Backgammonexpert
Joined 26 March 2007
Latest comment: 17 years ago by Ptkfgs in topic Backgammon softrware using AI
Spam warnings
editPlease stop adding inappropriate external links to Wikipedia, as you did in Backgammon. It is considered spamming, and Wikipedia is not a vehicle for advertising. Thanks. —ptk✰fgs 17:46, 26 March 2007 (UTC)
Please stop. If you continue spamming, as you did in Backgammon, you will be blocked from editing. —ptk✰fgs 17:53, 26 March 2007 (UTC)
Backgammon softrware using AI
editWho are you and why to you think you have the right to decide which software gets promoted or used as examples under backgammon. There are several promoted there. My games have as much right to be included under artificial intelligence as the others to under neural nets. —The preceding unsigned comment was added by Backgammonexpert (talk • contribs) 18:08, 26 March 2007 (UTC).
- Hi. I am a Wikipedia contributor. The software you are promoting on this page is not a notable backgammon AI. It plays very poorly (worse than BKG9.8, in my estimation), and does not merit a mention in a discussion of the study of backgammon by computer scientists. Please do not use Wikipedia to promote products. See Wikipedia:Spam and WP:NOT for the relevant policies. —ptk✰fgs 18:12, 26 March 2007 (UTC)
- If you can provide a reliable source to bear on this software's contributions to backgammon AI, then please bring the matter up at Talk:Backgammon. The software packages we have linked and discussed in the article (GNUbg, Snowie, BGBlitz, and Jellyfish) all play at a world-class level (that is, their positional and cube analysis exceeds that of top human players), and are highly regarded among all serious backgammon players internationally. —ptk✰fgs 18:26, 26 March 2007 (UTC)