Grail Quest is a medieval single player role play game created in 2008 by Sean Sciberras. It is a graphical offline game currently coded in the Turing language created by Holt Software Associates. Grail Quest is currently free to download from Sean's Computer Science on the Grail Quest page.

Gameplay

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Grail Quest takes place in the medieval times at a castle in an unnamed world. The player is set on a quest by their king to search for and retrieve the Holy Grail. To accomplish this quest, the player must interact with other computer characters such as monsters and townspeople. Monsters can be fought for experience, and gold. The player must also search for items such as keys to gain them access to new areas. Items such as weapons and armor can be bought from shop stalls using gold to assist the player on their quest.

About

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Grail Quest was originally created as a school project for a grade 12 computer science course, but was continued on after submission of the project and is still updated regularly. Grail Quest is intended to be recoded in Java to improve game-play and marketability. Updates to Grail Quest are made frequently to continually increase the enjoyment of the game. Common updates include glitch corrections, new computer characters, and new areas to explore.

References

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  1. Sean's Computer Science. http://sites.google.com/site/seanscomputerscience/. November 7, 2010
  2. Computer Science Canada. http://compsci.ca