Climax Studios

Climax Studios is a British video game developer based in Portsmouth that is best known for their work on the 2004 action role-playing game Sudeki and the 2007 and 2009 survival horror video games Silent Hill: Origins and Silent Hill: Shattered Memories from the Silent Hill franchise.

Climax Studios
Private
IndustryVideo games
Founded3 February 1988; 32 years ago (1988-02-03)
FounderKarl Jeffery
HeadquartersGunwharf Quays, ,
England
Key people
Simon Gardener (CEO}
OwnerKarl Jeffery (100%)[1]
Websiteclimaxstudios.com

HistoryEdit

Climax was founded by Karl Jeffery on 3 February 1988.[2] In October 1998, Climax announced the establishment of Climax PC Studio, a sub-studio focused on personal computer game development and located in an office next to Climax's headquarters.[3] Another such studio, Climax Game Boy World, was launched during E3 1999 and focused on the development for the Game Boy family of handheld game devices.[4] Pixel Planet, a Brighton-based studio founded in September 1999 by Tony Beckwith and Greg Michael, entered into a partnership with Climax in November 1999 that saw Pixel Planet become part of the Climax group, being renamed Climax Brighton.[5] This was followed up by Nottingham-based Anthill Studios, which was acquired in June 2000 and renamed "Climax Nottingham". The studio, under the continued leadership of founder Paul Carruthers, was put in charge of the game Warhammer Online, based on Games Workshop's Warhammer franchise.[6][7] By this point, the main studios in the Climax group's Fareham headquarters had been consolidated under "Climax Fareham".[7] The Climax Brighton studio moved to Hove in August 2000.[8] When the studio Charybdis saw large redundancies in staff in April 2001, Climax announced its intent to hire 20 of its former staff at the Nottingham studio.[9] Climax also acquired Syrox Developments of Kingston-upon-Thames in June 2001.[10] In July 2001, Geoff Heath was named Climax's chairman.[11] The flagship Climax Fareham studio moved to Portsmouth, into offices in the Gunwharf Quays centre, in July 2002, being renamed "Climax Solent". The administrative portion of the Climax group remained in Fareham.[12] A fifth studio based in Venice, CaliforniaA sound department led by Steve Rockett (formerly of Crawfish Interactive) was opened in October 2003.[13] In November 2004, Climax consolidated its London and Solent studios under the name "Climax Action" and rebranded the Brighton and Nottingham studios as "Climax Racing" and "Climax Online", respectively.[14]

In 2006 Konami announced that Climax Action was working on the next entry in the popular Silent Hill franchise of horror games after the original team behind the series, Konami's internal development team Team Silent, had been disbanded. It was titled Silent Hill: Origins and exclusively announced for the PlayStation Portable. In October 2007 the game was released to positive reviews.[15] In 2008 a PlayStation 2 version of the game followed.

Climax's Kingston studio was closed in February 2008, leaving the Portsmouth headquarters as the only remaining studio.[16]

In 2009 it was announced that Climax was working on another Silent Hill game for Nintendo's Wii console titled Shattered Memories.[17] The game was announced as a remake of the original Silent Hill game, although the term "re-imagining" was used to emphasise that it was going to provide a completely new experience. Later versions for the PlayStation 2 and PlayStation Portable were also announced.

In recent years Climax has developed and published a number of VR titles, including Lola and The Giant (which was featured at Google's I/O'17 event), Bandit Six, Gun Sight, DCL: The Game[18][19] and Dirt Rally 2.0 which was co-developed with Codemasters[20].

Games developedEdit

ReferencesEdit

  1. ^ Martin, Matt (20 December 2007). "Climax shoots down acquisition rumours". GamesIndustry.biz.
  2. ^ "Climax Celebrates 15th Birthday With Plans To Expand". Climax. 3 February 2003. Archived from the original on 28 September 2004.
  3. ^ "Profile". Climax. Archived from the original on 8 May 1999.
  4. ^ "Services". Climax. Archived from the original on 8 May 1999.
  5. ^ "Tony Beckwith & Greg Michael to join Climax Group". Climax. 7 November 1999. Archived from the original on 18 August 2003.
  6. ^ Hong, Quang (12 June 2000). "Climax Acquires Anthill". Gamasutra.
  7. ^ a b "The Climax Group's acquisition of Anthill Studios". Climax. 12 June 2000. Archived from the original on 18 August 2003.
  8. ^ "Climax Brighton Moves to New High-Tec Studio". Climax. 22 August 2000. Archived from the original on 18 August 2003.
  9. ^ "Climax Promises life after Charybdis". Climax. 24 April 2001. Archived from the original on 19 August 2003.
  10. ^ Bramwell, Tom (12 June 2001). "Climax Group swallows Syrox whole". Eurogamer.
  11. ^ "Climax Appoints New Chairman". Gamasutra. 17 July 2001.
  12. ^ "Climax To Open New Production Facility". Climax. 1 July 2002. Archived from the original on 19 August 2003.
  13. ^ Jenkins, David (15 October 2003). "Climax Opens New Sound Department". Gamasutra.
  14. ^ Fahey, Rob (29 November 2004). "Climax rebrands studios in "virtual merger"". GamesIndustry.biz.
  15. ^ "Silent Hill: Origins for PSP Reviews". Metacritic.
  16. ^ MCV Staff (1 February 2008). "Climax Kingston closed". MCV/Develop.
  17. ^ Fahey, Mike (6 April 2009). "Silent Hill: Shattered Memories Re-Does Wii, PS2, And PSP". Kotaku.
  18. ^ Santa Maria, Alex (28 August 2019). "Why THQ Nordic was the surprise star of Gamescom 2019". GameRevolution.
  19. ^ Barker, Sammy (19 August 2019). "There's a Drone Champions League, And Now There's a Game". Push Square.
  20. ^ Price, Dan. "DIRT RALLY 2.0". Climax Studios. Retrieved 29 July 2020.

External linksEdit