Camelot Software Planning

Camelot Co., Ltd.[a] (doing business as Camelot Software Planning) is a Japanese video game developer established in 1990 under the name Sega CD4, but quickly renamed to Sonic! Software Planning. Named after Sonic the Hedgehog, they were closely involved with Sega and responsible for initial development of the Shining series. In 1995, there was a brief period where they worked for Sony Computer Entertainment in addition to creating Shining products.

Camelot Co., Ltd.
Camelot Software Planning
Native name
株式会社キャメロット
Kabushiki gaisha Kyamerotto
Formerly
Sega CD4 (Consumer Development Studio 4)
Sonic! Software Planning
Kabushiki gaisha
IndustryVideo games
Founded1990; 30 years ago (1990) (As Sonic! Software Planning)
April 4, 1994; 26 years ago (1994-04-04) (As Camelot Co. Ltd)
HeadquartersTokyo. Japan[1]
Key people
Hiroyuki Takahashi
(President)
Shugo Takahashi
Motoi Sakuraba
Products
Number of employees
44 (as of December 2019)[2]
ParentSega (1990–1995)
Websitewww.camelot.co.jp

By 2001, now known as Camelot, they had partnered with Nintendo and created the Mario Tennis and Mario Golf series of sports games, as well as the role-playing video game series Golden Sun.

HistoryEdit

Camelot was founded in 1990 as a division of Sega known as Sega CD4 (Consumer Development Studio #4),[3] soon changing their name to Sonic! Software Planning, which was formed to create, alongside Climax Entertainment, Shining in the Darkness for the Sega Mega Drive/Genesis. The studio also developed other successful games in the franchise, including Shining Force and Shining Force II.[3] In 1995, Sonic! officially separated from Sega, but agreed to continue developing games for the Shining series and to not release any games for rival systems that would threaten the success of the Shining franchise.

By Shining Force III, the studio had begun operating under its current name, Camelot Software Planning. In late 1998, Sega began focusing their resources on the Dreamcast, leaving Camelot with their final Shining Force III scenario, for the Sega Saturn, in jeopardy. Though the scenario was released, Camelot decided to move away from Sega completely and eventually signed with Nintendo as an exclusive second-party developer.[3]

The company developed many Mario sports games, including Mario Golf, and Mario Tennis,[3] as well as the Golden Sun series of role-playing games.[3]

The creation of the Mario character, Waluigi, can be attributed to Camelot Software, after Nintendo requested a "Wario-like" counterpart for Luigi during the development of Mario Tennis.

Developed gamesEdit

List of video games developed by Camelot Software Planning
Year Title[4] Publisher Platform(s)
1991 Shining in the Darkness Sega Sega Genesis
1992 Shining Force
Shining Force Gaiden Game Gear
1993 Shining Force: The Sword of Hajya
Shining Force II Sega Genesis
1994 Shining Force CD Sega CD
1995 Shining Force Gaiden: Final Conflict Game Gear
Shining Wisdom Sega Saturn
Beyond the Beyond Sony Computer Entertainment PlayStation
1996 Shining the Holy Ark Sega Sega Saturn
1997 Everybody's Golf Sony Computer Entertainment PlayStation
Shining Force III Sega Sega Saturn
1999 Mario Golf Nintendo Nintendo 64
Mario Golf Game Boy Color
2000 Mario Tennis Nintendo 64
Mario Tennis Game Boy Color
2001 Mobile Golf
Golden Sun Game Boy Advance
2002 Golden Sun: The Lost Age
2003 Mario Golf: Toadstool Tour GameCube
2004 Mario Golf: Advance Tour Game Boy Advance
Mario Power Tennis GameCube
2005 Mario Tennis: Power Tour Game Boy Advance
2007 We Love Golf! Capcom Wii
2009 New Play Control! Mario Power Tennis Nintendo Wii
2010 Golden Sun: Dark Dawn Nintendo DS
2012 Mario Tennis Open Nintendo 3DS
2014 Mario Golf: World Tour
2015 Mario Tennis: Ultra Smash Wii U
2017 Mario Sports Superstars Nintendo 3DS
2018 Mario Tennis Aces Nintendo Switch

CancelledEdit

  • I Love Golf – (PC)[5]

NotesEdit

  1. ^ Japanese: 株式会社キャメロット Hepburn: Kabushiki-gaisha Kyamerotto

ReferencesEdit

  1. ^ "Camelot Software Planning". IGN. Archived from the original on 2008-04-06. Retrieved 2008-04-25.
  2. ^ "About Us". Retrieved May 24, 2020.
  3. ^ a b c d e "Camelot Software Planning". Retrieved July 5, 2019.
  4. ^ "株式会社キャメロット » 作品紹介 Products" (in Japanese). Retrieved 2019-01-30.
  5. ^ Casamassina, Matt (March 31, 2008). "Interview: Camelot Software Planning". IGN.com. Archived from the original on 2009-08-15. Retrieved 2009-06-17.

External linksEdit