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A sound chip is an integrated circuit (i.e. "chip") designed to produce sound. It might do this through digital, analog or mixed-mode electronics. Sound chips normally contain things like oscillators, envelope controllers, samplers, filters and amplifiers. During the late 20th century, sound chips were widely used in arcade game system boards, video game consoles, home computers, and PC sound cards.

Contents

Programmable sound generators (PSG)Edit

AtariEdit

General InstrumentEdit

KonamiEdit

MOS TechnologyEdit

OkiEdit

PhilipsEdit

RicohEdit

SegaEdit

SunsoftEdit

Texas InstrumentsEdit

YamahaEdit

Wavetable synthesisEdit

AtariEdit

EnsoniqEdit

  • Ensoniq 5503, used in the Apple IIgs computer.

Hudson Soft/EpsonEdit

KonamiEdit

  • Konami SCC, used in certain arcade boards and game carts for the MSX.

NamcoEdit

Frequency modulation (FM) synthesisEdit

AtariEdit

  • Jerry, used in the Atari Jaguar. Also supports single-cycle wavetable-lookup synthesis and PCM (sample-based synthesis).

ESS TechnologyEdit

  • ESFM synthesizer, used in most ESS Tech sound chips, ES1868/69 being most common. Chip includes wavetable interface. Two modes, one "OPL2/3 compatible" and the other the native superset.

KonamiEdit

YamahaEdit

Pulse-code modulation (PCM, sample-based)Edit

AtariEdit

  • Jerry, used in the Atari Jaguar. Also supports FM and single-cycle wavetable-lookup synthesis.
  • SDMA, used in the Atari Falcon030.

Crystal SemiconductorEdit

DrucegroveEdit

HarrisEdit

MOS TechnologyEdit

NamcoEdit

National SemiConductorEdit

  • LMC1992, used in the Atari STE and Atari TT030

OkiEdit

RicohEdit

SanyoEdit

  • VLM5030 Speech Synthesizer, a speech synthesis chip used in the arcade game Punch-Out!!

SegaEdit

SonyEdit

See alsoEdit

ReferencesEdit

  1. ^ http://www.system16.com/hardware.php?id=913
  2. ^ http://www.system16.com/hardware.php?id=628
  3. ^ "Archived copy". Archived from the original on 2014-09-29. Retrieved 2014-09-27.CS1 maint: Archived copy as title (link)
  4. ^ http://www.system16.com/hardware.php?id=735
  5. ^ http://www.system16.com/hardware.php?id=556
  6. ^ "Archived copy". Archived from the original on 2014-09-30. Retrieved 2014-09-27.CS1 maint: Archived copy as title (link)
  7. ^ http://www.arcade-history.com/?n=scramble-model-gx387&page=detail&id=2328
  8. ^ http://www.arcade-history.com/?n=gyruss-model-gx347&page=detail&id=1063
  9. ^ https://github.com/mamedev/mame/blob/master/src/mame/audio/segag80r.c[permanent dead link]
  10. ^ http://system16.com/hardware.php?id=688&gid=3239
  11. ^ https://github.com/mamedev/mame/blob/master/src/emu/sound/sn76496.c[permanent dead link]
  12. ^ http://webcache.googleusercontent.com/search?q=cache:FU_nncKCzgIJ:pacman.shaunew.com/redmine/projects/pacman/repository/revisions/master/raw/doc/pie/wsg3.htm
  13. ^ a b c https://github.com/mamedev/mame/blob/master/src/emu/sound/namco.c[permanent dead link]
  14. ^ http://www.system16.com/hardware.php?id=519
  15. ^ a b http://www.multigame.com/NAMCO.html
  16. ^ https://github.com/mamedev/mame/blob/master/src/mame/audio/redalert.c[permanent dead link]
  17. ^ "Archived copy". Archived from the original on 2009-04-02. Retrieved 2014-09-27.CS1 maint: Archived copy as title (link)
  18. ^ http://www.system16.com/hardware.php?id=610
  19. ^ http://www.system16.com/hardware.php?id=736
  20. ^ http://www.system16.com/hardware.php?id=931
  21. ^ "Archived copy". Archived from the original on 2008-03-19. Retrieved 2008-05-28.CS1 maint: Archived copy as title (link)

External linksEdit