Wikipedia:Today's featured article/October 26, 2022

The Nintendo 64, whose first 2D platform game was Mischief Makers
The Nintendo 64, whose first 2D platform game was Mischief Makers

Mischief Makers is a 1997 side-scrolling platform video game, the first for the Nintendo 64 (pictured), developed by Treasure and published by Enix and Nintendo. The player assumes the role of Marina, a robot who grabs, shakes, and throws objects in her journey to rescue her creator from the planet's emperor. The game is presented in 2.5D, with pre-rendered 3D backgrounds behind 2D gameplay. A 12-person team developed the game over two years as Treasure's first title for a Nintendo console. It was shown at the 1997 Electronic Entertainment Expo before its release. Reviews were mixed, with praise for its inventiveness, personality, and boss fights, but criticism for its brevity, low difficulty, low replay value, sound, and harsh introductory learning curve. Retrospective reviewers disagreed with the originally poor reception, and several highlighted Marina's signature "Shake, shake!" sound bite. In 2009, GamesRadar called it "possibly the most underrated and widely ignored game on the N64". (Full article...)

Recently featured: