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Classification according to equipment used edit
Tabletop games can be classified according to the general form, or equipment utilized:
Games like chess and draughts are examples of games belonging to the board game category. Other games, however, use various attributes and cannot be classified unambiguously (e.g. Monopoly utilises a board as well as dice and cards).
For several of these categories there are sub-categories and even sub-sub-categories or genres. For instance, German-style board games, board wargames, and roll-and-move games are all types of board games that differ markedly in style and general interest.
Tabletop game components edit
The various specialized parts, pieces, and tools used for playing tabletop games may include:
- Stopwatch, clock, hourglass or egg timer
- , Miniature figures, pawn, or playing piece
- Gambling chips or play money
- Game board
- Game box or container
- Scoreboard or paper pad
- Cardboard Counter, Dial Counter, Marker or peg for keeping score/tally
- Rule manuals
- Ruler or measuring device
- Modelling clay
- Gamemaster's screen
- Bowls, trays, or component organizers
- Stickers often used in Legacy games
- Card sleeves used in games that have a "Card Crafting System" 
- Randomizers such as:
Classification according to elements of chance edit
As an alternative to classifying games by equipment, they can also be classified according to the elements of chance involved. In game theory, two fundamentally different elements of chance can play a role:
- Chance due to outcome uncertainty, e.g. due to dice rolls or due to unknown cards being dealt during the game. Games in which outcome uncertainty plays a role are referred to as stochastic games as opposed to deterministic games.
- Chance due to state uncertainty, e.g. due to the opponent's position or cards not being visible, or due to the simultaneous move character of the game. Games in which state uncertainty plays a role are referred to as partial or imperfect information games as opposed to full or perfect information games.
Examples of the chance classification for some well-known tabletop games are given in the table below.
|Full/perfect information||Partial/imperfect information|
List of organizations that sponsor events featuring tabletop games:
- Board Game Geek organizes BGG.CON
- PAX hosts PAX Unplugged
- Geek & Sundry promotes an annual International TableTop Day
- The Organization of Gamers & Roleplaying Enthusiasts (O.G.R.E.s) organizes tabletop events for OMGcon
- White Wolf Publishing's Camarilla
- Wizards of the Coast own RPGA
- The Historical Miniatures Gaming Society promotes historical miniatures wargaming and organizes wargaming events such as Historicon
- SaltCON LLC organizes SaltCON and the Ion Award competition for unpublished tabletop games
Numerous independent, local groups run by gamers exist to play tabletop games. Additionally, many colleges have student run organizations pertaining solely to table top gaming. The Collegiate Association of Table Top Gamers is one such organization that has a few chapters at different schools.
Digital tabletop games edit
Digital tabletops games are digital variations of tabletop games, which include straight reproductions of existing physical tabletop games, video games that use tabletop game principles as part of their gameplay mechanics, and tabletop simulators that provide a virtual tabletop for conducting tabletop games online.
See also edit
- "Collegiate Association of Table Top Gamers". Archived from the original on 2 August 2019. Retrieved 23 July 2015.
- "TGN FAQ". Tabletop Gaming News. 10 May 2008. Archived from the original on 11 June 2017. Retrieved 23 July 2015.
- "What is Tabletop?". Amelia Con. Archived from the original on 27 June 2017. Retrieved 23 July 2015.
- "Card Crafting System".