Talk:Signal (electronics)/Signal (communications)

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In communication systems, a signal is any stream of quantities in time or spatial sequence that conveys a message or information.

In the physical world, any quantity exhibiting variation in time or propagating through space potentially can provide a signal, which might provide information on the status of a physical system, or establish a dialog between observers, among other possibilities.

Engineering disciplines such as electrical engineering have led the way in the design, study, and implementation of systems involving transmission, storage, and manipulation of information. In the latter half of the 20th century, electrical engineering itself separated into several disciplines, specializing in the design, analysis of systems that manipulate physical signals, on the one hand, while design engineering dealt with functional design of man-machine interfaces and the conceptual structure of the complex human and machine systems, on the other.

The IEEE Transactions on Signal Processing elaborates upon the term "signal" as follows:

"The term "signal" includes, among others, audio, video, speech, image, communication, geophysical, sonar, radar, medical and musical signals."

The formal study of the content of signals is the field of information theory.

Examples of signals

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  • Motion. The motion of a particle through some space can be considered to be a signal, or can be represented by a signal. The domain of a motion signal is one-dimensional (time), and the range is generally three-dimensional. Position is thus a 3-vector signal; position and orientation is a 6-vector signal.
  • Sound. Since a sound is a vibration of a medium (such as air), a sound signal associates a pressure value to every value of time and three space coordinates. A microphone converts sound pressure at some place to just a function of time, generating a voltage signal as an analog of the sound signal. Sound signals can be sampled to on a discrete set of time points; for example, compact discs (CDs) contain discrete signals representing sound, recorded at 44,100 samples per second; each sample contains data for a left and right channel, which may be considered to be a 2-vector signal (since CDs are recorded in stereo).
  • Images. A picture or image consists of a brightness or color signal, a function of a two-dimensional location. A 2D image can have a continuous spatial domain, as in a traditional photograph or painting; or the image can be discretized in space, as in a raster scanned digital image. Color images are typically represented as a combination of images in three primary colors, so that the signal is vector-valued with dimension three.
  • Videos. A video signal is a sequence of images. A point in a video is identified by its two-dimensional position and by the time at which it occurs, so a video signal has a three-dimensional domain. Analog video has one continuous domain dimension (across a scan line) and two discrete dimensions (frame and line).
  • Biological membrane potentials. The value of the signal is a straightforward electric potential ("voltage"). The domain is more difficult to establish. Some cells or organelles have the same membrane potential throughout; neurons generally have different potentials at different points. These signals have very low energies, but are enough to make nervous systems work; they can be measured in aggregate by the techniques of electrophysiology.

See also

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References

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  • Hsu, P. H. Schaum's Theory and Problems: Signals and Systems, McGraw-Hill 1995, ISBN 0-07-030641-9
  • Lathi, B.P., Signal Processing & Linear Systems, Berkeley-Cambridge Press, 1998, ISBN 00941413357
  • Shannon, C. E., 2005 [1948], "A Mathematical Theory of Communication," (corrected reprint), accessed Dec. 15, 2005. Orig. 1948, Bell System Technical Journal, vol. 27, pp. 379–423, 623-656.