Mark de Berg is a Dutch computational geometer, known as one of the authors of the textbook Computational Geometry: Algorithms and Applications (with Otfried Cheong, Marc van Kreveld, and Mark Overmars, Springer, 1997; 3rd ed., 2008).[1]

De Berg completed his Ph.D. in 1992 at Utrecht University. His dissertation, Efficient Algorithms for Ray Shooting and Hidden Surface Removal, was supervised by Mark Overmars.[2] He is a professor of computer science at the Eindhoven University of Technology.[3]

With David Mount, de Berg was co-chair of the 2003 Symposium on Computational Geometry.[4]

References

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  1. ^ Reviews of Computational Geometry:
    • Hecker, Hans-Dietrich (1998), Mathematical Reviews, doi:10.1007/978-3-662-03427-9, ISBN 978-3-662-03429-3, MR 1470713, S2CID 45679469{{citation}}: CS1 maint: untitled periodical (link)
    • Giblin, Peter (March 2001), The Mathematical Gazette, 85 (502): 175–176, doi:10.2307/3620533, JSTOR 3620533, S2CID 126002833{{citation}}: CS1 maint: untitled periodical (link)
  2. ^ Mark de Berg at the Mathematics Genealogy Project
  3. ^ Full Professor Mark de Berg, Eindhoven University of Technology, retrieved 2019-07-31
  4. ^ SoCG program committees, retrieved 2019-07-31
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