Talk:Integrated circuit layout

Latest comment: 3 years ago by Mark L. Torrey in topic Polygon Pushing

I though the term "tapeout" historicaly origionated from the process of using masking tape to manualy create the masks on glass plates? e.g. Prior to the use of layout CAD tools for the generation of masks.

The chips would leave on a tape a bit like a cinema film —Preceding unsigned comment added by 87.246.78.27 (talk) 16:59, 24 January 2008 (UTC)Reply

Correct. There are still engineers in the industry who scare their zounger collegaues by talking about the old days. 86.32.232.31 (talk) 09:45, 30 August 2009 (UTC)Reply

References edit

I'm in the process of adding references and putting in line citations. Ethan a dawe (talk) 03:17, 2 May 2008 (UTC)Reply

Polygon Pushing edit

Is polygon pushing a generally used term? I have heard it, but only from British engineers. 86.32.232.31 (talk) 09:45, 30 August 2009 (UTC)Reply

Yes, apparently it is commonly used. I added some citations using that term. Is there some other term used by non-British engineers? --DavidCary (talk) 18:35, 23 May 2020 (UTC)Reply

Greetings, the term “polygon pushing” has been widely used since the early/mid 1970’s, at least in my area of Silicon Valley. It refers to the manual manipulation of geometric shapes, either on the original hand drawn mylar layouts called a “chip composite”, although more commonly used in the next downstream data capture step referred to as “digitizing”, where it likely originated in reference to edits required to correct data entry errors. I also used the term in later 1970’s In reference to early efforts of online design, which removed the manual hand drawn layouts by creating layout data and performing chip assembly tasks directly on the CAD system. Mark L. Torrey (talk) 16:34, 28 June 2020 (UTC)Reply

The diagram... edit

... is informative but also in German. Is this acceptable under Wiki rules? 86.32.232.31 (talk) 09:47, 30 August 2009 (UTC)Reply

Fixed. --87.157.63.157 (talk) 20:42, 30 August 2011 (UTC)Reply