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Pantheon: Rise of the Fallen is an upcoming fantasy massively multiplayer online role-playing game from Visionary Realms, Inc. Brad McQuaid, the Co-Creator of EverQuest, currently serves as Chief Creative Officer for Visionary Realms and an important figure on the project.[1]

Pantheon: Rise of the Fallen
Developer(s)Visionary Realms
Director(s)Brad McQuaid, Chris Rowan, David Reitman
Designer(s)Chris Perkins
Programmer(s)Daniel Krenn
EngineUnity
Platform(s)Microsoft Windows
Genre(s)Massively multiplayer online role-playing game
Mode(s)Online multiplayer

Contents

GameplayEdit

Pantheon: Rise of the Fallen is considered to be a spiritual successor to “classically-spirited” MMORPGs such as EverQuest and Vanguard: Saga of Heroes, and will prominently feature a PvE-centric design, with plans for at least one PvP server at launch.

Pantheon focuses on challenging content and the social aspects of gameplay, such as grouping and guilds, making friends, and earning a reputation in the community.

Many aspects of gameplay are inspired by text-based MUD games. Typical character progression is slower paced than many modern MMORPGs in order to make content more meaningful. Combat is performed by selecting various spells and abilities based on character class and strategy. Pantheon uses a tab-targeting system.

SettingEdit

Pantheon: Rise of the Fallen takes place on the high-fantasy world of Terminus, a wildly diverse land formed from fragments of many different realms and times, bringing with them their unique civilizations and deities.

DevelopmentEdit

On January 13, 2014, Pantheon: Rise of the Fallen was announced alongside a Kickstarter campaign. While it raised over $400,000 in support[2], this was only 57% of the goal and the campaign was unsuccessful. Visionary Realms turned to crowdfunding and currently sells pledges for the game and various levels of external testing.

The game has been in pre-alpha since December 13th, 2017.

At PAX East 2018, it was announced that Pantheon would be in alpha by the end of the year. However, in August 2018, Visionary Realms walked back that claim, saying alpha would be delayed in order to bring the game closer to "launch-quality in art and polish.[3]"

ReferencesEdit

  1. ^ "Pantheon: Rise of the Fallen Wiki". Pantheon: Rise of the Fallen Wiki. Retrieved 11 January 2018.
  2. ^ BazgrimTV (2018-12-17), The Truth Behind the Developers of Pantheon, retrieved 2019-02-24
  3. ^ "Visionary Realms Clarifies Pantheon Alpha Plans". BazgrimTV.

External linksEdit