Prism: Light the Way is a two-dimensional puzzle video game developed by British company Morpheme Game Studios. In the game, the player, with the help of "Bulboids" that emit light beams, must direct the correct color of light into the "Glowbos". To aid in this objective are a variety of mirrors, T-splitters, filter blocks, and Prisms, collectively called Gluons.

Prism: Light the Way
Developer(s)Morpheme Game Studios
Zattikka (iOS)
Publisher(s)Eidos Interactive
Zattikka (iOS)
Designer(s)Morpheme Game Studios
Platform(s)Mobile phone (Java ME), Windows, Nintendo DS, iOS
ReleaseMobile
2006
Windows
November 2006
Nintendo DS
  • EU: September 21, 2007
  • NA: October 17, 2007
  • AU: October 25, 2007
iPhone
June 25, 2010
iPad
August 18, 2010
Genre(s)Puzzle
Mode(s)Single-player

Gameplay

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Screenshot of gameplay

The object of the game is to light up all of the Glowbos at the same time with their respective color. The game consists of five different game modes including Puzzle, Time, Hyper, Infinite, and Tutorial. The Puzzle game mode has 15 levels of 8 stages each totaling 120 puzzles altogether. There is also a scoreboard that keeps track of your best times for each puzzle.

The various Gluons are there to aid you in redirecting the light from the Bulboids into the Glowbos positioned in various places on each puzzle:

  • Mirrors: Redirect the light to the Glowbos. Note: Both sides of the mirror can reflect the light.
  • T-Splitters: Splits light into two separate beams. Faces all four directions and cannot be rotated.
  • Filter Blocks: Change the white light beams into colored beams to match the Glowbo.
  • Prisms: Split the light into every color out three different directions.
  • Cycloids: Cycle through different colors. Redirects the light to the way they are facing.

Reception

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The DS version received above-average reviews according to the review aggregation website Metacritic.[1] Nintendo Power gave the European import a favorable review, nearly two months before its U.S. release date.[10] In Japan, where the same DS version was ported and published by Interchannel under the name Illumis Light: Hikari no Puzzle (イルミスライト -ひかりのパズル-, Irumisu Raito -Hikari no Pazuru-, lit. "Illumis Light: Puzzle of Light") on September 18, 2008, Famitsu gave it a score of 26 out of 40.[3]

References

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  1. ^ a b "Prism: Light the Way for DS Reviews". Metacritic. Fandom. Retrieved September 6, 2018.
  2. ^ Lyon, James (September 26, 2007). "DS Roundup (Page 2)". Eurogamer. Gamer Network. Retrieved December 27, 2022.
  3. ^ a b "イルミスライト -ひかりのパズル-". Famitsu (in Japanese). Enterbrain. Retrieved December 27, 2022.
  4. ^ "Prism: Light the Way (DS)". Game Informer. No. 176. GameStop. December 2007. p. 157.
  5. ^ Spitalieri, Mike (November 28, 2007). "Review: Prism: Light The Way (DS)". GamePro. IDG Entertainment. Archived from the original on January 3, 2008. Retrieved December 27, 2022.
  6. ^ Navarro, Alex (October 25, 2007). "Prism: Light the Way Review". GameSpot. Fandom. Retrieved December 27, 2022.
  7. ^ "Prism: Light the Way Review (DS)". GameTrailers. Viacom. November 15, 2007. Archived from the original on September 9, 2009. Retrieved December 27, 2022.
  8. ^ Hopper, Steven (October 29, 2007). "PRISM: Light The Way [sic] - NDS - Review". GameZone. Archived from the original on September 29, 2008. Retrieved December 27, 2022.
  9. ^ Harris, Craig (October 22, 2007). "Prism: Light the Way Review (NDS)". IGN. Ziff Davis. Retrieved December 27, 2022.
  10. ^ a b "Prism: Light the Way". Nintendo Power. Vol. 219. Nintendo of America. September 2007. p. 88.
  11. ^ Mundy, Jon (August 24, 2010). "Prism: Light the Way (iOS)". Pocket Gamer. Steel Media Ltd. Retrieved December 27, 2022.
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