Pi-balled is a video game written by Jason Austin for the ZX Spectrum and published by Automata UK in 1984. Pi-balled is a Q*bert clone.

Pi-balled
Publisher(s)Automata UK
Programmer(s)Jason Austin[1]
Artist(s)Colin Tuck[1]
Platform(s)ZX Spectrum
Release1984

Gameplay edit

Pi-balled is a game in which the player avoids descending enemies while jumping between blocks on a pyramid and changing the colors on the cubes.[2]

Reception edit

Noel Williams reviewed Pi-balled for Imagine magazine, and stated that "If you want another fast action, eyestraining, fingerbreaking activity, you'll enjoy this, but if it is your mind or imagination that needs the exercise, forget it."[2]

Reviews edit

References edit

  1. ^ a b "Pi-Balled". Spectrum Computing.
  2. ^ a b Williams, Noel (December 1984). "Game Reviews". Imagine (review) (21). TSR Hobbies (UK), Ltd.: 24.

External links edit