GuidedTour mechanics

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  • Lingering Dialog Boxes: If you leave the tour without finishing, the guider dialog boxes will follow you until you [x] out of them (this is a Guided Tours issue generally and there's no easy fix) Example (phab:T122891)
  • Vector Only: If you're using monobook or modern etc., the layout won't work. Almost all new editors will be using Vector, so this is a known, acceptable trade-off (phab:T122891)
  • Mobile and Tablet Formatting Fails: While tested for most modern desktop and laptop browsers, the game is not configured to work properly on tablets and other smaller devices. It may, but we'd be getting lucky. (phab:T122892)
  • Doesn't scale to my preference of window size or scale symmetrically (ctrl 0/-/+). FF 25. (@start) (T122893)
  • There's no way to jump ahead if you are repeating steps or trying to get back to where you left off mid-mission. (phab:T122895)
  • If you [x] out of the tour, especially if so you can edit, then there's no way to get back to where you were (see example fix above for a 'skip' option) (should skips go per step, or per chunk?) Example (T122895)
  • The guided tour for edit summary dialog sometimes appears in weird places or isn't clickable for the VisualEditor version of the adventure

Content

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  • no mention of plagiarism and copy/paste problems (T122898)
  • no mention of Show Preview (T365218)

Design

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