TidalCycles (also known as "Tidal") is a live coding environment designed for musical improvisation and composition. In particular, it is a domain-specific language embedded in Haskell, focused on the generation and manipulation of audible or visual patterns. It was originally designed for heavily percussive, polyrhythmic grid-based music, but now uses a flexible, functional reactive representation for patterns, using rational time. Tidal may therefore be applied to a wide range of musical styles, although its cyclic approach to time means that it affords use in repetitive styles such as Algorave.
|Developer(s)||Alex McLean and others|
1.4.7 / 29 December 2019
|Operating system||Linux, macOS, Windows|
|Type||Live coding environment, Algorave|
- McLean, Alex. "Tidal – Pattern Language for Live Coding of Music". Sound and Music Computing. Archived from the original on 2017-10-15. Retrieved 22 May 2015.
- Bick, Emily (March 2016). "Pattern Recognition". The Wire (385). pp. 16–17.
- "TidalCycles, free live coding environment for music, turns 1.0". CDM Create Digital Music. 2018-12-18. Retrieved 2018-12-27.
- McLean, Alex (2014). Making Programming Languages to Dance to: Live Coding with Tidal. Proceedings of the 2Nd ACM SIGPLAN International Workshop on Functional Art, Music, Modeling & Design. FARM '14. New York, NY, USA: ACM. pp. 63–70. doi:10.1145/2633638.2633647. ISBN 978-1-4503-3039-8.
- McLean, Alex; Fanfani, Giovanni; Harlizius-Klück, Ellen (2018-11-23). "Cyclic Patterns of Movement across Weaving, Epiplokē and Live Coding". Dancecult: Journal of Electronic Dance Music Culture. 10 (1).
- Mollan, Cherylann (2019-02-10). "Grooving to Algo'rhythms'". The Asian Age. Retrieved 2019-03-01.