Super Pipeline is a puzzle game written by Andy Walker for the Commodore 64 published by Taskset in 1983.[1] The objective is to keep a series of pipes unblocked so that water may flow through them. It was followed by Super Pipeline II by the same author in 1985.[2]

Super Pipeline
Publisher(s)Taskset
Designer(s)Andy Walker[1]
Composer(s)Paul Hodgson[1]
Platform(s)Commodore 64
Release1983
Genre(s)Puzzle
Mode(s)Single-player, Two player

Gameplay edit

Enemies include saboteurs that plug up the pipes, bugs that fall from the ceiling to kill the player, and a monster that patrols the pipe in later levels. The player is armed with a gun that can kill bugs, saboteurs, as well as the monster (but only from behind), and is followed by a helper that can remove plugs and kill the smaller bugs. In later levels, a series of walls protect the enemies as they climb the ladder on the right towards the roof. A level ends when a set amount of water enters the barrel at the end of the pipe.[3]

Reception edit

Super Pipeline was placed at number 29 in the first issue of Zzap!64's top 64 games list.[4]

References edit

  1. ^ a b c Super Pipeline at Lemon 64
  2. ^ Super Pipeline II at Lemon 64
  3. ^ "Lemon64 - Commodore 64 Games - C64 Reviews & Music".
  4. ^ "ZZap!64 Magazine Issue 001". May 1985.