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Alzadick[a] is a 1992 "time attack"-style vertically scrolling shoot 'em up video game released for the NEC PC Engine CD-ROM² by Naxat.[1]
Alzadick | |
---|---|
Developer(s) | Naxat Soft |
Publisher(s) | Naxat Soft |
Director(s) | Kazuhiko Inoue |
Producer(s) | Kazuhiko Inoue |
Designer(s) | Kazuhiko Inoue |
Programmer(s) | Yoshinori Hironaka |
Artist(s) | Manabu Sakai Toshiharu Tagami |
Composer(s) | Daisuke Morishima |
Platform(s) | PC Engine CD-ROM² |
Release |
|
Genre(s) | Vertically scrolling shooter |
Mode(s) | Single-player |
Gameplay
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Alzadick is a vertical-scrolling shoot 'em up game.
Development and release
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Alzadick was originally made for its Summer Carnival '92 competition, which also included Recca.[2]
Reception
editReception
Publication | Score |
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Famitsu | 26/40[3] |
Gekkan PC Engine | 78/100[4] |
Joypad | 51%[5] |
Joystick | 50%[6] |
Marukatsu PC Engine | 29/40[7] |
This section needs expansion. You can help by adding to it. (August 2024) |
Notes
editReferences
edit- ^ Matsuyama, Benī (August 1992). "Super Soft Hot Information: PC Engine 新作ソフト Data Base". Micom BASIC Magazine . No. 122. The Dempa Shimbunsha Corporation . p. 248.
- ^ Kalata, Kurt; Rasa, Chris; Szczepaniak, John; Brownlee, Paul; Gibson, Nick; Smith, Eric Jonathan; Zverloff, Nick; Plasket, Michael; Derboo, Sam (December 7, 2016). "Alzadick". The Guide to Shoot-em-Ups. Vol. 1. Hardcore Gaming 101. pp. 1–154. ISBN 9781539855644.
- ^ a b "NEW GAMES CROSS REVIEW: サマーカーニバル'92 アルザディック". Famitsu (in Japanese). No. 188. ASCII Corporation. July 24, 1992. p. 39.
- ^ a b "New Review Daisakusen! ALZADICK". Gekkan PC Engine (in Japanese). Vol. 4, no. 8. Shogakukan. August 1992. p. 161.
- ^ a b Morisse, Jean-François (December 1992). "NEC PC Engine: Summer Carnival '92". Joypad (in French). No. 14. Challenge SARL. p. 107.
- ^ a b Demoly, Jean-Marc (December 1992). "Consoles News: Summer Carnival '92 (Super CD Rom)". Joystick (in French). No. 33. Sipress. p. 171.
- ^ "新作ソフトお毒味チャート: アルザディック". Marukatsu PC Engine (in Japanese). Vol. 4, no. 9. Kadokawa Shoten. September 1992. p. 154.
- ^ Eggebrecht, Julian (October 1992). "News: Engine-Ereignisse — Neue Spiele Aus Japan". Video Games (in German). No. 11. Markt & Technik. pp. 30–32.