Talk:Hitman (2016 video game)/GA1

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GA ReviewEdit

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Reviewer: Abryn (talk · contribs) 16:24, 11 July 2020 (UTC)


GA review (see here for what the criteria are, and here for what they are not)
  1. It is reasonably well written.
    a (prose, spelling, and grammar):   b (MoS for lead, layout, word choice, fiction, and lists):  
  2. It is factually accurate and verifiable.
    a (reference section):   b (citations to reliable sources):   c (OR):   d (copyvio and plagiarism):  
  3. It is broad in its coverage.
    a (major aspects):   b (focused):  
  4. It follows the neutral point of view policy.
    Fair representation without bias:  
  5. It is stable.
    No edit wars, etc.:  
  6. It is illustrated by images and other media, where possible and appropriate.
    a (images are tagged and non-free content have fair use rationales):   b (appropriate use with suitable captions):  
  7. Overall:
    Pass/Fail:  

Lead

  • Markus Friedl, Ole Mogensen, Alex Hilman, Jesper Hylling, Mogens Hvidfelt, Andrew Mattingly, and Niels Bye Nielsen are not mentioned in the article outside of the infobox, nor are there references to their participation. Either remove them from the infobox or mention and cite their participation using reliable secondary sources.
  • Its release on Stadia, MacOS, and Linux are not mentioned in the lead, nor is it sourced. Please source these things and mention them in the article outside of the infobox.
  • Make sure to cite the different publishers, but also include them in the infobox to clarify them, as SE is not the only publisher.
  • When was it released on the other platforms? Be sure to mention in the infobox and body if reliable sources exist on the dates.
  • "The game, which has six episodes, is the sixth mainline entry in the Hitman franchise; its story takes place six years after the events of Hitman: Absolution (2012)" > "The game, which has six episodes, is the sixth mainline entry in the Hitman franchise, taking place six years after the events of Hitman: Absolution (2012)"
  • "Unconventional" Looking at the sources in the article, it doesn't seem as though the word is used. If you're using a variant of a similar word, can you clarify what word that is?
  • Did Square Enix Montréal work on Absolution? The lead doesn't make this clear as to what their role was with this game or any preceding games.

Gameplay

  • Make sure to de-hyphenate "ly" words preceding an adjective and noun (ie "genetically-enhanced assassin"), as there lacks ambiguity as to whether the two words are related.
  • Agent 47's genetic enhancements are not mentioned in the next source, please make sure to cite that.
  • Make sure to clarify that poisoning and toilet drowning aren't inherently connected. Granted, you absolutely CAN use food poisoning to get them into the bathroom to drown, but an "or" would be better than an "and" regardless.
  • Take opportunities out of quotations, it's a p normal thing.
  • "Player-character" is typically only used in the case of the identity of the character you control being an ambiguous character or you having a selection of characters from which to choose.
  • Make sure to be consistent between use of "player" and "players".
  • "Players commonly" > "Players may"
  • The source on the Contracts mode doesn't suggest that it was originally in Absolution or that it returns from it.


Images

  • Be sure to clarify why the image is not replaceable and the respect for commercial opportunities in the rationale.
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