Senet (Ancient Egyptian: znt, lit. 'passing'; cf. Coptic ⲥⲓⲛⲉ /sinə/ “passing, afternoon”) is a board game from ancient Egypt. The earliest representation of senet is dated to c. 2620 BCE from the Mastaba of Hesy-Re, while similar boards and hieroglyphic signs are found even earlier. The game fell out of use following the Roman period and its original rules are the subject of conjecture.
|Senet in hieroglyphs|
|Painting in tomb of Egyptian Queen Nefertari (1295–1255 BCE)|
Senet is one of the oldest known board games. Fragmentary boards that could be senet have been found in First Dynasty burials in Egypt, c. 3100 BCE. The first unequivocal painting of this ancient game is from the Third Dynasty tomb of Hesy (c. 2686–2613 BCE). People are depicted playing senet in a painting in the tomb of Rashepes, as well as from other tombs of the Fifth and Sixth Dynasties (c. 2500 BCE). The oldest intact senet boards date to the Middle Kingdom, but graffiti on Fifth and Sixth Dynasty monuments could date as early as the Old Kingdom.
At least by the time of the New Kingdom in Egypt (1550–1077 BCE), senet was conceived as a representation of the journey of the ka (the vital spark) to the afterlife. This connection is made in the Great Game Text, which appears in a number of papyri, as well as the appearance of markings of religious significance on senet boards themselves. The game is also referred to in chapter XVII of the Book of the Dead. A study on a senet board in the Rosicrucian Egyptian Museum, dating back to the early New Kingdom of Egypt, showed the evolution of the game from its secular origins into a more religious artifact.
Senet also was played by people in neighboring cultures, and it probably came to those places through trade relationships between Egyptians and local peoples. It has been found in the Levant at sites such as Arad and Byblos, as well as in Cyprus. Because of the local practice of making games out of stone, there are more senet games that have been found in Cyprus than have been found in Egypt.
The senet gameboard is a grid of 30 squares, arranged in three rows of ten. A senet board has two sets of pawns (at least five of each). Although details of the original game rules are a subject of some conjecture, senet historians Timothy Kendall and R.C. Bell have made their own reconstructions of the game. These rules are based on snippets of texts that span over a thousand years, over which time gameplay is likely to have changed. Therefore, it is unlikely these rules reflect the exact course of ancient Egyptian gameplay. Their rules have been adopted by sellers of modern senet sets. Scenes found in Old Kingdom tombs, dating 2686–2160 BCE, reveal that Senet was a game of position, strategy, and a bit of luck.
In a presentation to the XX Board Games Studies Colloquium at the University of Copenhagen, Denmark, Espen Aarseth asked if the game Senet could be said to still exist, given that the rules were unknown. In response, Alexander de Voogt of the American Museum of Natural History pointed out that games did not have a fixed set of rules, but rules varied over time and from place to place. Moreover, many players of games, even today, do not play (or sometimes do not even know) the "official rules".
Games historian Eddie Duggan (University of Suffolk) provides a brief resume of ideas related to the ancient Egyptian game of senet (together with an overview of the so-called "Royal Game of Ur") and a version of rules for play in his teaching notes on ancient games.
- Sebbane, Michael (2001). "Board Games from Canaan in the Early and Intermediate Bronze Ages and the Origin of the Egyptian Senet Game". Tel Aviv. 28 (2): 213–230. doi:10.1179/tav.2001.2001.2.213.
- Piccione, Peter A. "In search of the meaning of Senet". Games Museum. Canada: University of Waterloo. Archived from the original on 18 September 2008.
- Metha Melissa Wijoyono; Alvin Raditya (10 July 2014). "Perancangan Permainan Media Edukasi Sebagai Pembelajaran Cara Melindungi Diri Dalam Menghadapi Bencana Alam Bagi Anak Usia 7–12 Tahun". Jurnal DKV Adiwarna (in Indonesian). 1 (4): 12.
- Piccione, Peter A. (1990). The Historical Development of the Game of Senet and its Significance for Ancient Egyptian Religion (PhD (unpublished) thesis). Chicago, IL: University of Chicago.
- "Egyptian Symbols: Senet". Egyptian-Gods.org. Retrieved 23 February 2016.
- Crist, Walter (2020). "Passing from the Middle to the New Kingdom: A Senet Board in the Rosicrucian Museum". The Journal of Egyptian Archaeology. doi:10.1177/0307513319896288. Cite journal requires
- Crist, Walter; et al. (2016). "Facilitating Interaction: Board Games as Social Lubricants in the Ancient Near East". Oxford Journal of Archaeology. 35 (2): 179–196. doi:10.1111/ojoa.12084.
- Swiny, Stuart (1986). The Kent State Expedition to Episkopi-Phaneromeni. Nicosia: Paul Astroms Forlag.
- Crist, Walter; et al. (2016). Ancient Egyptians at Play: Board Games across Borders. Bloomsbury. ISBN 978-1-4742-2117-7.
- Soubeyrand, Catherine. "The Game of Senet". GameCabinet. Retrieved 25 October 2014.
- Aarseth, E. (17–20 May 2017). Does Senet still exist? The ontology of a game without rules. XX Board Game Studies Colloquium: Models, Metaphors, Meanings. University of Copenhagen, Denmark.
- Duggan, E. (2015). "The Royal Game of Ur and Senet". Ancient Board Games 1. (Revision C, 2015).
- Crist, Walter; Dunn-Vaturi, Anne-Elizabeth; de Voogt, Alex (2016). Ancient Egyptians at Play: Board games across borders. New York, NY: Bloomsbury. pp. 41–80. ISBN 978-1-4742-2117-7.
- Kendall, Timothy (1978). Passing Through the Netherworld: The meaning and play of Senet, an ancient Egyptian funerary game. Belmont, MA: Kirk Game Company.
- Bell, R.C. (1979) . Board and Table Games from Many Civilizations. Volume I (Revised ed.). London, UK: Oxford University Press (1960); Dover Publications Inc (1979). pp. 26–28. ISBN 978-0-671-06030-5.
- Falkener, Edward (1961) . "§V. The Game of Senat". Games Ancient and Oriental and How to Play Them. Dover Publications Inc. pp. 63–82. ISBN 978-0-486-20739-1.
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