Talk:List of galaxies and planets in Stargate

Latest comment: 9 years ago by 2.55.136.139 in topic Abydos and Heliopolis Have The Same Address?
Former featured topic candidateThis article is part of a former featured topic candidate. Please view the links under Article milestones below to see why the nomination failed.
Article milestones
DateProcessResult
April 8, 2006Featured topic candidateNot promoted

P, M, K edit

I was reading this (quickly) and thought I realized a pattern. in the Milk way galaxy the stargates are given as p000 00, in the Pegasus it seems m00 000. After reading it again, I know that P designates a planet, M a moon. In the M(ilky way), it's P, in the P(egasus) it's m. At least those seem to be the most predominant. Just seems like a coinsedence to me now. But what does K, b mean?Tydamann (talk) 14:28, 6 January 2008 (UTC)Reply

Stargate Addresses edit

When off-world wouldn't Earth have different addresses? The symbols are based on constellations, as established in the film. However, constellations change when you go to another star. Therefore, are all the symbols the same throughout the galaxy based on Earth constellations, or do addresses change? For example, if I dial Earth from Chulak, am I dialing the same address as if I was on Langara dialing Earth? Afterall, the constellations of Chulak are not the same as the constellations of Langara. If the addresses change, how do the SG teams figure out how to dial home so fast? Bark 19:30, 17 March 2006 (UTC)Reply


It could be the fact that the builders of the Stargate started on one particular planet and then using the constellations from that planet as a base for other Stargates' dials. Why take the effort to redo the dialing pad when you already have one that works, right? However, you do have a point when it comes to seeing a different grouping of stars once you are in a different star system. But, let's say that you gated to a star-system that is about a 100 light-year from earth, and then seek out Earth’s constellations. Wouldn’t you still see some, if not most, of the constellations that you would see on Earth? For me, I think you would find a few that match Earth’s perspective. Ty 07 Sept 2006

There are 2 explanations:

The "real life" explanation: The only reason the symbols aren't different on every planet like in the movie is a budget reason, imagine the cost if the show crew had to rework the glyphs just about every week for 10 years!

The "show" explanation: Because the Ancients also started out on Earth and built the gates there using Earth constellations and they didn't feel like changing it for every planet, they wanted the symbols familiar to the other Ancients who also used the gates.

Faris b 04:04, 8 September 2006 (UTC)Reply

Keep in mind also there were plenty of planets that found the gate and couldn't figure out what it was, whereas Earth figured out the Constellation system on the symbols easily (even if they couldn't figure out the addresses to dial). Which would make sense with the constellations being earth based.

The Trekkie (talk) 18:03, 21 November 2009 (UTC)Reply

Remember, there are some differences between facts established in the movie and those in the show, such as the fact that in the film Abydos is in another galaxy, but in SG-1 it's the closest planet to Earth in the stargate system. Since the show producers didn't want the teams to have to figure out a new address for Earth every time, they decided that each symbol represents a star, based on the constellations as seen from Earth (as that's where the Ancients started the stargate system). So don't trust every fact that is established in the film when considering things in relation to the shows. EmCat24 (talk) 09:12, 13 April 2010 (UTC)Reply

Stargate on Klorel's ship edit

Would not the address for it change as his ship moves about the galaxy? --Andy Janata 22:06, 19 August 2005 (UTC)Reply

Yes. That's why the SGC wasn't able to establish a connection to send Ferretti's team through once the ship entered hyperspace, and how Daniel used Earth as a point of origin to dial the Beta/Alpha site once they were in orbit. So that address is the planet Klorel's ship was orbiting, acquired by the P3R-233 aliens in the alternate reality and at least one of the sources/bases/supply lines from which the attack on their world originated. --MeekSaffron (Jaffa,Tree!) 19:51, 23 December 2005 (UTC)Reply

Resources:

—wwoods 23:30, 19 August 2005 (UTC)Reply

Images? edit

Great article, maybe i'll try to pic-ify it.--alfakim 12:35, 20 August 2005 (UTC)Reply

Genii address invalid? edit

The address listed for the Genii homeworld has seven glyphs. Since it's not extragalactic something's awry. Where are the Atlantis addresses sourced from? Bryan 00:09, 6 April 2006 (UTC)Reply

Atlantis planet's name is Lantea edit

It is - see gateworld.

http://www.gateworld.net/omnipedia/planets/l/lantea.shtml#

Thanks, Faris,

-Is that name (esp. spelling) canon? my guess is that it comes from what one would call the inhabitants; 'atlantians', (people from atlantis) orally shortened to lantians, it is easier to say, and it might not as obviously reveal the existence of the city to any unknowing wraith who might come across the name.

Gate addresses? edit

Where did the gate addresses for P3R-233, P3X-888, Eerebus and Langara/Kelowna come from? These were never shown on any episode or given on the net like the addresses for other planets were in the early years of the show. Can anyone verify these? Faris b 09:43, 17 July 2006 (UTC)Reply

Abydos and Heliopolis Have The Same Address? edit

According to this page, they do! (      ) Surely this is incorrect. --Bark 19:20, 28 July 2006 (UTC)Reply


Thanks for bringing this to our attention. I fixed it. I only changed 1 glyph, the explaination in the episode is that they are very close together in space, thus, only 1 glyph is different, someone messed up putting it's address.

--Faris b 19:25, 28 July 2006 (UTC)Reply

I remember the episode and knew the addresses were very close together. That's why I was looking closely at them on this page. I was curious how similar they were to each other. Then I discovered they were the same! That's pretty close, LOL. --Bark 13:03, 31 July 2006 (UTC)Reply

My email address is navad_ben_yisroel@yahoo.com I have been going over the episode Stargate 011 SG-1 S01 E10 The Torment Of Tantalus, it is not until the end of the episode, when they are trying to re-establish contact that you see the gate address, and the two addresses are identical. In Stargate 001 Stargate 1994, the gate address is shown for Abydos on the cartouche. In Stargate 002 SG-1 S01 E01 Children Of The Gods, when O'neill is going to send through the box of tissues, you see the gate address. In Stargate 011 SG-1 S01 E10 The Torment Of Tantalus, toward the end, you see them trying to dial Heliopolis again, and it shows all 6 symbols...the point of origin is earth, the two addresses are identical. Melbol Of Worlds — Preceding unsigned comment added by 2.55.136.139 (talk) 18:18, 15 May 2014 (UTC)Reply

Earth Address from Atlantis edit

In SG-1 episode 10x03, Earth was dialed from Atlantis as (       ) or (       ). Please verify the address given on the page (       ).

Azi 19:01, 30 July 2006 (UTC)


I have just went ahead and changed it to the one you provided, that one with the unknown glyph seems to be from http://www.chevron26.com/estart1.html so I'm not sure how accurate it is.

--Faris b 19:57, 31 July 2006 (UTC)Reply

Genii Homeworld has 7 Symbols edit

The Genii Homeworld entry has 7 symbols. Is the last one a point-of-origin symbol? If so, from where?


Something odd edit

On SGA 1x04: 38 Minutes near the very beginning, Atlantis is dialed by pusing five buttons and then the blue button at the bottom of the jumper's DHD.

Most of the symbols do not seem to match those available in the template. The second button pushed appears to be AtlantisGlyph22, but for example the first button pushed is quite clearly not AtlantisGlyph35, although that is somewhat similar. Why only five buttons? And why does that DHD have fake symbols? 67.76.153.199 17:37, 9 August 2006 (UTC)Reply

PROBLEM WITH ARTICLE edit

There is a BIG problem with the article:

The following section in the list of Milky Way planets is totally invisible except in editing mode, can someone fix it? It seemed to start being corrupt sometime in June/July.

Serita A planet in the original Tollan solar system whose inhabitants destroyed themselves with Tollan techonology. (Never actually seen)
Tartarus Homeworld of the Kull Warriors.
Desert Tok'ra base P34-353J       
Talthus Original homeworld of the Talthuns.
Tobin Homeworld of the extinct Tobin.
Tollan P3X-775 The original homeworld of the Tollan. After the destruction of Serita, a neighboring inhabited planet, Tollan's orbital shift rendered it uninhabitable. Consequently, the Tollan people were forced to evacuate to a new homeworld, Tollana, while their homeworld suffered massive volcanic destruction.
Tollana        The second homeworld of the Tollan until their destruction, it did not have a Stargate until the Tollan built one.
Unity's planet P3X-562        The planet which SG-1 discovered a race of living crystals who could take the form of an individual but were destroyed by the Goa'uld
Urgo's Planet P4X-884        Planet where SG-1 encountered the alien artificial intelligence named Urgo.
Velona P3X-636 Home to the Ancient Orlin.[1]


Sorry for all the code, basically, ALL these planets in the list are NOT, repeat NOT showing up on the page but they do show up when you edit it, I am not an expert with this type of coding but I couldn't find anything wrong with it. Can someone look into it?

Faris b 02:44, 11 August 2006 (UTC)Reply

Thanks for pointing that out. It was a problem with the citation for Pegasus Project, someone forgot to close the citation so it was putting all that text in it. Konman72 02:58, 11 August 2006 (UTC)Reply

Wow, that was quick! Thank you very much. I noticed it when editing earlier. Also, the Urgo planet address is visible partially onscreen in a certain scene and was given on the old SG-1 showtime website, that is the source.

Faris b 03:18, 11 August 2006 (UTC)Reply

Sure thing, thanks for spotting it. Konman72 03:27, 11 August 2006 (UTC)Reply

Satedan Technology edit

Not sure who filled in the original info on Sateda, but they only had WW II level technology, were limited to radio no television or video of any kind, and had no energy weapons. In fact the radio broadcast was a direct shoutout to one of Winston Churchill's addresses. The energy weapon Ronon Dax uses was found on another world. They were a just recovered feudal society, hence the Chieftan who's referred to on the radio. From the radio you also learn that it took them 200 years to recover from the last culling. None of the Satedans used energy weapons at any time during the episode, they just used regular heavy firearms, probably designed to kill Wraiths. --Basique 03:22, 12 August 2006 (UTC)Reply

I agree and came up with the same conclustion last week regarding their tech, but where did the timeframe of 200 years come from?

Faris b 06:36, 12 August 2006 (UTC)Reply

It's on the radio in the background, during the scene where Ronan's wife is first introduced and he tells her that they have no hope. --Basique 12:57, 12 August 2006 (UTC)Reply

Land of Light? edit

Ok, this may seem weird but what ever happend to The Land of Light? They stopped being mentioned sometime in season 2 or so, they were frequently mentioned as the place that took in refugees many times early on. Did they run out of space?

Faris b 08:12, 12 August 2006 (UTC)Reply

P3X-595 edit

Should P3X-595 be included? P3X-595 is a planet briefly mentioned in Emancipation [1.3] [according to http://en.wikiquote.org/wiki/Stargate_SG-1 ]

Capt. Carter: What a relief, I've never been so happy to see you guys!

Col. O'Neill: Well, sure you have. Remember that time on P3X-595 you drank that stuff that made you take off--

Capt. Carter: [interrupting] We won't get into that right now!

I concede this is perhaps not the most pressing matter for this list, but it would help to give an idea as to how complete the list needs to be. (a5y 23:38, 1 September 2006 (UTC))Reply

I'd say yes, I thought I added it to the list myself once but I guess it either got reverted or I didn't do it. I've done too much to keep track of what I've done on this page.

Faris b 00:40, 2 September 2006 (UTC)Reply

Ancient address pronunciation edit

I just tried to figure out a few data on the Ancient method of pronouncing gate addresses, based on the examples of "Praclarush Taonas" and "Taoth Vaclarush". Unfortunately, the two seem to be incompatible. --Grey Knight 11:21, 12 October 2006 (UTC)

Basically, the writers didn't think it through and only made it up to sound cool. But here is what I figured out.

PRA-CLA-RUSH-TA-O-NAS-AT

that's 6 and the AT being the point of origin for Earth. The other names are only 5 syllables so there's no real basis of it.

Faris b 22:27, 12 October 2006 (UTC)Reply

Jack identifies one of the symbols on-screen as "ush", so I think the 'r' goes in "clar". That makes:

"Taoth Vaclarush" is, as you mentioned, a syllable too short, and would imply a gate address of        rather than        in any case. --Grey Knight 01:25, 2 November 2006 (UTC)

Well, we still don't know exactly how gate addresses are formed, let alone what exactly they are pronounced as. And NO, Jack does NOT identify one of the symbols as USH, but SH. Just SH. So that's a bit of a moot point. I would say it is much more likely it is Pra-Cla-Ru-Sh Tao-Nas, like was one of the suggestions a long time ago. Maybe gate addresses can be pronounced backwards, or maybe the pronounciation has some sort of contraptions to make it easier to pronounce. Maybe two glyphs can form one syllable. How would Ush-Clar-Pra-Oh sound? I for one, would say it is much more likely (from a pronounciation point of view) that syllables only end in vowels and mostly start with consonants. And maybe final A gives an S added, or several such variations. Does Valos Cor make 6 syllables? Does Taoth Vaclarush have sh in it, which Daniel clearly identified as Canis Minor (31) or possibly Orion (30) ? However, that's not my point. My point is we can't make _any_ assumptions about _any_ of the glyphs until we have canon info on it. I'd love to know as well, but I don't think we're gonna find out any time soon. » byeee 15:34, 27 October 2008 (UTC)Reply

MANY french language links edit

am I the only one who get about 55 identical links to the french version of the template for stargate adresses in the box marked "in other languages" on the far left? (below the wikipedia logo). If this is coded into the article, I could not find out where.

I'm getting this too. I messed around with the article a little but couldn't get it to work. Guess someone else will have to figure this one out. Konman72 19:36, 19 October 2006 (UTC)Reply

I tried removing all foreign language links and it still didn't work.

Faris b 19:38, 19 October 2006 (UTC)Reply

Did this just start today? I even did a page history check and they're all messed up like this. If it's any help and this should be viewed ASAP, Google's cache of this page still shows the non-errored version and it's from Oct. 12.

http://www.google.com/search?q=cache:xdpsuDovQFwJ:en.wikipedia.org/wiki/Planets_in_Stargate+Planets+in+stargate+wiki&hl=en&gl=us&ct=clnk&cd=1

View it quickly as they redo the cache about once a week.

Faris b 00:34, 20 October 2006 (UTC)Reply

Also, I tried messing around on French wiki and no luck.

Faris b 00:38, 20 October 2006 (UTC)Reply

We should report this to the people who operate thw wikisoftware. Tobyk777 02:40, 20 October 2006 (UTC)Reply

Ok, let's do it then.

Faris b 05:05, 20 October 2006 (UTC)Reply

right here Tobyk777 03:56, 24 October 2006 (UTC)Reply

Try the village pump (esspecially the technical one) or help desk next time. I just happen to glance at the admin page since cool stuff sometimes gets reported there. A template, Template:Milky Way Gate Address is transcluded multiple times on the page, and each one was adding the french interwiki link. I fixed it here here by adding the noinclude so the interwiki link doesn't get used on the pages that use the template. Reguards, Kevin_b_er 04:16, 24 October 2006 (UTC)Reply

A big thanks for fixing it from all of us!

Faris b 13:59, 24 October 2006 (UTC)Reply

I don't know why I remember it was something like Pra-Cla-Ru-Sh Tao-Nas. And yes, they seem to be incompatible seeing as only two symbols match (there should be four). Considering the order of symbols can be changed as long as you keep them in pairs (which should seem right if- instead of XXYYZZ - where X, Y, and Z are the three pairs of constellations defining the axis, YYXXZZ and similar should also work. Thus, (and following what I said above), Taoth Vaclarush would be the same as Vaclarush Taoth, so only two sylabbles would differ from Praclarush Taonas. (Pra-Va and Th-Nas). I'll look into it and Sahal/Valas Cor closer, hopefully something will come up. PS. Why is Vagonbrei/Virshinbree missing? PS2. Sorry for the guest posting, I'm not on my main computer.

It doesn't make sense is all I can say. And about Vegonbrei being missing, that is because an anon user removed it, it was shown on the episode, I'll fix that next.

Vala M 13:17, 16 April 2007 (UTC)Reply

Address prefix letter edit

In addition to the P (planet) and M (moon) prefixes mentioned in the article, the list includes B (B30-255 and BP6-3Q1) and K (KS7-535) ones. Any ideas on what these signify? --Grey Knight 18:59, 1 November 2006 (UTC)

(Joke, out of subject) The target planet cannot be found error... edit

P4X-404 return an error: http://sdeath.free.fr/divers/sgexplorer.htm ;-)

(The page is from me but I based it on a existing image, if someone knows his author...)

Elektordi 18:25, 11 November 2006 (UTC)Reply

Satedan Settlement Listings edit

The planet listing indicates that Manaria is home to some of the Satedan settlers. However, the foot-note references are for episodes well before Sateda was ever introduced to Canon - "Underground" (01x08) and "The Storm" (01x10), both Genii-centric episodes.

While it's possible my recollection is off, as far as I'm aware Sateda wasn't even referenced as a culture until Ronon appeared in Runner (02x03). At the time, we're given to believe that all of teh Satedans perished. It's not until Trinity (02x06) that we learn of survivors.

Mardahin 10:09, 12 January 2007 (UTC)Reply

Lantea's designation edit

Can someone provide a screenshot that shows Lantea's designation is ATL-578?

Vala M 14:23, 28 February 2007 (UTC)Reply

I've found one where Atlantis is designated ATL-984.

http://www.thescifiworld.net/img/zocalo/sga_2x01/sga-2x01-169.jpg

Vala M 14:53, 5 March 2007 (UTC)Reply

As per the timecode i put in WHEN i made the edit (which would have saved me time), here's the screenshot:

http://i52.photobucket.com/albums/g9/count23/ATL-578.jpg - Count23 07:56, 8 March 2007 (UTC)Reply

Sorry but I couldn't find my DVD recording of the ep offhand and I still can't.

Anyway, thanks for providing it. However, it looks like it says ATL.5-578 to me. And the above, it's designated ATL-984. Was it's designation changed?

Vala M 15:28, 8 March 2007 (UTC)Reply

I dont know, but the designation you provided uses a . rather then a -, which suggests it could be planetary coordinates or just a transponder frequency rather then an actual gate address. Might just be easier to put up both and let readers descide - Count23 01:06, 9 March 2007 (UTC)Reply

We can try that but I don't think too many people will like having more than 1 designation on there.

Vala M 20:47, 9 March 2007 (UTC)Reply

Last Address Dialed in the TV Series (Unending) edit

Anyone adding the final Stargate address dialed in 10x20 soon?

pobetiger 67.9.157.212 06:06, 18 April 2007 (UTC)Reply

The final address dialed, showed on screen in 10x20 is        chevron 2 looks a bit weird, but I guess it is Acquarius (18) but it actually has a little dot on the bottom in the episode, wondering if it's right, can anybody else confirm this?

pobetiger 67.9.157.212 06:41, 18 April 2007 (UTC)Reply

Yeah, it is Aquarius. There seems to be a difference between how the glyphs are displayed on the gates/DHD's and the way they're displayed on the dialing computer. In past seasons, Aquarius also had a dot beside it on the dialing computer.

Vala M 18:04, 18 April 2007 (UTC)Reply

It might also be because the glyphs here on WP are not replicas of the ones used in SG-1, but more similar to the real constellations. Or at least, from what I've seen, some are a little tilted, some are a little more dotty and some miss details. byeee 10:10, 20 April 2007 (UTC)Reply

I agree and have known that. Should the glyph images be redone?

Vala M 14:24, 20 April 2007 (UTC)Reply

  • For that matter, we may also want to include other known points of origin, such as the Abydos symbol. -- SFH 05:45, 26 April 2007 (UTC)Reply
    • Is that the one with the pyramid and the three suns? Chronolegion 12:09, 26 April 2007 (UTC)Reply

Asuras edit

Can someone please add Asuras to the list? Also, was its address ever shown onscreen? Chronolegion 14:59, 25 April 2007 (UTC)Reply

Wraith Homeworld edit

Does anyone know if the planet shown in "38 Minutes" was the Wraith Homeworld? I remember it being mentioned that the iratus bugs can be found on several planets. Chronolegion 15:23, 25 April 2007 (UTC)Reply

  • The planet in "38 Minutes" is the same one as in "Rising", and yes, Stargate Atlantis: The DVD Collection 65 confirms that it's the Wraith homeworld. - Sikon (talk) 17:47, 4 May 2008 (UTC)Reply

Graphic edit

The graphic detailing seven points in space doesn't make any sense at all. A correct graphic would have an x y and z coordinate for departing the gate, an x y and z coordinate for arriving gate, and time.

Not according to information explicitly stated in both the movie and TV series. It might not make much sense (Constellations do not correspond to individual points in space, nor are they identical from different viewpoints), but in the series there are seven points in a Gate address, one the point of origin (the dialing Gate) and the other six the location of the destination Gate. JBK405 23:40, 26 July 2007 (UTC)Reply

I agree that this was stated many times on every media but... doesnt that means that there are only 39 points of origin and thus only 39 stargates? Beside that with 6 points for the destination you create a set of three lines and it is not necessarily true that 2 lines touch eachother in the space, much less 3. Not only this but with only 39 chevrons it simply doesnt have the resolution to compensate for planetary shift in a galatic-wide coordinate system. Even so including a single other chevron would even less sufficienty to triangulate any universe-wide coordinate system, including galaxy shift. Point is that the entire Stargate coordinate system makes no sense in common reality and one should accept it for what it is and accept its pseudo-theory as stated in the TV show that it is. 200.252.229.162 16:22, 25 September 2007 (UTC)Reply

Agreed. Actually, six points are unnecessary, as is the point of origin (since there was never any indication of the possiblity of one DHD turning on two *other* stargates). A DHD should be able to assume "from here". However, the points of origin are shown as different on different stargates, while the rest of the symbols are shared. Which is also a bit silly, even if one were to have some reason to believe they were necessary (only reason I can think of is as a string terminator). Another bit that doesn't make sense is the idea that the gate addresses refer to a location in space, rather than the address of a specific gate -- would you build a telephone system that requires you to punch in the street address of the recipient?
However -- the diagram is a close duplicate of one drawn on a whiteboard by Daniel Jackson in the film, and this stuff hasallbeen stated, silly or not... so whether it makes sense or not, it's canon.Dodger (talk) 03:43, 2 July 2008 (UTC)Reply
The point of origin is as mentioned a different on all gates. The point of origin would be more like a enter button showing the gate that the address has been completely entered. And for the rest calling a gate in the milky way uses 7 chevron -1 for point of origin, so 6 chevrons. Every button pressed gives 5.25 bits of data (2^5.25 = 38 butons). A total of 31.5 bits giving about 3 037 000 500 gate addresses. So there is not like its not enough data. Using the 6 consolations witch all represent a point in space you can then triangulate the gate you want.213.100.153.106 (talk) 08:26, 20 October 2010 (UTC)Reply

Fake addresses edit

I just removed MANY fake Stargate addresses from the Milky Way Stargate address section. I understand that most people aren't familiar with them and these bad edits go unnoticed for a while. Can something be done about this?

Vala M 22:05, 26 July 2007 (UTC)Reply

Protected status? edit

Is there any way that we can get this page to be semi-protected against unregistered users? There is a big problem with people adding fake addresses as I mentioned above. Not just from the first 2 seasons where the stock footage of the computer dialing Abydos or Chulak was used but totally fake addresses that were made up by the people who submitted them.

Vala M 19:25, 13 August 2007 (UTC)Reply

Earth address edit

What is the adress to earth? Wasent on the list... —Preceding unsigned comment added by 217.27.168.196 (talk) 23:49, 2 November 2007 (UTC)Reply

The Earth address is       . I got it from watching Sam dial the gate in the first-season episode "Solitudes" (where she and Jack are stuck in Antarctica and she tries to dial Earth but gets a busy signal), but I believe you can see it in some other episodes, too. EmCat24 (talk) 09:27, 13 April 2010 (UTC)Reply

Does no one read this? edit

I have complained numberous times on here about the constant adding of FAKE Stargate addresses, mostly Milky Way ones to this list and no one has ever proposed to do anything. In fact, before I started watching this page carefully, there were about 50% more gate addresses - all of them fake. Something really needs to be done that doesn't allow anyone to add a gate address without a good reference. So many of them go unnoticed. I realize that most people can't/don't remember which episodes show a gate address but I can.

Vala M (talk) 17:52, 11 February 2008 (UTC)Reply

Merger of Protected Planets Treaty edit

The Protected Planets Treaty is a nonnotable fictional item in the real world; it wasn't even that much in the foreground of the show. I hereby propose to merge it into a parent article, which would/could be Planets in Stargate. (The merge in itself is probably not very controversial, but the merge target may be, so I'll wait a week or two to see if others have better ideas.) – sgeureka tc 10:52, 31 March 2008 (UTC)Reply

  • Merged (with a little trim for detail). – sgeureka tc 21:40, 21 April 2008 (UTC)Reply

Pegasus galaxy edit

According to Stargate SG-1/Atlantis: The Official Magazine 20, the Pegasus galaxy in Stargate is the Pegasus Dwarf Irregular Galaxy, thus supporting the conjecture stated in this article. Should we update the article accordingly? - Sikon (talk) 17:45, 4 May 2008 (UTC)Reply

I suggest you say it just like you just said, According to the the official Stargate magaine, the Pegasus galaxy in Stargate is the Pegasus Dwarf Irregular Galaxy. That way, everyone can decide on his own how reliable the info is. – sgeureka tc 20:01, 5 May 2008 (UTC)Reply
  1. ^ "Ascension". Stargate SG-1. {{cite episode}}: Unknown parameter |episodelink= ignored (|episode-link= suggested) (help); Unknown parameter |serieslink= ignored (|series-link= suggested) (help)