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Tap Tap Revenge

Tap Tap Revenge, also known as Tap Tap Revenge Classic was a music game created by Nate True, and developed and published by Tapulous for the iOS in July 2008. It is the first game in Tapulous' Tap Tap series. Development for the game began prior to the release of the iPhone SDK, and was originally entitled Tap Tap Revolution. The goal of the game is to tap each of the colored balls when they reach a line at the bottom of the screen. If the ball is hit on the beat, the player gains points, but if not, it counts as a miss. There are also "shakes", which require the player to move the iPhone, iPod Touch or iPad (although the game was designed for the former two) to the right, left, or middle.

Tap Tap Revenge
Tap tap revenge.png
Tap Tap Revenge App Store icon
Developer(s)Tapulous
Publisher(s)Tapulous
Designer(s)Louie Mantia, Tino Bedi
SeriesTap Tap
Platform(s)iOS, Android
Release
  • WW: July 11, 2008
Genre(s)Music
Mode(s)Single-player, multiplayer

The game's reception was generally positive, and it became the most downloaded free game of the App Store for 2008.

The game was followed by Tap Tap Revenge 2, Tap Tap Revenge 3 and Tap Tap Revenge 4.

In 2010, the game series and its parent company were acquired by Disney. Via a post on their Facebook page, as of January 2014 the game has been removed from the App Store by owner Disney and it no longer plans to support the game.[1]

Contents

GameplayEdit

The game was modeled after Konami's popular Dance Dance Revolution series gameplay. Players use their fingers to tap colored balls when they reach the bottom of the screen. The goal is to hit the balls at the correct time (as dictated by the beat of the song), and thus gain points. "Shakes", represented as on-screen arrows follow the same pattern as the colored balls, but player input is recognized from a physical shake of the device in the proper direction (right, left, or back). Following the end of a song, the point scores is recorded by the game, and the user has the ability to upload and compare their score online with other players.

A combination of correct touches by the player results in extra points, and after a certain point, a "Revenge mode" is available for use. The player must physically shake the device to activate the mode.

The game features both single-player and multiplayer modes, whereas both modes are only accessible via the same physical device. While the game initially features one set of playable songs, more songs can be downloaded from within the game. The game features four difficulty levels, and most songs are available for specifically one difficulty level.

On the February 5th, 2014, the Tap Tap Revenge franchise came to a halt, with the servers down, and all the Tap Tap Revenge games can no longer be downloaded on the app store.

Development and historyEdit

On September 11, 2007 Nate True released Tap Tap Revolution (named after, and based on, the popular music game series Dance Dance Revolution) for iOS via his personal blog.[2] The game pre-dated the release of the iOS SDK, and players were required to jailbreak their iPhone to play the game. The game had been developed by True within a two-day time span. Soon after that release came a new user interface from Tino Bedi (Doc).[3] and the ability to play songs from your iTunes library and share tap tracks in the cloud. It soon became one of the most popular games for jailbroken iPhones, and received media attention.[4][5][6]

On July 8, 2008, True announced that the game would be released in the App Store at launch as a revamped game under the Tap Tap Revenge name.[7] He also announced that the game had been bought by startup company Tapulous, and that he was hired as a developer. After the release of the sequel, Tap Tap Revenge 2, Tapulous re-released the title as Tap Tap Revenge Classic. It appears that Tap Tap Revenge Classic is no longer available.

ReceptionEdit

Reception
Review score
PublicationScore
Eurogamer7/10[8]
Award
PublicationAward
TechCrunchBest Time Sink Site/Application (2008)[9]

By July 31, 2008, 20 days after its initial release, the game approached 1 million downloads. The total installed iPhone OS 2.0 user base was 5-6 million.[10] Tapulous also announced that they were in talks with Indie and major musicians to release purchasable sequels for the game. In December, Apple announced that the game was the second-most downloaded free application of the year from their App Store, and the most downloaded free game.[11] In April 2009, internet marketing research company comScore announced the results of a study which claimed 1 in 3 U.S. iPhone OS users had downloaded the game, and that it was the most popular application for the iPhone and iPod Touch.[12]

As part of the 2nd generation iPod touch advertising campaign, Apple featured Tap Tap Revenge in print and television ads with the headline "The funnest iPod ever.".[13][14]

The game spawned three direct sequels, Tap Tap Revenge 2, Tap Tap Revenge 3, and Tap Tap Revenge 4, as well as a set of spin-offs and artist-centric video games. The digital distribution of the Tap Tap series has made it among the best-selling video game franchises of all time with over 15 million combined downloads.[15]

See alsoEdit

ReferencesEdit

  1. ^ "Tap Tap Tap Revenge Comes to an End". Retrieved January 9, 2014. |first1= missing |last1= in Authors list (help)
  2. ^ Nate True. "Tap Tap Revolution: the fast-tapping iPhone music game". cre.ations.net. Retrieved 2009-03-23.
  3. ^ "Tap Tap Revenge 2: A History". Tapulous. Archived from the original on December 21, 2010. Retrieved March 2, 2009. |first1= missing |last1= in Authors list (help)
  4. ^ Cohen, Peter (2008-07-11). "Review: Tap Tap Revenge for iPhone". Macworld. Retrieved 2009-03-23.
  5. ^ Mahoney, John (2008-12-04). "iPhone Music Game Tap Tap Revenge Hits the Floor In Sequel Tap Tap Dance". Gizmodo. Retrieved 2009-03-23.
  6. ^ "Indie Games: Tap Tap Revolution". G4. 2009-10-09. Retrieved 2009-03-23.
  7. ^ Nate True. "Tap Tap Revolution coming to the iPhone App Store as "Tap Tap Revenge"". cre.ations.net. Retrieved 2009-03-23.
  8. ^ Reed, Kristan (2009-01-31). "iPhone Roundup". EuroGamer. Retrieved 2009-04-04.
  9. ^ "Crunchies 2008 Award Winners". TechCrunch. 2009-01-10. Archived from the original on 2009-03-27. Retrieved 2009-04-04.
  10. ^ Kincaid, Jason (2008-07-31). "Tap Tap Revenge Approaches 1 Million Users, Music Industry Takes Notice". TechCrunch. Retrieved 2009-03-23.
  11. ^ Krazit, Tom (2008-12-02). "Entertainment dominates top iPhone applications". CNET News. Retrieved 2009-03-23.
  12. ^ Moren, Dan (2009-04-08). "Report: Tap Tap Revenge is iPhone's most popular app". Macworld. Retrieved 2009-04-08.
  13. ^ Maxcer, Chris (2008-10-13). "Can the 'Funnest iPod Ever' Take on Nintendo and Sony?". TechNewsWorld. Retrieved 2009-04-04.
  14. ^ Schramm, Mike (2008-09-12). "Grammar Girl covers the "funnest" iPod ever". TUAW. Retrieved 2009-04-04.
  15. ^ Jordan, Jon (2009-10-09). "Tap Tap Revenge 3 is fastest game to most App Store #1 positions". Pocketgamer.co.uk. Retrieved 2009-12-18.