Kindohm/Tidal
Developer(s)Alex McLean and others
Initial release2010
Stable release
0.4.32 / 13 May 2015; 9 years ago (2015-05-13)
Operating systemLinux, Mac OS X, Windows
LicenseGPLv3
Websitehttp://tidal.lurk.org/

Tidal is a live coding environment designed for musical improvisation, and based in the Haskell programming language. In particular, it is a Haskell domain-specific language, focused on the generation and manipulation of audible or visual patterns[1]. It was originally designed for heavily percussive, polyrhythmic grid-based music, but now uses a flexible, functional reactive representation for patterns, using rational time.[2] Tidal may therefore be applied to a wide range of musical styles, although its cyclic approach to time[3] means that it affords use in repetive styles such as Algorave.

In its native configuration, Tidal triggers samples on disk via a C-language player called Dirt . However there also exist integrations for MIDI[4], and for the SuperCollider sound environment[5].

  1. ^ McLean, Alex. "Tidal – Pattern Language for Live Coding of Music". Sound and Music Computing. Retrieved 22 May 2015.
  2. ^ McLean, Alex (2014). "Making Programming Languages to Dance to: Live Coding with Tidal". Proceedings of the 2Nd ACM SIGPLAN International Workshop on Functional Art, Music, Modeling & Design. FARM '14. New York, NY, USA: ACM: 63–70. doi:10.1145/2633638.2633647. ISBN 978-1-4503-3039-8.
  3. ^ Aaron, Samuel; Orchard, Dominic; Blackwell, Alan F. (2014). "Temporal Semantics for a Live Coding Language". Proceedings of the 2Nd ACM SIGPLAN International Workshop on Functional Art, Music, Modeling & Design. FARM '14. New York, NY, USA: ACM: 37–47. doi:10.1145/2633638.2633648. ISBN 978-1-4503-3039-8.
  4. ^ "tidalcycles/tidal-midi". GitHub. Retrieved 2015-05-25.
  5. ^ "SuperCollider Users New (Use this!!!!) - Tidal and supercollider". new-supercollider-mailing-lists-forums-use-these.2681727.n2.nabble.com. Retrieved 2015-05-25.