Kamiko is an action video game developed by Skipmore and published by Flyhigh Works for the Nintendo Switch and released on April 13, 2017 in Japan and on April 27, 2017 in North America, Europe and Australasia. The game was released on Steam on June 26, 2019 and June 27, 2019 for the PS4 in Japan. The game received mixed to positive reviews according to critics.

Kamiko
Icon art
Developer(s)Skipmore
Publisher(s)Flyhigh Works
Platform(s)
ReleaseNintendo Switch
  • JP: April 13, 2017
  • WW: April 27, 2017
Microsoft Windows
  • WW: June 26, 2019
PlayStation 4
  • JP: June 27, 2019
  • NA: March 19, 2020
  • EU: April 24, 2020
Xbox One
  • WW: August 28, 2019
Genre(s)Action
Mode(s)Single-player

Gameplay edit

 
Gameplay screenshot.

Fight as priestesses called "KAMIKO" and battle against demons while solving puzzles to make your way through the stages. Look no further if you are looking for an arcade action game with a twist! Each stage has several Torii (gates) which are magically sealed.

Synopsis edit

Bestowing the chosen player titular character with one of the Imperial Regalia of Japan, the old man sends her on a quest to unseal the gates and fight off the demons. In each level of Kamiko, the player is tasked with releasing the seals on four sealed gates spread throughout the level.

Development and release edit

Kamiko was developed by Skipmore and published by Flyhigh Works.

Reception edit

According to review aggregator site Metacritic, Kamiko received "mixed or average" reviews on Switch.[1] According to Circle Entertainment CEO Chris Chau, Kamiko had sold over 110,000 times by July 2017 on the Nintendo Switch.[8] In April 2018, Flyhigh Works announced that the game had sold over 200,000 copies on the Switch.[9] As of June 2019, the title has sold over 250,000 copies on Switch.[10]

Nintendo Life's Morgan Sleeper stated that the game "Nails the feeling of general progression" while praising the gameplay as making up for what little the game has to offer. He also enjoyed the fact that the three playable characters lent "an entirely different flow" to the game which "helped extend the replay value of what is otherwise a very brief experience".[5] Nintendo World Report's Daan Koopman called the game's retro aesthetic "lovely" and its flow "grand". He also noted the games "slower moments" that "never really" dragged the game down. Koopman also disliked the shortness of Kamiko, but felt that it "absolutely owns up" to its brief length.[6]

References edit

  1. ^ a b "Kamiko for Switch Reviews". Metacritic. CBS Interactive. April 27, 2017. Archived from the original on 2020-11-12. Retrieved 2021-02-10.
  2. ^ Whitaker, Jed (April 28, 2017). "Review: Kamiko - The Switch game worth an 'import' right now". Destructoid. Enthusiast Gaming. Archived from the original on 2020-10-29. Retrieved 2021-02-10.
  3. ^ Uchizawa, Rōringu; Yoshida, Ranbu; Ashida, Jigoro; Urara, Honma (May 25, 2017). "NEW GAMES CROSS REVIEW: 神巫女-カミコ- (Switch)". Famitsu (in Japanese). No. 1484. Gzbrain. Archived from the original on 2021-02-10. Retrieved 2021-02-06.
  4. ^ Izokay (July 23, 2017). "Test du jeu Kamiko : Un Zelda-like puissance 3 sur Switch". Jeuxvideo.com (in French). Webedia. Archived from the original on 2020-11-26. Retrieved 2021-02-10.
  5. ^ a b Sleeper, Morgan (April 28, 2017). "Kamiko Review (Switch eShop) - Shrine Get!". Nintendo Life. Nlife Media. Archived from the original on 2020-01-29. Retrieved 2021-02-10.
  6. ^ a b Koopman, Daan (April 24, 2017). "KAMIKO (Switch eShop) Review - High octane action in a package that wraps before its time". Nintendo World Report. NINWR, LLC. Archived from the original on 2021-01-09. Retrieved 2021-02-10.
  7. ^ James, Chris (May 11, 2017). "Kamiko review - A lo-fi Legend of Zelda? (Switch)". Pocket Gamer. Steel Media. Archived from the original on 2019-10-06. Retrieved 2021-02-10.
  8. ^ Whitehead, Thomas (July 10, 2017). "Kamiko Passes 110,000 Sales as Developers Make Progress on Picontier for Nintendo Switch - CIRCLE Entertainment fills us in". Nintendo Life. Nlife Media. Archived from the original on 2020-09-06. Retrieved 2021-02-10.
  9. ^ McFerran, Damien (April 9, 2018). "Flyhigh Works Celebrates Kamiko Sales Success With Fairune Collection Announcement - The two 3DS titles are coming to Switch". Nintendo Life. Nlife Media. Archived from the original on 2020-09-23. Retrieved 2021-02-10.
  10. ^ Doolan, Liam (June 29, 2019). "Kamiko Has Now Sold More Than 250,000 Copies On The Switch eShop - Slow and steady". Nintendo Life. Nlife Media. Archived from the original on 2020-01-30. Retrieved 2021-02-10.