The contents of the XnGine page were merged into Bethesda Softworks on April 21, 2021 and it now redirects there. For the contribution history and old versions of the merged article please see its history. |
This article was nominated for deletion on 9 March 2021. The result of the discussion was merge. |
"One of the first true 3D engines"
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editWhere does this information come from? How is "true" defined here, and how is XnGine supposed to be a "truer" 3D engine than e.g. FreeScape?
Already in the 1980s, there were at least dozens of video games doing real 3D calculation and rendering (with perspective and everything), so this claim about XnGine being "one of the first" sounds like total marketing bullshit to me.
Even if you can substantiate this information with some of the features of the engine, you should refer to these features instead of using vague expressions like "true 3D engine". —Preceding unsigned comment added by Viznut (talk • contribs) 10:56, 5 September 2009 (UTC)