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Ys IV: Mask of the Sun (イースIV - Mask of the Sun -, Īsu Fō) is a 1993 action role-playing video game developed by Nihon Falcom, and Tonkin House for the Super Famicom.[1] It is the fourth game in the Ys video game series.

Ys IV: Mask of the Sun
Ys 4 Mask of the Sun cover.jpg
Developer(s)Tonkin House
Nihon Falcom
Arc System Works (PS2)
Publisher(s)Tonkin House
Taito (PS2)
Composer(s)Yoshiaki Kubodera
Masanori Hikichi
Miyoko Takaoka
Naoyuki Ito
Tomohiro Endo
Hiroo Tengenji
SeriesYs
Platform(s)Super Famicom, PlayStation 2, Mobile
ReleaseSuper Famicom
  • JP: November 19, 1993
PlayStation 2
  • JP: May 26, 2005
Mobile
  • JP: January 30, 2006
Genre(s)Action role-playing
Mode(s)Single-player

Mask of the Sun was one of two games released under the title of "Ys IV", the other being Hudson Soft's Ys IV: The Dawn of Ys for the PC Engine. The two games share the same basic story, but many changes were made in the Hudson-produced Dawn of Ys. Of the two, Mask of the Sun was the official Ys IV storyline before the release of Ys: Memories of Celceta.

Contents

DevelopmentEdit

Ys series creators Nihon Falcom licensed its development to Tonkin House.

Originally a version of "Mask of the Sun" was also planned by Sega for Mega Drive and later Mega-CD under the Sega-Falcom joint development agreement, but this version was ultimately canceled.[citation needed]

In 2005, Taito Corporation developed a remake of Mask of the Sun for the PlayStation 2, titled Ys IV: Mask of the Sun - A New Theory.[2]

PlotEdit

Ys IV takes place between the events of Ys II and Ys III: Wanderers from Ys.

After returning to the town of Minea, Adol comes across a message in a bottle. The message is from the far-off land of Celceta, asking for help. Adol decides to take the offer and boards a ship to the land of Celceta.

In this version of Ys IV, Adol's departure occurs immediately at the start of the game; there are no initial events occurring in the actual town of Minea, as there were in The Dawn of Ys.

GameplayEdit

Ys IV returns to the style of play used in Ys I and II. Adol is viewed from a top-down perspective, and he attacks enemies by running into them to cause damage. Adol gains experience from defeating enemies, and gaining experience serves to raise his strength, as in the previous games. A new Magic system is introduced as well, in which Adol can equip elemental swords to cast various types of attack spells.

MusicEdit

The original Ys IV music was composed by Falcom's Sound Team JDK, and it was arranged for the Super Famicom by the Cube Corporation sound team. Mask of the Sun generally draws from the same source music as The Dawn of Ys, though much of it is used differently between the two games. In addition, there are a number of new compositions which are used exclusively in Mask of the Sun.

The PlayStation 2 remake of Mask of the Sun only used the original Ys IV music, with none of the tracks composed for the Super Famicom version being present. This version's usage of the music also differs from the original Mask of the Sun and The Dawn of Ys in many places.

No soundtrack releases exist for Mask of the Sun, as all Ys IV music releases were published under The Dawn of Ys title.

ReceptionEdit

Japanese gaming magazine Famitsu gave the PS2 version of the game a 25 out of 40 score.[2]

Other mediaEdit

A novel prequel was written by Waku Ōba and two different manga versions were done by Hitoshi Okuda and Nozomu Tamaki.

ReferencesEdit

  1. ^ "イースIV MASK of the Sun [スーパーファミコン] / ファミ通.com". www.famitsu.com. Retrieved 2018-07-24.
  2. ^ a b "イースIV Mask of the Sun -a new theory- [PS2] / ファミ通.com". www.famitsu.com. Retrieved 2018-07-24.

External linksEdit