|Publisher(s)||Flying Buffalo Inc.|
|Players||10 to 30|
|Skill(s) required||Critical thinking, diplomacy|
Nuclear Destruction was the first game offered by Flying Buffalo Inc., and started the professional PBM industry. Flying Buffalo Inc. offered the game through mail initially, but it is a play-by-email (PBEM) game in the 21st century as well.
According to reviewer Charles Mosteller, editor in chief of Suspense and Decision, the modern PBM magazine, Nuclear Destruction is a "Strategic missile game with emphasis on diplomacy". The object is to be the sole survivor at the end of the game, by arranging for the other players to be destroyed with nuclear missiles. Player tools include missiles, "anti-missiles", factories, and money for influencing other players.
- Lindahl, Greg. "Nuclear Destruction". PBM List. Retrieved May 30, 2020. CS1 maint: discouraged parameter (link)
- McLain, Bob (August 1, 1993). "Play By Mail: The Infancy of Cyberspace". Pyramid. sjgames.com. Retrieved May 5, 2020. CS1 maint: discouraged parameter (link)
- Mosteller, Charles (June 2014). "Nuclear Destruction: ND-842/Turn # 1" (PDF). Suspense and Decision. No. 8. pp. 21–28. Retrieved May 30, 2020. CS1 maint: discouraged parameter (link)
- Townsend, Jim (1988). "The PBM Corner". White Wolf Magazine. No. 11. White Wolf Publishing. p. 20.