Sebastian Deterding is a German scientist. He is currently Chair in Design Engineering and Professor of Design Engineering at Imperial College, London. Previously, he held the position of Chair Professor of Digital Creativity at the University of York.[1] He established the gamification research network and co-authored "The Gameful World" (MIT Press, 2015), a book delving into the integration of gaming elements into various aspects of culture.[2]

Prof Sebastian Deterding
NationalityGerman
Known forProfessor of Design Engineering at Imperial College (London), TED talk: What your designs say about you
Scientific career
FieldsHuman Computer Interface, Gamification, UX research and Innovation
InstitutionsImperial College London

Career

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Deterding is the founder and lead designer of Coding Conduct, a design agency. His collaborations have spanned a range of eminent clients, including the BBC, BMW, Deutsche Telekom, Greenpeace, Novartis, Otto Group, along with numerous startups. He also established the Gamification Research Network and co-authored "The Gameful World" (MIT Press, 2015), a book delving into the integration of gaming elements into various aspects of culture.[3][4][5]

Deterding delivered a TED talk on "What your designs say about you"[6]

Awards and honours

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Books

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  • The Gameful World: Approaches, Issues, Applications (MIT Press, 16 Jan 2015)[9][10]

References

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  1. ^ "Sebastian Deterding is a Professor in the Dyson School of Design Engineering at Imperial College London. He has worked extensively in game design, behavioural and motivational design, design ethics, and computational creativity". www.acm.org. Retrieved 2023-11-11.
  2. ^ "Sebastian Deterding". scholar.google.com. Retrieved 2023-11-11.
  3. ^ "Sebastian Deterding - School of Arts and Creative Technologies, University of York". www.york.ac.uk. Retrieved 2023-11-11.
  4. ^ "Publications - Professor Christoph Sebastian Deterding". www.imperial.ac.uk. Retrieved 2023-11-11.
  5. ^ Walz, Steffen P.; Deterding, Sebastian (2015-01-16). The Gameful World: Approaches, Issues, Applications. MIT Press. ISBN 978-0-262-02800-4.
  6. ^ Deterding, Sebastian (2012-05-31), What your designs say about you, retrieved 2023-11-11
  7. ^ "GAMES: RESEARCH AND PRACTICE Home". Games: Research and Practice. Retrieved 2023-11-11.
  8. ^ "Christoph Sebastian Deterding". York Research Database. Retrieved 2023-11-11.
  9. ^ "The Gameful World". MIT Press. Retrieved 2023-11-11.
  10. ^ The Gameful World: Approaches, Issues, Applications. The MIT Press. 2014. ISBN 978-0-262-02800-4. JSTOR j.ctt1287hcd.