Wikipedia:Peer review/Halo 3: ODST/archive2

Halo 3: ODST edit

Previous peer review

This peer review discussion has been closed.
I've listed this article for peer review because I'm interested in getting it to FA status in the near future. I think it's quite comprehensive, but knowing myself the biggest areas that it probably needs help with are prose and accessibility for the non-video game reviewer; specific points to that are what I'm looking for, but any and all help would be greatly appreciated.

Thanks, Der Wohltemperierte Fuchs(talk) 18:35, 26 February 2010 (UTC)[reply]

  • "Adding to the difficulty are skulls that give enemies new abilities; the "Catch" skull, for example, causes enemies to throw greater numbers of grenades." <-- complete unexplained. What is a skull in ordinary terms and why/how would one use it?
  • "...the aftermath of the shockwave..." What aftermath? A shockwave is a shockwave; you get a ringing sound, deal with it, and move on. Perhaps you need more destructive wording.
  • 'Orbital Drop Shock Troopers, known as ODSTs or Helljumper' <-- no mention of the similarity to paratroopers?
  • 'After looking at the proposal and the budget, studio head Harold Ryan gave the go-ahead.' <-- well obviously they looked at the proposal and budget; studio heads aren't in the habit of waving through new games.
  • 'The genre also influenced the character names and archetypes. The player character, for example, fits the concept of a lone, hardboiled detective.' <-- since when do noir detectives gun down a couple of aliens every other building? What's detective about ODSTs?
  • 'Members of Bungie were fans of the defunct television series Firefly, ' <-- every TV series gets canceled eventually; there are no immortal series.
  • '"instead," Molina wrote, "roughly two-thirds of ODST's combat feels very much like a traditional Halo game" instead of exploring promising new stealth-based mechanics.' <-- in general, the article fails to give a good idea of those new mechanics; having played some ODST, I know what he means, but others wouldn't. --Gwern (contribs) 21:17 6 March 2010 (GMT)
    • I've reworded the skull bit and fleshed it out a bit more, and removed "defunct". A shockwave is a shockwave, but any such wave can carry a great deal of energy; it's plenty destructive, and I'm not sure what else you would call it. Noir is what they called it; while I think the ODSTs are a bit more bloody than your average 40's thriller, that's what the source says. Surprisingly, no one really discussed the paratrooper aspects. I'll take a look at adding in info about the stealth gameplay. Thanks for the review. Der Wohltemperierte Fuchs(talk) 20:41, 8 March 2010 (UTC)[reply]