stages take place mostly in East Asia, with some rounds held in the United States and Europe. Matches during WSDA events are played with both 701 and Cricket during a set, usually with an even amount of both, giving both players throw during both formats, and the final round determined by player choice.
Professional darts playersEdit
Multiple World Champions
- 16 Phil Taylor The Power (2 BDO, 14 PDC)
- 10 Trina Gulliver The Golden Girl
- 5 Eric Bristow The Crafty Cockney
- 5 Raymond van Barneveld Barney (4 BDO, 1 PDC)
- 4 Lisa Ashton The Lancashire Rose
- 3 Martin Adams Wolfie
- 3 Anastasia Dobromyslova From Russia With Love
- 3 Glen Durrant Duzza
- 3 John Lowe Old Stoneface
- 3 John Part Darth Maple (1 BDO, 2 PDC)
- 3 Michael van Gerwen Mighty Mike
- 2 Gary Anderson The Flying Scotsman
- 2 Ted Hankey The Count
- 2 Adrian Lewis Jackpot
- 2 Dennis Priestley The Menace (1 BDO, 1 PDC)
- 2 Scott Waites Scotty 2 Hotty
- 2 Jocky Wilson Jocky
One-Time World Champions
- Bob Anderson The Limestone Cowboy
- Steve Beaton The Bronze Adonis
- Stacy Bromberg The Wish Granter
- Stephen Bunting The Bullet
- Richie Burnett The Prince of Wales
- Rob Cross Voltage
- Tony David The Deadly Boomerang
- Keith Deller The Fella
- Andy Fordham The Viking
- Francis Hoenselaar The Crown
- Christian Kist The Lipstick
- Jelle Klaasen The Cobra
- Scott Mitchell Scotty Dog
- Leighton Rees Marathon Man
- Mikuru Suzuki Miracle
- Les Wallace McDanger
- John Walton John Boy
- Mark Webster The Spider
The WDF, BDO and PDC each maintain their own rankings lists. These lists are commonly used to determine seedings for various tournaments. The WDF rankings are based on the preceding 12 months performances, the BDO resets all ranking points to zero after the seedings for their world championship have been determined, and the PDC Order of Merit is based on prize money earned over a two-year period.
- Darts world rankings—current ranking lists for BDO and PDC
- Darts tournaments—previous winners, history and information
- Darts players profiles
- Nine dart finish—the "perfect" game in darts
- High dart average—average score achieved with all three darts thrown
- Glossary of darts
- Pub games
- Bullseye—a British game show based on darts
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