Talk:EverQuest Online Adventures

Latest comment: 13 years ago by Mofuggin bob

Edit Notes by Mofuggin Bob edit

-- Popularity section -- 9/20/2010 (Sept. 20) edit

1) "As of June 2010 the ability to add game time to an account (via game card or credit card) on the console has been removed. To add time to an account one must do it online at the Station.com website (link)." (First paragraph, last sentence)

2) "(however there have been no content-changing updates (with the only exception being the addition of an anniversary pet in 2010) since around March of 2009."

Sources for both can be found at the game's forums (http://forums.station.sony.com/eqoa/). Look in the updates section.

Old Edit Notes edit

The game does not revolve around PVP action, but PVP action is there (however poorly implimented). Sourcing the edit on PVP is more work than I'm willing to do, but I suggestions looking around at eqoa.allakhazam.com, hodstock.com, and everquestonlineadventures.station.sony.com, in their forum sections, in the posts that was a few years old.

For the part about the expansion, the current head dev confirmed that it was 90% done in one of the 'In development' threads (or something named close to that). The quote about why it was cancelled I believe was an exact quote, but it would be best if someone were to go find the source and make sure, and to cite it. My brother showed me the source for it a few months ago (2-4) somewhere on the hodstock.com forums. The specific thread linked to another site that had a resume of a guy who was working on it, and that is where the quote came from. —Preceding unsigned comment added by Mofuggin bob (talkcontribs) 07:25, 3 February 2008 (UTC)Reply

Edit: My sources on the Underfoot expansion. I probably won't cite this in the article, but you can Mr. Reader. http://forums.station.sony.com/eqoa/posts/list.m?start=0&topic_id=115600008432&#115600133789 http://www.linkedin.com/pub/clint-worley/1/977/714 (Scroll down until you find it (Producer- EverQuest Online Adventures Underfoot Expansion- PS2)) —Preceding unsigned comment added by Mofuggin bob (talkcontribs) 10:38, 22 May 2010 (UTC)Reply

Mofuggin bob (talk) 11:31, 20 September 2010 (UTC)Reply

I think some biased editors are likely to make more changes in the future edit

Hi, I was a player of this game and I have been following the creation of this game's private servers for a very long time now. I wanted to give kudos for the revert on 20:45, 15 February 2021‎, as the removed text seemed bias to me. The community voted in one of the several Facebook groups about the bringing back of this game. The winning vote was "Return Home". I do not have the link for this atm, but I can retrieve it. You'll have to be in the Facebook group to see the post however. "EQOA: Revival" is the name of one or more Facebook groups for this. One or some of the names that made it into the vote did have the word "Project" in it, and as you can infer, it or they were losing names. I cannot tell if the site admin of https://www.projectreturnhome.com/ is trying to push forward their preferred name of the game, or if they are being genuine. To be clear, the vote we had as a community was for the name of the game, not the project to bring it back to a playable state. So perhaps they were just talking about the revival efforts taking place. Either way, I can't tell exactly what they mean.

The revival project does not yet and has never had an official name. The only official website for this in terms of the development of a private server is or was http://wiki.eqoarevival.com/ but the people working on this have almost entirely stopped using it, either choosing to keep their discoveries to themselves or just not finding it worth their time to continue documenting the network code and other things about the game on that website.

From what I gather talking with others in the community, there are several groups that either are or were working on their own server codes. I think some have been abandoned. As someone explained it to me some of these were just for testing purposes to understand the network code and are now defunct or their primary creators have stopped being active with the project. They went on to say that there are a few servers being developed right now by different groups of people, but explained that these people are still working together with each other. They emphasized to me that they did not have a falling out exactly, but explained it like these people just have their own preferences for how to code the server and are working separately because they think it's best that way. I personally didn't understand that logic but that's how they described it to me.

I just proofread this, and I am sorry but it's well past midnight where I'm from and I am ready to go lay down so it is too much work to reword the first paragraph. In that paragraph I wrote it like one of the admins of the https://www.projectreturnhome.com/ website did the edit that was reverted, but upon reading it I realized that I should not have wrote it that way. The way I wrote it I think maybe makes me sound bias against them. I did not mean to word that like the authors of that edit were also admins of that website. I explained it very badly. I was trying to say the author of that edit may be biased or may be confused because of that website's existence. Please understand what I am trying to say and don't focus too heavily on how I said it.

I almost forgot! All of the old websites for this game are invalid now. I don't think they have an official website for the game anymore. I don't understand the details, however Sony sold the developers of the game to another company that was called Daybreak Games. Recently they changed the name to Darkpaw Games I think.