Warlords is computer wargame released in 1990, and the first release in the Warlords video game series. It was created by Steve Fawkner and was developed by Strategic Studies Group (SSG).
Warlords | |
---|---|
Developer(s) | Strategic Studies Group |
Publisher(s) | Strategic Studies Group |
Producer(s) | Gregor Whiley |
Designer(s) | Steve Fawkner |
Programmer(s) | Roger Keating Stephen Hart |
Artist(s) | Greame Whittle |
Composer(s) | Stephen Hart |
Series | Warlords |
Platform(s) | DOS, Amiga, Mac OS |
Release | 1990 |
Genre(s) | Computer wargame |
Mode(s) | Single-player, multiplayer |
Gameplay
Warlords featured eight different clans battling for the control of the mythical land of Illuria: Sirians, Storm Giants, Grey Dwarves, Orcs of Kor, Elvallie, Horse Lords, Selentines, and Lord Bane. Each clan could either be controlled by the computer or by a human player, allowing up to eight participants taking turns in hot seat play. Gameplay consisted of moving units, attacking opponent units or cities, adjusting production in cities, and moving hero units to explore ruins, temples, libraries, and to discover allies, relics, and other items. The goal of the game was to conquer the land of Illuria by capturing or razing at least two thirds of the cities in the land.[1]
Reception
Reviewers cited the basic sound and average graphics of the game, compensated by simple user interface and "high dollar-to-play value".[1][2] Computer Gaming World favorably cited the sophisticated computer opponents, and concluded that the game "has everything to offer the strategy gamer who has a taste for a bit of the fantasy genre", especially those who enjoyed Empire or Reach for the Stars.[3] The magazine named the game and Command HQ as its 1991 Wargames of the Year.[2] In a 1993 survey of pre 20th-century strategy games the magazine gave the game three stars out of five, stating that it was "eminently playable".[4]
Warlords was named the 67th best computer game ever by PC Gamer UK in 1997. The editors called it "one of the most revolutionary multi-player experiences of the Nineties."[5]
Reviews
- Amiga Action - May, 1991
- ASM (Aktueller Software Markt) - Mar, 1991
- CU Amiga - May, 1991
- Computer Gaming World - Apr, 1991
References
- ^ a b Lesser, Hartley; Lesser, Patricia & Lesser, Kirk (August 1991). "The Role of Computers". Dragon (172): 57–58.
- ^ a b "Computer Gaming World's 1991 Games of the Year Awards". Computer Gaming World. November 1991. pp. 38–40, 58. Retrieved 18 November 2013.
- ^ Emrich, Alan (April 1991). "The Game Which Would Be King". Computer Gaming World. p. 73. Retrieved 17 November 2013.
- ^ Brooks, M. Evan (June 1993). "An Annotated Listing of Pre-20th Century Wargames". Computer Gaming World. p. 136. Retrieved 7 July 2014.
- ^ Flynn, James; Owen, Steve; Pierce, Matthew; Davis, Jonathan; Longhurst, Richard (July 1997). "The PC Gamer Top 100". PC Gamer UK (45): 51–83.
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