The following is an archived discussion of the DYK nomination of the article below. Please do not modify this page. Subsequent comments should be made on the appropriate discussion page (such as this nomination's talk page, the article's talk page or Wikipedia talk:Did you know), unless there is consensus to re-open the discussion at this page. No further edits should be made to this page.

The result was: promoted by Cwmhiraeth (talk) 05:06, 1 July 2021 (UTC)

Sabacc, Dejarik

Created by Piotrus (talk). Self-nominated at 06:04, 4 May 2021 (UTC).

  • Both articles are new enough, long enough, QPQs done, no image, pass earwig. Hook is okay, though it is somewhat wordy. Can we strengthen the hook? --evrik (talk) 03:28, 11 May 2021 (UTC)
  • When I read the hook, I shrug and say, ehhh. I know what you're trying to say ... it's kind of boring the way it's written. --evrik (talk) 04:19, 11 May 2021 (UTC)
  • Alt1 ... that neither holochess nor sabacc, two games featured in the Star Wars movies, have a definitive real-world rule-set?
Here is my take. --evrik (talk) 15:21, 12 May 2021 (UTC)
  • Evrik, Shorter - I like it, but I'd quibble that the games are not just featured in the movies, the even 'cooler' fact is that the Star Wars movies (media...) invented them in the first place. How would you go about clarifying that in your proposed hook? --Piotr Konieczny aka Prokonsul Piotrus| reply here 08:26, 13 May 2021 (UTC)
Evrik hasn't edited in a week so we many need a new reviewer. Narutolovehinata5 (talk · contributions) 01:42, 23 June 2021 (UTC)
Popping in here. I like the sound of a compromise:
ALT2: ... that neither holochess nor sabacc, two games invented for the Star Wars films, have a definitive ruleset despite several real-world licensed releases?
Clarifies the 'invented for' and also gives the reason you'd actually care why they don't have definitive rules -- because they have actual real-world licensed releases. Also switched 'movies' to 'films', which is subtle but frees us up a couple characters (important with the length!) and sounds better encyclopedically in more or less anything that's not a direct quote. Vaticidalprophet 14:08, 23 June 2021 (UTC)
Vaticidalprophet, Thanks, I am fine with the ALT2. Now who'll check it for GTG? :) PS. Check Alt2a below, which adds the alt name dejarik to the hook. --Piotr Konieczny aka Prokonsul Piotrus| reply here 06:12, 24 June 2021 (UTC)
ALT2a: ... that neither holochess (dejarik) nor sabacc, two games invented for the Star Wars films, have a definitive ruleset despite several real-world licensed releases?
  • Anyone like Alt 1? I'm not thrilled with Alt2. --evrik (talk) 20:56, 24 June 2021 (UTC)
    • The problem I have with ALT1 is the "who cares?" element -- I wouldn't expect a fictional game to have a definitive IRL ruleset in the abstract, but I might if it were given real-world releases. I think it's important to preserve that element of the original hook. Vaticidalprophet 04:19, 25 June 2021 (UTC)
I think the more interesting thing here is that they were games created in-universe that have also been played in real-life. Narutolovehinata5 (talk · contributions) 14:10, 25 June 2021 (UTC)
  • ALT3: ... that holochess (dejarik) and sabacc, are games invented for the Star Wars films, that gone on to have several real-world licensed versions? --evrik (talk) 00:10, 26 June 2021 (UTC)
@Piotrus: Narutolovehinata5 (talk · contributions) 06:42, 27 June 2021 (UTC)
Narutolovehinata5, I favor my own ALT2 but I am not objecting to ALT3, it's pretty much subjective which facts we find more interesting. Being a board gamer I find the clashing rulesets of interesting but I fully admit this is a subjective POV. --Piotr Konieczny aka Prokonsul Piotrus| reply here 12:40, 27 June 2021 (UTC)