Sammy Lightfoot is a video game written by Warren Schwader for the Apple II and published by Sierra On-Line in 1983.[1] It is a multi-screen platform game (or "climbing game", as the genre was called in the US in 1983),[2] in the vein of Donkey Kong. Sammy Lightfoot follows the travails of a circus worker who jumps and climbs through a number of perilous situations. It was initially ported to the Commodore 64[3] followed by ColecoVision[4] and the PC-8800 series.

Sammy Lightfoot
Developer(s)Sierra On-Line
Publisher(s)Sierra On-Line
Comptiq (PC-88)
Designer(s)Warren Schwader[1]
Platform(s)Apple II, Commodore 64, ColecoVision, PC-88
Release1983: Apple, C64
1984: ColecoVision
1985: PC-88
Genre(s)Platform

Reception edit

The Commodore 64 Home Companion stated that Sammy Lightfoot captures the cartoon spirit and graphic style of Donkey Kong without being a simple donkey clone".[5]

See also edit

References edit

  1. ^ a b Hague, James. "The Giant List of Classic Game Programmers".
  2. ^ "The Player's Guide to Climbing Games". Electronic Games. 1 (11): 49. January 1983.
  3. ^ Sammy Lightfoot at Lemon 64
  4. ^ ColecoVision Rarity Guide
  5. ^ Beekman, George (1984). "Sierra On-Line". The Commodore 64 Home Companion. pp. 174–175. Retrieved August 19, 2016.